Dynamics Computation of Soft-Rigid Hybrid-Link System and Its Application to Motion Analysis of an Athlete Wearing Sport Prosthesis
Authors: Sunghee Kim, Yuta Shimane, Taiki Ishigaki, Ko Yamamoto
Organizations: Department of Mechano-Informatics, University of Tokyo, 7-3-1 Hongo, Bunkyo-Ku, Tokyo, Japan · Research Institute for Science and Technology, Tokyo University of Science, Katsushika-ku, Tokyo, Japan
Abstract
This paper presents a motion analysis framework for an athlete wearing sport-specific flexible prosthesis based on the soft-rigid hybrid-link system. Such a motion analysis is a challenging problem because we need to consider the interaction force between the rigid human skeleton system and a flexible prosthesis. However, most of human musculoskeletal models are based on the computation framework of a rigid-body multi-link system. Recently in soft robotics research field, fast and efficient modeling methods were developed for a flexible rod deformation, which allows us to build a hybrid-link system that integrates rigid-link and soft-bodies in a unified formulation. We apply inverse kinematics of the hybrid-link system to motion reconstruction from a motion captured data, and also present the estimation of the joint torques and ground reaction force by inverse dynamics. Through a human subject experiment, we show that the inverse dynamics achieved approximately 12% error on the ground reaction force estimation. Furthermore, we provide the muscle force estimation considering muscle amputation and interaction force with the prosthesis leg deformation.
This paper examines three approaches for modeling the dynamics of a flexible-link 2-DoF robotic arm to address unmodeled dynamics not captured by rigid-body models. Two physics informed models combine rigid-body dynamics (RBD) formulations with a Gaussian Mixture Model (GMM) to capture residual model errors and linkage flexibility. A kinematics-based regression model serves as a purely data-driven baseline. Using an open-source dataset, torque predictions are first estimated using Ridge regression on kinematic features, while the physicsbased baseline is constructed from published specifications, and ordinary least-squares regression is subsequently used to estimate the same parameter set directly from data. Results show that the physics-based parameters yield the poorest accuracy, while regularized and least-squares estimators align more closely with measured torques. Residual analysis and error metrics highlight the limitations of purely parametric models for flexible-link systems and underscore the value of regularization and data-driven identification, supporting developments of semi-parametric residual learning methods.
Conventional dynamics analysis of the human body is often constrained by the need for contact force and torque sensors and controlled laboratory environments. To address this issue, this study proposes an opticalmechanics kinematic-dynamic integrated estimation framework for multibody systems. Specifically, a constrained multibody model is established to describe the system dynamics, while image-measured kinematic quantities are used as non contact inputs for dynamic estimation. The unknown joint torque is then identified through a genetic-algorithm based optimization by minimizing the discrepancy between model-predicted and image-measured kinematic quan tities. Experimental validation on an air-bearing platform showed that the wrist joint torque estimated from image data achieved a mean absolute error of 0.46 Nm compared with sensor measurements. In the forward prediction test, the model-predicted angular velocity achieved a mean absolute error of 0.006 rad/s relative to the image-measured results. This study demonstrates the potential of combining image measurement and mechanical modeling for non-contact dynamic estimation in scenarios where direct force and torque measurement is difficult.
This paper tackles the problem of physics-aware human motion synthesis in a dynamic scene. Unlike existing works which mainly tend to generate physically unrealistic motions due to limited contact modeling, typically restricted to hands, in this paper, we introduce a physics-aware human motion generation framework that explicitly models the full spectrum of human-related forces, including human-object, human-scene, and internal body dynamics.~Our method imposes soft physical constraints to maintain force and torque balance, ensuring physically grounded motion synthesis. We further propose a novel continuous distance-based force model that generalizes contact modeling to arbitrary surfaces, capturing interactions not only with static environments but also with dynamic, moving objects. Extensive experiments show that our approach significantly improves physical plausibility and generalizes well to complex scenes, setting a new benchmark for physically consistent human motion generation.