Enhancing Game Review Sentiment Classification on Steam Platform with Attention-Based BiLSTM
Authors: Abit Ahmad Oktarian, Fadhil Fitra Wijaya, Dhafin Razaqa Luthfi, Luluk Muthoharoh, Ardika Satria, Martin Clinton Tosima Manullang
Organizations: Department of Data Science · Institut Teknologi Sumatera · Lampung Selatan, Indonesia · Department of Informatics Engineering
Abstract
This paper investigates sentiment classification of Steam game reviews using an attention-based Bidirectional Long Short-Term Memory (BiLSTM) model. Using a dataset of 50,000 reviews sampled from a larger Steam review corpus, the authors compare a traditional machine learning baseline based on TF-IDF and PyCaret AutoML with a deep learning approach implemented in PyTorch. The proposed BiLSTM+Attention model is trained with class-weighted cross-entropy to address class imbalance and achieves 83% accuracy and 85% weighted F1-score on the test set, with 90% recall for negative reviews. The paper also presents attention visualizations to show interpretability by highlighting sentiment-bearing words. The study concludes that the BiLSTM+Attention model is effective for analyzing user sentiment in Steam reviews and useful for helping developers understand player feedback.
This paper compares Machine Learning and LSTM-based Deep Learning methods for sentiment analysis of Mobile Legends app reviews. Using a dataset of 10,000 reviews labeled as positive, negative, and neutral, the study evaluates traditional models with TF-IDF and PyCaret AutoML and compares them against an LSTM model designed to capture sequential text dependencies. The results show that the LSTM model outperforms the classical Machine Learning baselines, achieving 92% accuracy and a weighted F1-score of 91%. The findings indicate that deep learning is more effective for handling informal and context-dependent user review text.
Vira Putri Maharani, Kharisa Harvanny, Daris Samudra +3
Sentiment analysis of product reviews on e-commerce platforms plays a critical role in automatically understanding customer satisfaction and providing actionable insights for sellers seeking to improve product quality. This paper presents a comprehensive benchmarking study comparing a Machine Learning (ML) approach via the PyCaret AutoML framework against a Deep Learning (DL) approach based on a Bidirectional Long Short-Term Memory (BiLSTM) architecture with an Attention mechanism for binary sentiment classification on Indonesian product reviews. The dataset comprises 19,728 samples balanced equally between positive and negative reviews. For the ML approach, three prominent algorithms were evaluated via 10-fold stratified cross-validation: Logistic Regression (LR), Support Vector Machine (SVM) with a linear kernel, and Light Gradient Boosting Machine (LightGBM). Logistic Regression achieved the best ML performance with an accuracy of 97.26% and an F1-score of 97.26%. The BiLSTM with Attention model, evaluated on 3,946 held-out test samples, achieved an accuracy of 97.24% and an F1-score of 97.24%. These comparative results demonstrate that traditional ML algorithms with proper preprocessing and feature extraction can compete closely with, and even marginally outperform, more complex sequential DL architectures on high-dimensional datasets, while simultaneously offering greater computational efficiency.
Razin Hafid Hamdi, Ivana Margareth Hutabarat, Hanna Gresia Sinaga +3
This paper benchmarks classical machine learning and deep learning approaches for three-class sentiment classification of Indonesian Spotify reviews. Using 100,000 scraped reviews and 70,155 cleaned samples, the study compares Support Vector Machine, Multinomial Naive Bayes, and Decision Tree models with a two-layer BiLSTM. Both approaches use the same preprocessing pipeline, including slang normalization, stopword removal, and stemming. Decision Tree achieves the best performance among the classical models, while BiLSTM attains the highest weighted F1-score overall but fails on the minority neutral class. The paper concludes that BiLSTM is stronger for overall sentiment detection, whereas machine learning with SMOTE provides more balanced three-class performance.
Uliano Wilyam Purba, Andre Hadiman Rotua Parhusip, Sahid Maulana +3