cs.AIJul 7, 2026

Reward-Density Heuristic for Dynamic Multi-Vehicle Routing: Performance and Computational Efficiency

Authors: Manish KolachalamRani Malhotra

Abstract

The Vehicle Routing Problem (VRP) and its variants represent some of the most practically consequential optimization challenges in modern logistics and urban mobility. In this study, we address a dynamic, online variant combining elements of the VRP and the Orienteering Problem (OP), in which a fleet of vehicles must maximise cumulative reward collected within a fixed time horizon while continuously replanning as new tasks arrive. We propose and evaluate a reward-density heuristic for dynamic multi-vehicle assignment, referred to as the Efficiency heuristic. We evaluate this formulation across two application domains: autonomous drone task allocation and urban taxi dispatch, across multiple fleet sizes and task scales. The proposed method is compared with four classical construction heuristics and three metaheuristic algorithms (Adaptive Large Neighbourhood Search, Genetic Algorithm, and Simulated Annealing), all evaluated under identical conditions. Across all tested configurations, the Efficiency heuristic matches the solution quality of the best metaheuristic algorithms while requiring two to three orders of magnitude less planning time, establishing Pareto dominance over all competing methods on the reward-versus-compute frontier. These findings suggest a practical design principle for real-time allocation and dispatch systems: in dynamic, time-constrained routing environments, carefully designed greedy heuristics can match the output of sophisticated search procedures at a fraction of the computational cost, making them preferable for online deployment.

Explore similar work

Jul 15, 2026cs.RO

Dynamical Vehicle Orienteering Problem for Multi-Rotor Unmanned Aerial Vehicles

This paper introduces the Dynamical Vehicle Orienteering Problem (DVOP), a generalization of the Orienteering Problem (OP). The OP maximizes the reward collected from spatial targets under a limited travel budget; the DVOP extends it by accounting for both external and vehicle-actuated forces. We study the DVOP in the context of multi-rotor Unmanned Aerial Vehicle (UAV) flight planning, using a three-dimensional Point-Mass Model (PMM) constrained by maximum velocity and acceleration magnitudes and subject to gravitational acceleration, with the travel budget expressed as a maximum flight time. Because the DVOP couples reward maximization with time-optimal trajectory planning, it cannot be formulated as a simple graph problem and solved exactly without relaxing or under-actuating the vehicle dynamics. We therefore propose two solution approaches: a Branch-and-Bound (BnB) procedure that combines Non-Linear Programming (NLP) and Mixed-Integer Linear Programming (MILP) to provide high-quality solutions, and a Large Neighborhood Search (LNS) metaheuristic that supplies an initial reward bound and scales to instances intractable for the BnB. The BnB relies on a novel MILP formulation of travel costs based on minimum-time trajectory primitives through target triplets, yielding a tight reward upper bound, while the LNS uses limited thrust decomposition to compute fast, high-quality PMM trajectories. Experiments on benchmark instances show improvements of up to 37 % over state-of-the-art solutions for the Kinematic Orienteering Problem, and a real-world deployment on a multi-rotor UAV verifies the proposed PMM solution trajectories.
František Nekovář, Matej Novosad, Martin Saska +1
Jul 18, 2026math.OC

A Deep Reinforcement Learning Algorithm for the Vehicle Routing Problem with Stochastic Demands and Outsourcing

We introduce the vehicle routing problem with stochastic demands and outsourcing options (VRP-SDO), in which a logistics service provider partitions customer requests into customers outsourced to a common carrier and customers committed to its fixed fleet. The latter induces a vehicle routing problem with stochastic demands (VRP-SD), solved dynamically. Demands are revealed upon visit; residual demand may be served by other vehicles or after restocking at the depot. Work beyond the regular shift incurs overtime costs, and the unit outsourcing cost decreases with the expected outsourced demand. The objective is to minimize expected travel, overtime, and outsourcing costs. We propose an iterative two-level methodology whose first level partitions customers into committed and outsourced subsets, while the second level estimates the expected VRP-SD routing cost. To avoid solving this problem from scratch at every iteration, we learn an offline routing policy that estimates costs almost instantly for any committed subset. An iterated local search establishes the first-level partitions. We formulate the second level as a Markov decision process and solve it with a deep Q-network whose state is represented by a graph attention network aggregating customer and vehicle information by relevance to the acting vehicle. Trained offline on instances with variable customer cardinality and locations, the policy applies to any daily customer realization; online fine-tuning improves the cost approximation. Experiments show that our policy reduces routing costs by 19.6% relative to a state-of-the-art method and by at least 29.6% over classical heuristics. Our overall algorithm saves 13.7% on average over the version without the attention-based representation and generates high-quality decisions within minutes, whereas benchmarks without an offline-trained estimator require over an hour.
Mohsen Dastpak, Fausto Errico, Ola Jabali
Feb 8, 2026cs.RO

Multi-Agent Route Planning as a QUBO Problem

Multi-Agent Route Planning considers selecting vehicles, each associated with a single predefined route, such that route-level coverage utility is maximized while redundant spatial overlaps are limited. This paper gives a formal problem definition, proves NP-hardness by reduction from the Weighted Set Packing problem, and derives a Quadratic Unconstrained Binary Optimization formulation whose coefficients directly encode route utility rewards and pairwise overlap penalties. A single penalty parameter λλ controls the coverage--overlap trade-off. We distinguish between a soft regime, which supports multi-objective exploration, and a hard regime, in which the penalty is strong enough to effectively enforce near-disjoint routes. We describe a practical pipeline for generating city instances, constructing candidate routes, building the QUBO matrix, and solving it with a binary quadratic programming baseline (Gurobi), simulated annealing, and D-Wave hybrid quantum annealing. Experiments on Barcelona instances with up to 10,00010{,}000 vehicles reveal a clear coverage--overlap knee and show that Pareto-optimal solutions are mainly obtained under the hard-penalty regime, while D-Wave hybrid solvers and Gurobi achieve very similar objective values on matching configurations with only minor runtime differences as problem size grows.
Renáta Rusnáková, Martin Chovanec, Juraj Gazda