RogueAI: A Reverse Turing Test for Detecting Licensed AI Deception in Dialogue
Authors: Sara Candussio, Emanuele Ballarin, Lorenzo Bonin, Sandro Junior Della Rovere, Luca Bortolussi
Organizations: 1AILab, MIGe, University of Trieste, 34127 Trieste, IT · 2Computational Statistics and Machine Learning, Istituto Italiano di Tecnologia, Genova, IT · 3DIA, University of Trieste, 34127 Trieste, IT
Abstract
The original Turing Test asks a human judge to distinguish a machine from a person through dialogue. Three quarters of a century later, conversational systems pass this test in casual settings; the interesting epistemological question has shifted. We argue that the relevant modern variant asks not whether a dialogue partner is artificial, but whether it can be trusted. We present RogueAI, an interactive webapp that operationalizes this revisited test as a one-on-two interrogation game: a human player questions two indistinguishable Large Language Model agents, knowing that exactly one of them has been licensed to deceive within a shared fictional scenario. The player's task is to identify the deceptive agent and "shut it off" before a turn budget is exhausted. We further introduce AutoRogueAI, a procedural extension in which players co-design a custom scenario with a narrator agent that secretly chooses its own deception strategy. We describe the framing, sketch the abstract architecture and gameplay loop, and situate the artifact within recent work on LLM deception, social-deduction benchmarks, and scalable oversight via debate. A three-day pilot deployment (467 initiated sessions, 415 completed, 1876 interaction turns in Italian) provides early feasibility evidence and surfaces a concrete tension: the deceptive agent carries a reliable, locally-present linguistic signature - differential helpfulness, brevity, hedging - that a simple heuristic exploits at 75.6% accuracy, yet human players achieved only 56.6%, consistent with ignoring the most diagnostic signal entirely. We discuss what this gap implies for the artifact's use as a data-collection vehicle, a teaching tool, and an evaluation harness for honesty-trained models.
As large language models (LLMs) are deployed as agents in high-stakes settings, such as medical and legal systems, understanding their deceptive capabilities is fundamental to safety. Controlled social deduction games provide a reproducible proxy for isolating and evaluating these complex adversarial behaviors. We present the open-source benchmark framework ParliamentBench based on the game Secret Hitler to evaluate LLMs in scenarios that require deception, persuasion, and reasoning under information asymmetry. We evaluate 16 LLMs across 1,600 simulated matches playing each other, playing against humans, and compare them against a large set of online games. We introduce three novel metrics that isolate social deduction, reasoning, and deceptive consistency. Our experiments reveal that frontier models achieve strong performance across cooperative and deceptive roles, with a strong top-four cluster (GPT-5.4, Kimi K2.5, Grok 4.1 Fast, and DeepSeek 3.1 Terminus), whereas the weakest models fall short of random (33%) and simple algorithmic (45%) baselines. Most LLMs struggle to maintain a consistent deceptive persona throughout an entire game, with deception retention dropping below 50%.
Niklas Bauer, Lars Benedikt Kaesberg, Akiko Aizawa +3
The current work developed seven Retrieval-Augmented Generation (RAG) models based on leading deception theories and compared how deception judgments were made relative to baseline models. Across 700 statements drawn from five published deception datasets, four large language models (gpt-4o, claude-sonnet-4-6, ollama/llama3, deepseek-v4-flash), and two run-types (RAG vs. baseline), a total of 39,200 deception judgments were rendered. Detection accuracies were consistent with typical human accuracies and not statistically different across RAG (54.5%) and baseline models (54.6%). RAG-based models (57.0%) were less truth-biased than baseline models (59.7%), but the effect size was quite small. Theoretical perspective mattered little for accuracy yet mattered substantially for response bias, which ranged from highly lie-biased (the verifiability approach, 32.2%) to highly truth-biased (truth-default theory, 88.1%). Content effects and model effects further moderated the results. Theory-guided AI judgments are unreliable with current parameters, yet they might show promise with additional datasets, model testing, and theory-to-data matching.
The empirical foundation of cyber deception relies on human-centered hypotheses, but the rapid emergence of autonomous, AI-enabled attackers challenges whether this foundation transfers to AI agents. To address this, we introduce an automated evaluation framework adapted from the Honeyquest instrument to assess LLM attacker judgment at scale. Our 21-LLM cohort spanned 10 providers, diverse architectures and specializations, open- and closed-weight models, and parameter scales from 8B to over 1T. We evaluated the performance of this LLM cohort (yielding 10,962 responses) against the 47-participant human baseline across an identical set of 174 reconnaissance queries. Our empirical evaluation reveals three key findings that establish LLMs as a distinct attacker class: (1) every model in our cohort falls for deceptive traps at a significantly higher rate than human attackers; (2) the defensive attention-diversion effect observed in humans is statistically absent in our LLM cohort; and (3) a critical recognition-action gap, where LLMs successfully articulate trap recognition in their reasoning but exploit the deceptive elements anyway 73.4% of the time. Across the 21 models, trap recognition in reasoning text did not predict fell-for-trap behavior (Spearman r=+0.08, p=0.73). Ultimately, these findings demonstrate that human-centered deception hypotheses do not reliably transfer to AI attackers, highlighting the critical need for new research into AI-native active defense frameworks.