cs.LGApr 20, 2026

Curiosity-Critic: Cumulative Prediction Error Improvement as a Tractable Intrinsic Reward for World Model Training

Authors: Vin BhaskaraHaicheng Wang

Abstract

Local prediction-error-based curiosity rewards focus on the current transition without considering the world model's cumulative prediction error across all visited transitions. We introduce Curiosity-Critic, which grounds its intrinsic reward in the improvement of this cumulative objective, and show that it admits a tractable per-step surrogate: the difference between the current prediction error and the asymptotic error baseline of the current state transition. We estimate this error baseline online with a learned critic co-trained alongside the world model; since the critic only has to learn how hard a transition is to predict, its estimate of the irreducible noise floor converges well before the world model saturates, redirecting exploration toward learnable transitions. The reward is higher for learnable transitions and collapses toward zero for stochastic ones, thereby separating epistemic (reducible) from aleatoric (irreducible) prediction error online. Prior prediction-error curiosity formulations, from Schmidhuber (1991) to learned-feature-space variants, emerge as special cases corresponding to specific approximations of this error baseline. Experiments on a stochastic grid world show that Curiosity-Critic outperforms prediction-error, visitation-count, and Random Network Distillation methods in training speed and final world model accuracy.

Explore similar work

Jun 17, 2026cs.LG

Can In-Context Learning Support Intrinsic Curiosity?

Effective machine learning depends not only on how we model data, but also on what data we choose to collect. While large sequence models have revolutionized data modeling, the problem of automated data selection, or "intrinsic curiosity", remains a significant challenge. Classic approaches incentivize exploration by rewarding an agent based on its "learning progress", which measures how much a newly acquired observation improves a world model's predictive ability. However, evaluating these rewards traditionally requires expensive inner loops of gradient descent updates within each trajectory, rendering them computationally impractical at scale. In this work, we investigate whether the emergent in-context learning (ICL) capabilities of sequence models can eliminate this bottleneck by serving as immediate, update-free world models. Specifically, we evaluate whether an exploration policy can be trained to maximize learning progress, using solely the prediction errors and counterfactual context manipulations of an in-context learner. We first prove that in general Markov decision processes, this is in fact impossible in an unbiased way: the resulting intrinsic rewards either suffer from nuisance terms that bias their estimation of true learning progress, or they cannot be implemented using an in-context learner's prediction errors. Conversely, we prove a positive result for a broad subclass of non-temporal settings, encompassing active learning and Bayesian Experimental Design: here, ICL-derived rewards successfully bound and asymptotically converge to the true learning progress. We corroborate our theory with controlled experiments across continuous and symbolic environments, demonstrating that our ICL-driven framework successfully trains curious data-collection policies that explore optimally.
Eric Elmoznino, Sangnie Bhardwaj, Johannes von Oswald +5
Aug 7, 2026cs.LG

Beyond Myopic World Models: Long-Horizon End-to-End Training for Direct Future Prediction

World models are expected to support imagination over extended temporal horizons, yet most are still trained through local few-step prediction objectives and deployed by recursively rolling out their own predictions. This creates a fundamental mismatch: few-step losses optimize local transition fidelity, while long-horizon prediction depends on how errors and gradients propagate through the entire trajectory. As a result, transitions with different downstream influence on the endpoint are treated uniformly during training, and small local errors are amplified through recursive inference. We argue that long-horizon accuracy is better achieved by optimizing directly, through an end-to-end endpoint prediction objective. To instantiate this paradigm, we introduce the Direct Prediction World Model (DPWM), a non-recursive architecture that compresses an action sequence of arbitrary length into a single embedding and predicts the endpoint observation in a single forward pass. This design avoids recurrent rollout in both prediction and gradient propagation, making long-horizon end-to-end training practical at horizons where unrolled autoregressive training becomes unstable. Empirically, DPWM substantially improves long-horizon endpoint prediction over recursive world-model baselines on continuous-control and pixel-based benchmarks, with larger gains as the prediction horizon increases. We further show that recurrent baselines benefit similarly when retrained with the same long-horizon endpoint objective, supporting our central claim that the training objective, rather than the particular backbone choice, is the main driver of long-horizon prediction accuracy. Our results suggest that world models can benefit from being trained and evaluated at the temporal scales where they are ultimately used, shifting the focus from local transition modeling toward long-horizon predictive accuracy.
Xinyi Li, Zaishuo Xia, Chenjie Hao +1
Jul 15, 2026cs.LG

RENEW: Towards Learning World Models and Repairing Model Exploitation from Preferences

World models are widely used in offline reinforcement learning (RL) to improve sample efficiency and generate experience beyond a fixed dataset. However, they are vulnerable to model exploitation where data coverage is thin. Prior work addresses this either by collecting more expert demonstrations, which is often expensive, unsafe, or unavailable, or by conservative algorithms that avoid uncertain regions, which limits generalization. We propose instead to repair exploitation directly using human preferences over imagined rollouts, leveraging the strong intuitive physics that allows humans to easily spot egregious dynamics hallucinations. We formalize this as Dynamics Learning from Human Feedback (DLHF), a Bradley-Terry preference loss over trajectory log-likelihoods under a learned dynamics model. Unfortunately, naive DLHF is sample inefficient, so we introduce RENEW, which uses epistemic uncertainty to focus finetuning where the model is most exploitable. We evaluate on several Jumanji and classic control environments and find that while naive DLHF requires an outsize preference budget, RENEW makes the framework practical by improving sample efficiency, limiting catastrophic forgetting, and reducing exploitation in pretrained world models. Taken together, our results provide initial evidence that preferences can supervise world model dynamics directly, offering a new approach to addressing exploitation in offline model-based RL.
Logan Mondal Bhamidipaty, Mykel Kochenderfer, Subramanian Ramamoorthy