econ.GNApr 24, 2026

On Benchmark Hacking in ML Contests: Modeling, Insights and Design

Authors: Xiaoyun QiuYang YuHaifeng Xu

Organizations: Department of Economics, Dartmouth College. · Sloan & CSAIL, Massachusetts Institute of Technology. · Department of Computer Science, University of Chicago.

Abstract

Benchmark hacking refers to tuning a machine learning model to score highly on certain evaluation criteria without improving true generalization or faithfully solving the intended problem. We study this phenomenon in a generic machine learning contest, where each contestant chooses two types of effort: creative effort that improves model capability as desired by the contest host, and mechanistic effort that only improves the model's fitness to the particular task in contest without contributing to true generalization. We establish the existence of a symmetric monotone pure strategy equilibrium in this competition game. It also provides a natural definition of benchmark hacking in this strategic context by comparing a player's equilibrium effort allocation to that of a single-agent baseline scenario. Under our definition, contestants with types below certain threshold (low types) always engage in benchmark hacking, whereas those above the threshold do not. Furthermore, we show that more skewed reward structures (favoring top-ranked contestants) can elicit more desirable contest outcomes. We also provide empirical evidence to support our theoretical predictions.

Explore similar work

Aug 31, 2026cs.LG

BAITBENCH: Measuring Agent Reward Hacking with Optional Shortcuts Planted in ML Tasks

LLM agents are increasingly used to run autonomous ML experiments, iterating on target metrics with little human oversight. Prior work has documented reward hacking in these environments, bringing into question the validity of produced research and the broader safety case for AI R&D. Existing benchmarks do not measure exploits that live in the data or the modeling task itself. We introduce BAITBENCH, a suite of three synthetic tabular ML tasks that each contain a shortcut that allows agents to inflate the public test score but fail on a hidden test set. Since the shortcut is optional and using it breaks no stated rule, BAITBENCH measures how often models exploit the shortcut to achieve inflated scores. Across seven frontier agents scored by our two-stage judge pipeline, 57.1% of runs exhibit reward hacking, with five of seven above 50%. Agents cheat even under a second condition where they are prompted not to -the mean cheating rate remains above 50%. We release BAITBENCH, along with the judge implementation, and an annotated dataset of transcripts containing reward hacks as a testbed for evaluating reward-hacking mitigations head-to-head.
Pradyumna Shyama Prasad, Meiri Anto, Leon Eshuijs +3
May 22, 2026cs.LG

How Hard is it to Rig a Benchmark? A Social Choice Analysis of Leaderboard Robustness

Multi-task benchmarks have become a central pillar of machine learning research, yet their growing influence has incentivised benchmark gaming -- strategic actions taken to improve the leaderboard rank of a specific model. Treating datasets as voters and models as candidates, we consider benchmark-specific training -- the inclusion of benchmark data in training -- as a form of election manipulation. For any ordinal benchmark, the problem of choosing datasets to train on so that a target model becomes top-ranked corresponds to shift bribery, a class of manipulation problems from computational social choice. Leveraging this identification, we show that the benchmark-specific training problem is NP-hard under Borda count and mean win rate. Complementing this worst-case perspective, we introduce the instance-level robustness, the minimum number of datasets a model developer must include in training to top a given leaderboard, and derive expressions for it under arithmetic mean, median, mean win rate and pairwise majority. We evaluate these expressions on MMLU under HELM and on BIG-Bench Hard (BBH) under the Open LLM Leaderboard. Across both suites, mean win rate is hardest to manipulate: this gap is clear on BBH (24 tasks, 4507 models), where its median robustness is 22 tasks (92%), compared with 13 (54%) under arithmetic mean and 12 (50%) under median and pairwise majority.
Polina Gordienko, Georg Schollmeyer, Frauke Kreuter +1
May 12, 2026cs.AI

Do Androids Dream of Breaking the Game? Systematically Auditing AI Agent Benchmarks with BenchJack

Agent benchmarks have become the de facto measure of frontier AI competence, guiding model selection, investment, and deployment. However, reward hacking, where agents maximize a score without performing the intended task, emerges spontaneously in frontier models without overfitting. We argue that benchmarks must be secure by design. From past incidents of reward hacks, we derive a taxonomy of eight recurring flaw patterns and compile them into the Agent-Eval Checklist for benchmark designers. We condense the insights into BenchJack, an automated red-teaming system that drives coding agents to audit benchmarks and identify possible reward-hacking exploits in a clairvoyant manner. Moreover, we extend BenchJack to an iterative generative-adversarial pipeline that discovers new flaws and patches them iteratively to improve benchmark robustness. We apply BenchJack to 10 popular agent benchmarks spanning software engineering, web navigation, desktop computing, and terminal operations. BenchJack synthesizes reward-hacking exploits that achieve near-perfect scores on most of the benchmarks without solving a single task, surfacing 219 distinct flaws across the eight classes. Moreover, BenchJack's extended pipeline reduces the hackable-task ratio from near 100% to under 10% on four benchmarks without fatal design flaws, fully patching WebArena and OSWorld within three iterations. Our results show that evaluation pipelines have not internalized an adversarial mindset, and that proactive auditing could help close the security gap for the fast-paced benchmarking space.
Hao Wang, Hanchen Li, Qiuyang Mang +3