Few-shot parameter-efficient adaptation of pretrained Audio--Language Models (ALMs) often improves seen-class performance at the cost of unseen-class generalization, leading to the base-to-new trade-off. We study this failure through zero-shot drift in the text embedding space: few-shot tuning can distort inter-class structure and move adapted embeddings away from their pretrained anchors. We therefore propose Subspace Tuning (SubT), an embedding-space adaptation method that combines a geometry-aware shared transformation with anchoring to the zero-shot prototypes. The learned transformation is transferred to unseen classes, with subspace-aware gating to mitigate negative transfer. Across 11 audio benchmarks, SubT achieves strong few-shot generalization while operating directly on precomputed text embeddings without text-encoder backpropagation. Code is available at https://github.com/jhyukjang/SubT.
Audio-Language Models (ALMs) have shown remarkable success in zero-shot audio classification by aligning audio waveforms with text. Recent efforts to improve downstream performance focus on learning optimal text prompts. However, previous approaches focus on the text encoder, leaving the potential of learnable prompts within the audio encoder unexplored. In this paper, we propose a novel framework that introduces trainable prompts into the audio encoder to capture task-specific acoustic features. We demonstrate that integrating audio-side prompt learning with existing text-side approaches enhances few-shot adaptation. Through extensive experiments across 11 datasets show that integrating our method as a plug-and-play module alongside existing text prompt tuning generally leads to performance improvements. These findings suggest that explicitly modulating the audio representation space effectively complements text-only prompting approaches. The code is available at https://github.com/hyebin-c/aspl.
Audio-Language Models (ALMs) achieve strong zero-shot performance by aligning audio with textual class descriptions. Although prompt learning improves accuracy on base classes through few-shot supervised adaptation, we observe a critical trade-off: it often degrades performance on novel classes, sometimes falling below zero-shot accuracy. This exposes a base-to-novel generalization gap in prompt learning for ALMs. To address this issue, we propose \textbf{ZEBRA} (Zero-shot Entropy-Regularized Prompt Learning for Base-to-Novel Generalization), a plug-and-play framework that fuses zero-shot logits with prompt-learning logits, and employs self-entropy regularization to reduce overfitting to base classes. Experiments across multiple audio classification datasets show that ZEBRA consistently improves novel-class performance while maintaining strong base accuracy, significantly reducing the base-to-novel gap compared to standard prompt learning. The code is available at: https://github.com/asif-hanif/zebra.
Few-shot prompting provides an effective way to adapt auditory large language models to low-resource tasks such as children's speech recognition. However, most auditory large language models are not explicitly trained to perform inference in this demonstration-conditioned format, limiting the extent to which they can benefit from few-shot prompting. To address this limitation, we introduce Few-Shot Aware GRPO (FSA-GRPO), an RL-based post-training recipe that uses a specially designed reward to encourage the model to leverage few-shot demonstrations, thereby strengthening its few-shot adaptation ability. Notably, training with only high-resource adult ASR data improves the model's general few-shot adaptation ability, yielding gains not only in children's speech recognition but also in speech translation and audio understanding. We further study data selection and auxiliary reward weighting to identify an effective training recipe. Our experiments show that when in-domain data are unavailable or cannot be used for training, FSA-GRPO is more effective than direct tuning on related out-of-domain data.