We present ARCANA, a collaborative multi agent framework for solving ARC AGI 2 tasks under strict test time and hardware constraints. ARCANA decomposes each task into iterative perception, hypothesis generation, symbolic execution, and reflective refinement. A perceptual grounding agent builds object centric scene graphs from raw grids, a latent program policy proposes diverse DSL programs, a symbolic executor verifies candidates on demonstrations, and a reflective agent synthesizes failure driven feedback for the next turn. These agents communicate through a shared differentiable blackboard and are scheduled by a learned meta controller. The design combines structured program search with adaptive multi turn correction, improving reasoning efficiency and solution quality on challenging abstract transformation tasks.
Recent progress on ARC-AGI-1 from disclosed architectures has come broadly from two regimes: heavy test-time compute over frontier models (evolutionary search, exhaustive sampling, extended chain-of-thought), or benchmark-specific training in which small models are fine-tuned on ARC data, often with task-specialized architectures. We study a third regime: an open-weight model in non-thinking mode (DeepSeek V3.2) under a strict budget, with no ARC-specific fine-tuning. We study what is recoverable through architecture alone, building agentic harnesses that decompose pattern-discovery and program-synthesis stages explicitly. First, we introduce an Explorer-Definer Pipeline that separates pattern discovery from executable transformation synthesis, implemented as a two-stage agent pipeline. Next, we present the Reflective Orchestrator, which augments the pipeline with autonomous exploration of new transformations when previous hypotheses fail on training pairs. On the ARC-AGI-1 public 400-task evaluation set, the pipeline reaches 57.50% pass@2 at $0.25 per task, and the orchestrator reaches 67.25% pass@2 at $0.62 per task. Together these architectures lift a 15.50% one-shot baseline by ~52 points without benchmark-specific training or heavy test-time compute. Furthermore, the orchestrator-driven lift tests a falsifiable diagnostic the pipeline produces; unbiased pass@k analysis suggests the pipeline is generation-bound, not selection-bound (selection via training-pair accuracy captures ~95% of the candidate ceiling) and predicts that significant improvement requires broader generation, not better ranking. The orchestrator implements this prediction via adaptive re-exploration and confirms it (unbiased pass@1 lift +9.81 pp, matching selection-mediated pass@2 lift). An additional pipeline ablation identifies its think tool as a significant component, with removal reducing pass@2 by 5.75 pp.
Large language models can produce fluent, internally coherent reasoning traces for abstract reasoning tasks while still being confidently wrong - making selection among candidates, not just generation, the central challenge. I present a solver for ARC-AGI-2, a few-shot visual reasoning benchmark, built around two principles: (i) treating reasoning modalities as search operators, generating diverse candidates independently across text, image, and code channels, and (ii) context-preserving holistic judging, in which a judge model jointly compares all candidate reasoning traces within a single long-context prompt. Unlike self-consistency or majority voting, this approach reliably recovers correct minority hypotheses on tasks where the modal answer is wrong. On the ARC Prize semi-private evaluation set, the solver achieves 72.9 percent at USD 38.99 per task - the highest score on the verified leaderboard at the time of writing, exceeding the best standalone frontier models, GPT-5.2 Pro at 54.2 percent and Gemini 3 Pro at 54.0 percent, by +18.7 percentage points. On the public evaluation set, it achieves 76.1 percent at USD 19.69 per task. I release the full source code and document extensive negative results, including the finding that prescriptive prompting templates and iterative refinement systematically reduce hypothesis diversity and degrade performance.
Self-evolving methods reduce the need for human-annotated trajectories by allowing tool-using agents to generate their own training data. Yet existing methods typically separate trajectory generation from evaluation, relying on static verifiers that cannot adapt to emerging failure modes or self-consistency signals that may reinforce errors shared across trajectories. Jointly adapting planning, execution, and evaluation offers a promising alternative, but introduces a fundamental coordination challenge: each component continuously changes the data or feedback used to train the others. We address this challenge with \textbf{UnifiedPlayers}, a cooperative framework comprising a Planning Player that generates tasks, an Execution Player that produces multi-turn trajectories with Python tool calls, and an Evaluation Player that constructs executable verifiers. We design role-specific rewards that coordinate the three players toward a shared learning objective under GRPO. Across two model backbones and twelve reasoning benchmarks, UnifiedPlayers outperforms the strongest prior baseline by at least 3.5% on mathematical reasoning and 3.9% on general reasoning tasks. Moreover, the learned verifier achieves 84.2% adversarial detection accuracy, while its reward signal exhibits 2.03× higher per-question variance than a self-consistency baseline, providing more discriminative verifications. These results highlight cooperation among specialized players as a promising path toward self-enhanced tool-integrated agents.