cs.CVApr 11, 2026

PhyMix: Towards Physically Consistent Single-Image 3D Indoor Scene Generation with Implicit--Explicit Optimization

Authors: Dongli Wu, Jingyu Hu, Ka-Hei Hui, Xiaobao Wei, Chengwen Luo, Jianqiang Li, Zhengzhe Liu

Organizations: 1Lingnan University · 2The Hong Kong University of Science and Technology (Guangzhou) · 3The Chinese University of Hong Kong · 4Peking University · 

Abstract

Existing methods for single-image 3D indoor scene generation often produce visually plausible results that violate real-world physical constraints, limiting their reliability in robotics, embodied AI, and virtual environment design. To bridge this gap, we introduce a Physics Evaluator that assesses four aspects (geometric priors, contact, stability, and deployability) through nine sub-constraints, establishing a benchmark for evaluating physical consistency. Our analysis reveals that even state-of-the-art methods produce scenes with substantial physical inconsistencies despite their visual plausibility. To address these limitations, we propose a framework that incorporates feedback from the Physics Evaluator into both training and inference to improve the physical plausibility of generated scenes. Specifically, PhyMix comprises two components: (i) implicit alignment via Scene-GRPO, a critic-free group-relative preference optimization strategy that uses physical evaluations to guide the generator toward physically plausible layouts, and (ii) explicit refinement via verifier-guided agentic repair, which translates evaluator diagnostics into executable scene-editing skills to correct residual violations at inference time. PhyMix unifies physical evaluation, preference-based alignment, and agentic inference-time correction to improve physical plausibility while retaining the observed scene content. Experiments show improvements in reconstruction quality and physical plausibility, while qualitative examples on stylized and real-world images illustrate the applicability of the framework beyond synthetic inputs.

Figures & tables

Appendix figures & tables3 assets

Supplementary material from the paper’s appendix.

Appendix

Explore similar work

CardsList
  1. PhyScene3D: Physically Consistent Interactive 3D Tabletop Scene Generation

    Jun 1, 2026Weixing Chen, Zhuoqian Feng, Yang Liu +63D Scene GenerationFunctional 3D Scene Generation

  2. TelePhysics: Physics-Grounded Multi-Object Scene Generation from a Single Image with Real-Time Interaction

    May 19, 2026Xin Zhang, Yabo Chen, Yijie Fang +5Physical Consistency in Video GenerationReal-Time Interactive Video Generation