Reinforcement learning with verifiable rewards has become a common way to improve explicit reasoning in large language models, but final-answer correctness alone does not reveal whether the reasoning trace is faithful, reliable, or useful to the model that consumes it. This outcome-only signal can reinforce traces that are right for the wrong reasons, overstate reasoning gains by rewarding shortcuts, and propagate flawed intermediate states in multi-step systems. To this end, we propose TraceLift, a planner-executor training framework that treats reasoning as a consumable intermediate artifact. During planner training, the planner emits tagged reasoning. A frozen executor turns this reasoning into the final artifact for verifier feedback, while an executor-grounded reward shapes the intermediate trace. This reward multiplies a rubric-based Reasoning Reward Model (RM) score by measured uplift on the same frozen executor, crediting traces that are both high-quality and useful. To make reasoning quality directly learnable, we introduce TRACELIFT-GROUPS, a rubric-annotated reason-only dataset built from math and code seed problems. Each example is a same-problem group containing a high-quality reference trace and multiple plausible flawed traces with localized perturbations that reduce reasoning quality or solution support while preserving task relevance. Extensive experiments on code and math benchmarks show that this executor-grounded reasoning reward improves the two-stage planner-executor system over execution-only training, suggesting that reasoning supervision should evaluate not only whether a trace looks good, but also whether it helps the model that consumes it. Our code is available at: https://github.com/MasaiahHan/TraceLift
Existing code reasoning methods primarily supervise final code outputs, ignoring intermediate states, often leading to reward hacking where correct answers are obtained through inconsistent reasoning. We propose StepCodeReasoner, a framework that introduces explicit intermediate execution-state supervision. By automatically inserting structured print-based execution-trace anchors into code, the model is trained to predict runtime states at each step, transforming code reasoning into a verifiable, stepwise execution modeling problem. Building on this execution-aware method, we introduce Bi-Level GRPO, a reinforcement learning algorithm for structured credit assignment at two levels: inter-trajectory, comparing alternative execution paths, and intra-trajectory, rewarding intermediate accuracy based on its impact on downstream correctness. Extensive experiments demonstrate that StepCodeReasoner achieves SOTA performance in code reasoning. In particular, our 7B model achieves 91.1% on CRUXEval and 86.5% on LiveCodeBench, outperforming the CodeReasoner-7B baseline (86.0% and 77.7%) and GPT-4o (85.6% and 75.1%). Furthermore, on the execution-trace benchmark REval, our model scores 82.9%, outperforming baseline CodeReasoner-7B (72.3%), its 14B counterpart (81.1%), and GPT-4o (77.3%). Additionally, our approach also improves code generation performance, demonstrating that explicit execution modeling enhances both code reasoning and code generation.
Reinforcement learning with verifiable rewards (RLVR) has become a leading paradigm for improving the reasoning ability of large language models through outcome-based supervision. However, verifiable rewards frequently become uninformative at the group level: when all sampled traces of a given prompt receive identical rewards, group-relative advantage estimation provides no gradient signal, even though the traces may differ substantially in reasoning quality. We propose Reasoning Arena, an adaptive training framework that routes such non-diverse reward groups to a judge system instead of discarding them. Beyond examining the final answer, Reasoning Arena constructs trace tournaments, where reasoning traces are compared head-to-head to expose finer-grained preferences within the group, converting reasoning quality into rich relative reward signals. To make reward estimation efficient, rather than exhaustively comparing every pair, each new trace is evaluated against a small, dynamically updated pool of previously generated traces as anchors to efficiently establish a relative ranking. We then fit a Bradley-Terry model on the incomplete comparison graph, enabling scalable RL integration without quadratic pairwise comparisons. Empirical results demonstrate that Reasoning Arena consistently outperforms the RLVR baseline by 7.6% on average in competition mathematics and coding benchmarks. By converting otherwise wasted zero-advantage samples into useful gradient updates, our method accelerates training by 27% to 41%, saving nearly 50% of generation compute, and substantially improves overall reasoning performance.
Reinforcement Learning with Verifiable Rewards (RLVR) is widely used to improve reasoning in large language models, but rewards only final-answer correctness with no supervision over intermediate steps. Rubric-based methods such as Rubrics as Rewards (RaR) introduce finer-grained supervision by scoring rollouts against structured criteria, yet the rubric scores are still aggregated into a single scalar applied to the entire response, causing three weaknesses: loss of multi-criterion structure, uniform supervision of correct and incorrect steps, and reward hacking through unbounded self-correction. On 1,000 problems, we find 18.2% of steps in correct-answer responses are wrong yet positively rewarded, while 49.9% of steps in incorrect-answer responses are correct yet penalized. We introduce Step-wise Rubrics as Rewards (SRaR), an RLVR framework that (i) uses an LLM judge to attribute each rubric item to a specific reasoning step, (ii) normalizes per-step rubric scores across rollouts so only steps whose quality varies produce a learning signal, and (iii) combines the per-step reward with the outcome reward through a decoupled advantage estimator that keeps the outcome baseline stable. We further build a 16K-problem rubric dataset by contrastively distilling rubric items from correct and flawed reasoning paths sampled from a strong model. Across six mathematical reasoning benchmarks, SRaR improves average accuracy over RaR by 3.57 points on Qwen3-8B and 2.75 points on Qwen3-32B, raises the Faithful Reasoning Rate on AIME 2025 from 34.5% to 46.7%, and reduces self-correction looping from 48.1% to 26.5%.