cs.AIMay 28, 2026

AgentSchool: An LLM-Powered Multi-Agent Simulation for Education

Authors: Yulei YeWenhao LiZhong WenYunshu HuangYichen HuZifan WeiYige WangXinyu Xie+18 more

Abstract

Despite the rapid deployment of LLMs into classrooms, validating educational AI remains uniquely intractable: interventions act on developing learners whose cognitive and social trajectories are irreversibly shaped, while real-world trials are slow, ethically constrained, and institutionally locked. LLM-based educational simulators have emerged as a potential remedy, but many still collapse learning into persona-conditioned role-play and, when optimized only to reproduce existing classrooms, can structurally penalize the institutional novelty that pedagogical reform requires. In this work, we introduce AgentSchool, an LLM-driven multi-agent simulator that models learning as state transition rather than prompted behavior. AgentSchool couples cognitively growable student agents -- equipped with weighted subject knowledge graphs, thinking-workflow pools, and explicit misconceptions -- with adaptive teacher agents that plan, scaffold, and reflect along the Zone of Proximal Development, embedded in a configurable scenery generator that situates instruction within both formal and informal learning fields, and a multi-scale simulator that decouples interaction scale, temporal granularity, and simulation duration. Experiments show that structured student agents produce more differentiated mastery and misconception traces than a baseline simulator, while teacher-agent comparisons show backbone-dependent patterns consistent with ZPD-informed adaptation. Further, AgentSchool generates plausible traces of peripheral participation, clique formation, aggressor-induced cohesion, and opinion-leader emergence consistent with classroom social theories. Beyond its role as an educational research instrument, AgentSchool frames education as a socially meaningful testbed for long-horizon memory, multi-agent coordination, and future institutional reasoning under organizational pressure.

Explore similar work

Jun 13, 2026cs.LG

Edu-Theater: A Data-Efficient Agent Framework for Scalable Learner Behavior Simulation through Staging Roll-Call

Large-scale learner-task interaction data are crucial for intelligent educational systems but are costly to collect and constrained by privacy and learner engagement. Learner simulators play a critical role in simulating scalable learner behavior without the need for continuous involvement of real learners. However, existing methods are predominantly \textbf{individual-centric}, pairing a simulator with each learner to iteratively infer latent knowledge states from dense interaction histories, which is both data- and computation-intensive, and fragile in cold-start scenarios. We propose a \textbf{cohort-aware roll-call simulation paradigm} that first constructs cohort-level proficiency priors and refines individual learner states through a small number of targeted diagnostic queries. Based on this paradigm, we introduce \textbf{Edu-Theater}, an LLM-powered agent system that performs cohort-aware learner simulation via a teacher agent and retrospective roll-call probing over learner logs. Edu-Theater enables scalable future behavior simulation without the need for dense per-learner histories. Experiments on two real-world datasets demonstrate that Edu-Theater achieves higher simulation accuracy with significantly fewer LLM calls, producing synthetic data that enhances downstream applications such as adaptive testing.
Weibo Gao, Qi Liu, Linan Yue +6
Jun 6, 2026cs.MA

EduMirror: Modeling Educational Social Dynamics with Value-driven Multi-agent Simulation

Understanding how educational social dynamics evolve is critical for informing effective educational policies and counterfactual interventions. However, traditional methods face a fundamental dilemma: observational studies often lack causal power, while controlled experiments are frequently constrained by ethical concerns. Although LLM-based multi-agent simulations offer a scalable in silico alternative, existing approaches remain limited by weak psychological grounding and insufficient measurement of latent psychological states. To address this, we introduce EduMirror, a multi-agent simulator for the scientific study of educational social dynamics. We provide configurable education-oriented agent forms, including value-driven agents grounded in psychological needs and social value orientation, together with a dual-track measurement protocol for quantifying observable behaviors and latent psychological states. We validate the realism and usability of EduMirror through case studies on school bullying and group cooperation, as well as broader evaluations across diverse educational scenarios. The results show that EduMirror generates educational social dynamics that are realistic, theory-consistent, and measurable by empirical criteria. These properties enable structured in silico educational research, providing a computational tool for hypothesis testing and counterfactual intervention analysis in educational science. Project page: https://edumirror.net.
Jingzhe Lin, Hengbin Yu, Yongdan Zeng +1
Aug 4, 2026cs.CY

EduClaw-Bench: A Long-Horizon Benchmark for Pedagogical LLM Agents with Simulated Learners

Large language models (LLMs) power educational applications from tutoring to essay scoring, but each is a point solution to a single task, and only recently have these point solutions been integrated into agents operating over a learning management system (LMS). Yet tutoring is long-horizon, since a learner improves over days and weeks rather than in a single turn, and no benchmark evaluates an agent tutor across a sustained relationship. We introduce EduClaw-Bench, a benchmark that places an agent tutor in a continuous 30-day relationship with a simulated learner grounded in knowledge tracing (KT), whose knowledge-concept mastery, from a KT model trained on real-student data, drives its answers and is probed for learning gain across 55 scenarios. Each agent is scored on three primary axes (learning gain, responsiveness, and helpfulness) and two curriculum-design axes (Gagné and Rosenshine), with helpfulness and the curriculum axes judged by a cross-family panel of three LLM judges. Evaluating 10 agent adapters over three base-model tiers yields two findings that single-tier, single-session evaluation cannot reach. First, tutoring quality belongs to the base model and the agent harness together rather than either alone. Second, almost no combination sustains good tutoring over the full horizon. A calibration check (ECE=0.049\text{ECE}=0.049) and a live-classroom field study confirm that the simulated learner and its measurements track reality. Our work is a step toward trustworthy AI tutors for future education.
Unggi Lee, Sookbun Lee, Yeil Jeong +3