Constructing controllable visual data is a major bottleneck for image editing and multimodal understanding. Useful supervision is rarely produced by a single rendering pass; instead it emerges through iterative generation, inspection, correction, filtering, and export. We present DataEvolver, a closed-loop visual data engine that organizes this process around explicit goals, persistent artifacts, bounded corrective actions, and acceptance decisions. DataEvolver supports multiple artifact types, including RGB images, masks, depth maps, normal maps, meshes, poses, trajectories, and review traces. In the current release, the system operates through two coupled loops: generation-time self-correction within each sample and validation-time self-expansion across dataset rounds. We validate the framework on an image-level object-rotation setting. With a fixed Qwen-Edit LoRA probe, our final Ours+DualGate model outperforms both the unadapted base model and a public multi-angle LoRA on SpatialEdit and a held-out evaluation set. Ablations show a consistent improvement path from scene-aware generation to feedback-driven correction and dual-gated validation. Beyond the released rotation data, our main contribution is a reusable framework for building visual datasets through explicit goal tracking, review, correction, and acceptance loops.
Text-rich image generation is one of the most challenging settings in image generation, since models must simultaneously produce visually realistic images and render legible, semantically aligned, and layout-consistent text. Existing data pipelines usually follow a static crawl-filter-freeze paradigm. They collect candidate samples, filter them once, and freeze the accepted data for training. However, rejected samples are usually discarded, although they often contain useful failure signals such as OCR errors and semantic mismatches. As a result, later construction rounds may repeat the same failure modes. To address these limitations, we propose DataEvolver, a self-evolving multi-agent framework for text-rich image data construction. DataEvolver treats data construction as feedback-driven construction policy evolution. A Retriever collects candidate samples, a Verifier assigns quality scores and rejection causes, a Critic summarizes round-level feedback into semantic feedback, and a Generator completes under-covered regions through targeted synthesis. The updated feedback memory then guides the next construction round. Experiments on text-rich image generation benchmarks show that DataEvolver produces more useful training data than fixed-dataset baselines under matched data budgets. At the 0.75M scale on PixArt-alpha, DataEvolver improves OCR-F1 over the strongest baseline by 85.3 percent on TextScenesHQ and 35.3 percent on LongTextBench. The improvements are consistent across both evaluated benchmarks and also transfer to Show-o2, indicating that the benefit of DataEvolver is not tied to a single downstream generator. These results suggest that rejected samples can provide actionable feedback for improving text-rich image data construction.
Multimodal deep search requires an agent to solve open-world problems by chaining search, tool use, and visual reasoning over evolving textual and visual context. Two bottlenecks limit current systems. First, existing tool-use harnesses treat images returned by search, browsing, or transformation as transient outputs, so intermediate visual evidence cannot be re-consumed by later tools. Second, training data is usually built by fixed curation recipes that cannot track the target agent's evolving capability. To address these challenges, we first introduce a visual-native agent harness centered on an image bank reference protocol, which registers every tool-returned image as an addressable reference and makes intermediate visual evidence reusable by later tools. On top of this harness, On-policy Data Evolution (ODE) runs a closed-loop data generator that refines itself across rounds from rollouts of the policy being trained. This per-round refinement makes each round's data target what the current policy still needs to learn. The same framework supports both diverse supervised fine-tuning data and policy-aware reinforcement learning data curation, covering the full training lifecycle of the target agent. Across 8 multimodal deep search benchmarks, ODE improves the Qwen3-VL-8B agent from 24.9% to 39.0% on average, surpassing Gemini-2.5 Pro in standard agent-workflow setting (37.9%). At 30B, ODE raises the average score from 30.6% to 41.5%. Further analyses validate the effectiveness of image-bank reuse, especially on complex tasks requiring iterative visual refinement, while rollout-feedback evolution yields more grounded SFT traces and better policy-matched RL tasks than static synthesis.
Vision-language models (VLMs) have shown strong capabilities in generating visualization code from textual or visual specifications. However, real-world visualization authoring is inherently iterative: users frequently revise existing visualizations to repair flawed charts or adapt them to desired styles. Existing benchmarks primarily evaluate generation from scratch, leaving visualization code editing from multimodal feedback largely unexplored. We introduce VisEditBench, a benchmark of 1,395 human-annotated visualization code-editing tasks grounded in realistic visualization workflows and failure cases. VisEditBench covers two practical settings: feedback-guided repair, where models revise visualization code using buggy or marked charts together with textual feedback, and reference-guided restyling, where models modify code to match a target chart image. Evaluating 20 state-of-the-art VLMs reveals that visualization code editing remains challenging: Claude-4.6-Sonnet achieves the best overall pass rate of 74.46%, while most open-source models remain below 50%. Performance is particularly weak on visually grounded style adaptation, where Claude-4.6-Sonnet achieves only 55.71%. To establish a strong baseline, we further propose VisEditAgent, a render-grounded editing framework that iteratively generates, executes, validates, and refines candidate edits. Built on GPT-4o, VisEditAgent improves overall pass rate from 55.75% to 67.99%, demonstrating the importance of render-grounded feedback for faithful visualization editing. We will release VisEditBench at https://github.com/vis-nlp/VisEditBench.