Language agents, i.e., LLM agents, progress rapidly and are increasingly deployed in production environments. This trend underscores the urgent need for rigorous and realistic evaluations. However, most existing benchmarks evaluate agents in simplified, idealized settings. They typically rely on pre-packaged tool interfaces, overlook critical steps, and assume inputs are clean and fully specified. Consequently, they understate the difficulty of real deployments, where uncertainty and noise are ubiquitous and agents must proactively explore the environment to uncover new tools. To bridge this gap, we present AgentGym2, a new evaluation framework with task instances grounded in real-world end-to-end working demands. Beyond reasoning and planning, it measures agents' ability to execute end-to-end procedures, discover tools via exploration, compose tools for unseen tasks, and remain robust to noisy and underspecified information. Experiments on 15 proprietary and open-source models show that even SOTA systems like Gemini and GPT-5 struggle on AgentGym2, revealing a substantial gap between the capability of current agents and the demands of real-world applications.
The rapid development of large language models and multimodal large language models has accelerated the emergence of proactive agents capable of operating everyday tools and assisting users in real-world environments. However, existing benchmarks struggle to evaluate such agents effectively, as they often rely on sandboxed environments and single-turn evaluation paradigms. Moreover, their scenario-based task taxonomies mix multiple model capabilities within the same task category, making it difficult to identify the root causes of agent failures. To address these limitations, we introduce UniClawBench, the first capability-driven benchmark designed to evaluate proactive agents in dynamic, real-world settings. UniClawBench is built around five foundational model capabilities: Skill Usage, Exploration, Long-Context Reasoning, Multimodal Understanding, and Cross-Platform Coordination. Based on these capabilities, we design 400 bilingual real-world tasks. Unlike previous benchmarks that rely on static, pre-recorded answers, our benchmark evaluates agents in live Docker containers using fine-grained, step-by-step completion checkpoints. Furthermore, we design a closed-loop evaluation strategy comprising an executor agent, a hidden supervisor agent, and a user agent to simulate realistic multi-turn human feedback without leaking grading criteria. To disentangle base model capabilities from framework-level design choices, we evaluate state-of-the-art models under multiple agent frameworks. Through comprehensive comparisons across both models and frameworks, we show how base model capabilities and agent framework designs jointly shape performance in real-world environments. To facilitate future research, we make our benchmark and code publicly available at https://github.com/HKU-MMLab/UniClawBench.
As LLM-based agents increasingly rely on external tools, it is important to evaluate their ability to sustain tool-grounded reasoning beyond familiar workflows and short-range interactions. We introduce AgentEscapeBench, an escape-room-style benchmark that tests whether agents can infer, execute, and revise novel tool-use procedures under explicit long-range dependency constraints. Each task defines a directed acyclic dependency graph over tools and items, requiring agents to invoke real external functions, track hidden state revealed incrementally, propagate intermediate results, and submit a deterministically verifiable final answer. AgentEscapeBench includes 270 instances across five difficulty tiers and supports fully automated evaluation. Experiments with sixteen LLM agents and human participants show that performance drops sharply as dependency depth increases: humans decline from 98.3% success at difficulty-5 to 80.0% at difficulty-25, while the best model drops from 90.0% to 60.0%. Trajectory analysis attributes model failures mainly to breakdowns in long-range state tracking, clue adherence, and intermediate-result propagation. These findings suggest that current agents can often handle local tool use but still struggle with deep contextual dependencies. We hope AgentEscapeBench can serve as a diagnostic testbed for measuring current agent capabilities and informing future training efforts toward more robust general-purpose reasoning, action, and adaptation.
Large Language Models (LLMs) are increasingly deployed as agents that interact with stateful environments over multiple steps: gathering hidden information, composing tool calls, and committing state changes. We refer to this capability as multi-step tool use. Existing benchmarks have advanced tool-use agent evaluation, but often focus on isolated API calls, short trajectories, or settings that are difficult to scale or control. We introduce E-Bench, a fully synthetic benchmark with 323 state-changing tasks across three product domains: Honor of Kings, QQ Music, and Tencent Meeting. E-Bench decouples environment synthesis from task synthesis: graph-guided database filling builds reusable, orphan-free product environments, while generator-solver asymmetry creates tasks with both an information gap and a tool gap, requiring agents to discover hidden data and compose multiple tool calls before changing state. Outcomes are graded deterministically by database-state diffs. Since both environments and tasks are synthetic, E-Bench is controllable at the environment level and scalable at the task level. Benchmarking 11 cutting-edge LLMs shows that multi-step tool use remains challenging: Pass^3 stays below 60% for the strongest models, and even with code execution in the E-Bench-Code extension, reliability (Pass^3) remains below 70%.