Multi-task dense prediction solves complementary pixel-level tasks in a unified model, such as semantic segmentation, depth estimation, surface normal estimation, and edge detection. Existing decoder-side interactions use attention, prompts, routing, diffusion, Mamba, or bridge features to exchange task evidence, but most of them organize this evidence implicitly. They usually fuse task features by similarity or affinity, without explicitly modeling that evidence reliability varies across tasks and spatial locations. As a result, unreliable evidence may contaminate the shared representation and intensify negative transfer. We propose B3-Net, a controlled posterior bridge learning framework for multi-task dense prediction. Our method decomposes decoder-side interaction into reliability estimation, posterior bridge construction, and bounded redistribution. The Precision Field Estimator estimates patch-wise evidence precision from task-reference alignment and local variation. The Posterior Bridge Operator builds a precision-weighted posterior bridge through heteroscedastic evidence fusion, yielding a shared state more reliable than uniform or heuristic mixtures. The Contractive Dispatch Operator redistributes the bridge to each task branch through a bounded update, reducing uncontrolled feature injection. Experiments on NYUD-v2, PASCAL-Context, and Cityscapes show that B3-Net achieves competitive or superior trade-offs over representative CNN-, Transformer-, diffusion-, Mamba-, and bridge-feature-based methods. Backbone-matched comparisons and extensive analyses further verify that the gains arise from controlled posterior bridge learning rather than backbone capacity or decoder scale.
Multi-Task Learning (MTL) in robotics perception systems supports comprehensive 3D spatial scene understanding by integrating semantic segmentation and depth estimation. While Vision Foundation Models (VFMs) are increasingly adopted as robust feature encoders, existing decoding strategies present a critical bottleneck. To address this, we propose DPNeXt, a streamlined multi-scale feature fusion decoder and efficient alternative to the standard Dense Prediction Transformer (DPT). DPNeXt uses dual depthwise separable inverted bottlenecks to improve frozen VFM utilization through fusion-centric decoding and independent task modularization. To further mitigate negative inductive transfer between tasks, we introduce the Multi-Task Boundary Guidance (MTBG) strategy. Unlike prior boundary-aware methods that add fusion modules or gating, MTBG applies symmetric boundary-focused supervision to encourage geometric consistency without extra annotation or inference cost. Experiments on Cityscapes show that DPNeXt-S outperforms prior state-of-the-art (SOTA) MTL models, while DPNeXt-B further improves the overall performance and achieves the best results among the compared methods. On NYUv2, DPNeXt-B also achieves the best semantic segmentation and depth estimation results among the compared methods while requiring substantially fewer trainable parameters than prior large-scale MTL models. Compared with the standard DPT, DPNeXt-S reduces trainable parameters by 78.6% and achieves the fastest inference speed among the compared models on resource-constrained laptop hardware. The source code, model checkpoints, and a demo video will be made available at https://github.com/kangjehun/DPNeXt.
Monocular dense prediction has recently seen remarkable success by repurposing pre-trained diffusion models. This opens a promising yet challenging avenue for more efficient multi-task learning paradigm. However, existing multi-task diffusion methods often introduce parameter-heavy adapters, experts, or learnable task tokens, leading to computational redundancy. In this paper, we reveal an inherent mechanism within one-step diffusion models: the native, fixed sinusoidal timestep embedding can be repurposed as an endogenous task steering signal. Based on this discovery, we propose Multi-task Unified eStimation via timestep Embedding (MUSE), a parameter-free, single-model multi-tasking approach for dense prediction. We interpret this mechanism via Manifold Decoupling, where discrete, fixed timestep values deterministically steer the generation process towards decoupled, task-specific manifolds in the latent space. Extensive experiments across 10 datasets demonstrate that MUSE achieves highly competitive performance on both monocular depth and normal estimation, and its efficacy generalizes across U-Net and DiT architectures. Our work offers a concise and efficient path toward generalist vision models by simply unlocking the latent potential of existing generation infrastructure.
Large-scale text-to-image models are attractive backbones for dense prediction because RGB generation pretraining learns rich semantic, structural, and geometric priors. Existing generative and editing approaches reuse these priors by casting dense prediction as target generation: annotations such as depth, normals, alpha mattes, masks, and heatmaps are encoded into an RGB-trained VAE latent space and decoded back as image-like targets. We argue this inherits more of the generative output interface than dense prediction requires: unlike RGB synthesis, dense prediction asks for pixel-correct, task-native fields on the same image plane, not new RGB content to be rendered. Our key observation is that a pretrained DiT already organizes RGB inputs through a patch-to-token-to-patch lattice on the image plane, so each token indexes a fixed output patch whose channels can carry task-native quantities instead of RGB appearance. We instantiate this as ReChannel: we keep the VAE encoder for the DiT's input distribution but drop the target-side decoder, adapt the frozen DiT with task LoRA, and map each token to its p x p x K_t pixel-space patch through a shared token-local linear head--about 33K parameters, no spatial mixing. Using FLUX-Klein, we evaluate on six dense prediction tasks and over a dozen benchmarks. This minimal interface sets new state-of-the-art on trimap-free matting, KITTI depth, and referring segmentation, and stays competitive on normals, saliency, and pose. In a matched 4B setting it is more accurate and 2.48x faster than an edit-plus-latent-decode counterpart--dense perception can benefit from generative pretraining without inheriting its output interface.