Physical adversarial attacks often overfit single surrogate models and optimization objectives. While ensemble attacks can mitigate this, existing methods struggle with severe gradient conflicts within restricted physical texture spaces, significantly degrading cross-model transferability. To bridge this gap, this paper proposes a Joint Multi-Objective and Multi-Model Optimization Framework (JMOF) that leverages quantitative similarity analysis to select the optimal surrogate model ensemble. Within JMOF, a dual-level mechanism jointly suppresses prediction outputs and flattens intermediate feature distributions, balancing attack efficiency with deep generalization. Additionally, an Orthogonal Gradient Alignment (OGA) strategy resolves cross-model gradient conflicts, transforming mutually repulsive gradients into synergistic optimization directions. Extensive simulated and real-world experiments demonstrate that JMOF outperforms state-of-the-art baselines against diverse black-box detectors. Crucially, JMOF exhibits substantial cross-vision-task generalization, generating attacks capable of simultaneously deceiving object detection and semantic segmentation or monocular depth estimation models. This research advances the generalization limits of physical adversarial attacks, providing a robust framework for evaluating visual AI vulnerabilities in real-world deployments.
Deep learning drives major advances in autonomous driving (AD), where object detectors are central to perception. However, adversarial attacks pose significant threats to the reliability and safety of these systems, with physical adversarial patches representing a particularly potent form of attack. Physical adversarial patch attacks pose severe risks but are usually crafted for a single model, yielding poor transferability to unseen detectors. We propose AdvAD, a transfer-based physical attack against object detection in autonomous driving. Instead of targeting a specific detector, AdvAD optimizes adversarial patches over multiple detection models in a unified framework, encouraging the learned perturbations to capture shared vulnerabilities across architectures. The optimization process adaptively balances model contributions and enforces robustness to physical variations. It further employs data augmentation and geometric transformations to maintain patch effectiveness under diverse physical conditions. Experiments in both digital and real-world settings show that AdvAD consistently outperforms state-of-the-art (SOTA) attacks in performance and transferability.
Physical adversarial attacks against person detectors have evolved from localized patches to full-body textures. However, achieving both visual naturalness and strong attack effectiveness remains challenging. Existing natural-looking methods typically optimize camouflage textures as a whole, limiting the flexibility to refine local adversarial patterns and their spatial arrangement. To address this issue, we propose AdvTiles, a physical adversarial camouflage framework built from learnable tiles, enabling strong attack performance while preserving a natural camouflage appearance. Specifically, we use a Straight-through (ST) Gumbel-Softmax estimator for differentiable tile selection, enabling joint optimization of tile patterns and spatial layouts. This design provides fine-grained control over adversarial texture generation. To improve robustness in diverse physical conditions, we further optimize the camouflage through differentiable 3D Gaussian Splatting rendering with variations in viewpoints, scales, illuminations and backgrounds. Extensive experiments across multiple detectors demonstrate that AdvTiles achieves an average ASR of 86.2%, outperforming existing state-of-the-art attack methods. We further fabricate the optimized camouflage into wearable adversarial clothing, validating its effectiveness in real-world scenarios across diverse distances, angles and backgrounds.
Physical adversarial patch attacks critically threaten pedestrian detection, causing surveillance and autonomous driving systems to miss pedestrians and creating severe safety risks. Despite their effectiveness in controlled settings, existing physical attacks face two major limitations in practice: they lack systematic disruption of the multi-stage decision pipeline, enabling residual modules to offset perturbations, and they fail to model complex physical variations, leading to poor robustness. To overcome these limitations, we propose a novel pedestrian adversarial patch generation method that combines multi-stage collaborative attacks with robustness enhancement under physical diversity, called TriPatch. Specifically, we design a triplet loss consisting of detection confidence suppression, bounding-box offset amplification, and non-maximum suppression (NMS) disruption, which jointly act across different stages of the detection pipeline. In addition, we introduce an appearance consistency loss to constrain the color distribution of the patch, thereby improving its adaptability under diverse imaging conditions, and incorporate data augmentation to further enhance robustness against complex physical perturbations. Extensive experiments demonstrate that TriPatch achieves a higher attack success rate across multiple detector models compared to existing approaches.