Fine-tuning Large Language Models (LLMs) on consumer-grade GPUs is highly cost-effective, yet constrained by limited GPU memory and slow PCIe interconnects. Pipeline parallelism combined with CPU offloading mitigates these hardware bottlenecks by reducing communication overhead. However, existing PP schedules suffer from an inherent limitation termed the weight binding issue. Binding uneven model stages (e.g., the LM head is large) to GPUs limits the pipeline's throughput to that of the GPU with the heaviest load, leading to severe pipeline bubbles. In this paper, we propose RoundPipe, a novel pipeline schedule that breaks the weight binding constraint on consumer GPU servers. RoundPipe treats GPUs as a pool of stateless execution workers and dynamically dispatches computation stages across devices in a round-robin manner, achieving a near-zero-bubble pipeline. To ensure training correctness and system efficiency, RoundPipe integrates a priority-aware transfer scheduling engine, a fine-grained distributed event-based synchronization protocol, and an automated layer partitioning algorithm. Evaluations on an 8× RTX 4090 server demonstrate that RoundPipe achieves 1.48--2.16× speedups over state-of-the-art baselines when fine-tuning 1.7B to 32B models. Remarkably, RoundPipe enables LoRA fine-tuning of the Qwen3-235B model with 31K sequence length on a single server. RoundPipe is publicly available as an open-source Python library with comprehensive documentation.
Pipeline parallelism is widely used to train large language models (LLMs). However, increasing heterogeneity in model architectures exacerbates pipeline bubbles, thereby reducing training efficiency. Prior approaches typically optimize a single phase of the pipeline schedule (i.e., partitioning, placement, or scheduling), leaving substantial pipeline bubbles. While promising, co-optimization poses three key challenges: (1) complex performance modeling, (2) a combinatorial search space, and (3) irregular execution orders. To address these challenges, we propose OctoPipe, a pipeline parallelism system to jointly optimize partitioning, placement, and scheduling. First, we build a graph-based pipeline simulator to model heterogeneous pipeline execution for co-optimization. Second, on top of the simulator, we develop an iterative bubble-aware tuner to efficiently explore the combinatorial search space. Third, we implement a unified pipeline executor that dynamically orchestrates computation and communication to support irregular execution orders without deadlocks while maximizing communication-computation overlap. Experiments show that OctoPipe achieves 1.09--1.49× throughput improvement over the state-of-the-art pipeline parallelism approaches across various heterogeneous model configurations and GPU cluster scales.
Running large language models on consumer devices such as laptops and desktops is challenging because model weights often exceed GPU memory capacity, making offloading inference necessary to extend effective model capacity with CPU memory. Existing offloading systems, however, typically rely on coarse layer-level or expert-level scheduling, which overlooks substantial heterogeneity among tensors within the same layer and adapts poorly to changing hardware load conditions on such devices. This paper presents ATSInfer, a hybrid CPU-GPU inference system for consumer devices that performs offloading at tensor granularity. ATSInfer combines static tensor placement with load-aware dynamic transfer, and introduces asynchronous CPU-GPU coordination to efficiently schedule hardware storage, data movement, and computation across heterogeneous backends. We implement ATSInfer and evaluate it on representative consumer platforms using both dense and MoE models. Compared with existing systems, ATSInfer improves prefill throughput by up to 1.94× and decode throughput by up to 3.29×, while also increasing GPU utilization and making more effective use of PCIe bandwidth. These results show that ATSInfer can substantially improve the user experience of local LLM deployment on personal consumer devices.
Fine-tuning Large Language Models (LLMs) has become essential for domain adaptation, but its memory-intensive property exceeds the capabilities of most GPUs. To address this challenge and democratize LLM fine-tuning, we present SlideFormer, a novel system designed for single-GPU environments. Our innovations are: (1) A lightweight asynchronous engine that treats the GPU as a sliding window and overlaps GPU computation with CPU updates and multi-tier I/O. (2) A highly efficient heterogeneous memory management scheme significantly reduces peak memory usage. (3) Optimized Triton kernels to solve key bottlenecks and integrated advanced I/O. This collaborative design enables fine-tuning of the latest 123B+ models on a single RTX 4090, supporting up to 8x larger batch sizes and 6x larger models. In evaluations, SlideFormer achieves 1.40x to 6.27x higher throughput while roughly halving CPU/GPU memory usage compared to baselines, sustaining >95% peak performance on both NVIDIA and AMD GPUs.The code is available at https://github.com/RegiaYoung/SlideFormer.