TN-SHAP-G: Graph-Structured Tensor Network Surrogates for Shapley Values and Interactions
Authors: Farzaneh Heidari, Guillaume Rabusseau
Organizations: Universit´e de Montr´eal, Montr´eal, Quebec, Canada · Mila, Quebec AI Institute, Montreal, Quebec, Canada · CIFAR AI Chair.
Abstract
Shapley values are a widely used tool for attributing importance and interactions among input variables in black-box models, but their computation involves a function defined over an exponentially large space of subsets. We propose TN-SHAP-G, a framework that exploits structure in graph-structured inputs to compute Shapley values and higher-order interaction indices efficiently. Given a predictor and a fixed masking scheme, TN-SHAP-G learns a compact, graph-aligned multilinear surrogate that approximates the masked-input behavior, represented as a tensor network whose topology mirrors the input graph. Once trained from a small number of oracle queries, the surrogate enables deterministic recovery of first- and higher-order Shapley indices via the multilinear extension, without additional model queries or Monte Carlo variance. Experiments on molecular benchmarks show that the learned factorization closely matches exact Shapley values on small graphs and scales efficiently to larger graphs where sampling-based methods become infeasible.
Shapley values are a principled attribution measure widely used in interpretable machine learning, but their exact computation scales exponentially with the number of players, motivating a wide range of approximation methods based on value function evaluations of sampled coalitions. This raises the question of whether approximation accuracy can be improved by adaptively selecting coalitions for evaluation based on previous evaluations. This is particularly relevant in settings where the value function is costly and the number of evaluations is severely limited, such as retraining-based feature importance, data valuation, and hyperparameter importance. For this purpose, we propose ShaplEIG, a Bayesian experimental design approach that approximates the expensive value function using a Gaussian process surrogate and adaptively selects coalitions based on their expected information gain about the Shapley values. By the linearity of the Shapley values in the value function, we show that the expected information gain is available in closed form. Furthermore, we propose an efficient computation scheme that reduces the complexity from exponential to polynomial in the number of players via elementary symmetric polynomials. In extensive experiments across diverse costly applications, our method consistently improves sample efficiency in the low-budget regime over state-of-the-art baselines.
David Rundel, Fabian Fumagalli, Maximilian Muschalik +2
Shapley values are a standard tool for explaining predictions of tree ensembles, with Path-Dependent SHAP being the most widely used variant. Despite substantial progress, existing methods still exhibit trade-offs between depth-dependent runtime, numerical stability, and support for higher-order interactions. To address these challenges, we introduce Quadrature-TreeSHAP, a quadrature-based reformulation of Path-Dependent TreeSHAP that is numerically stable, naturally extends to any-order Shapley interaction values and is practically insensitive to tree depth. Our implementation supports both CPU and GPU and is integrated into XGBoost. Our method is based on a weighted-Banzhaf interaction polynomial, which expresses Banzhaf interaction values as expectations under a feature participation probability p. Shapley values and any-order interaction values are then recovered by integrating these polynomials over p from 0 to 1. We evaluate these integrals using Gauss-Legendre quadrature, and show that, in practice, only 8 fixed quadrature points are sufficient to reach machine precision. In fact, Quadrature-TreeSHAP with 8 fixed points achieves greater numerical stability than TreeSHAP. This fixed-point formulation removes depth dependence from the inner computation and enables efficient SIMD execution. We confirm these advantages empirically. On 12 XGBoost benchmarks, Quadrature-TreeSHAP computes Shapley values 1.06x-10.59x faster than TreeSHAP on CPU and 1.84x-6.95x faster than GPUTreeSHAP on GPU. Shapley pairwise interactions are 3.80x-58.11x faster on CPU, with higher-order interactions achieving speedups of up to 1200x compared to TreeSHAP-IQ.
Shapley additive explanations (SHAP) are widely recognised as computationally intractable for neural networks, since they induce an exponential search space over the input features. In this work, we take a first step towards scaling exact SHAP computation to larger search spaces by introducing an algorithm that leverages recent advances in neural network verification to compute arbitrarily tight exact lower and upper bounds on SHAP values for neural networks, ultimately recovering the exact SHAP values. We demonstrate that our approach scales to orders of magnitude larger search spaces than state-of-the-art exact methods. This provides an important first step towards exact SHAP computation and establishes a principled cornerstone for evaluating statistical approximation methods on larger search spaces.