cs.CVJul 20, 2026

StepX-Edge: An On-Device UI Vision-Language Model via Architecture-Training-Deployment Co-Design

Authors: Yin WangHaotian HuJineng HanWentao QiuZhenhua GeLiujian TangFanyi Wang

Organizations: StepX Team

Abstract

Deploying a vision-language model with full UI understanding on end devices has long been trapped between accuracy and efficiency: on one side is the accuracy bar for OCR, screen understanding, visual question answering, and element grounding; on the other is the strict compute, memory, and power budget of mobile chips. Existing work either trades one for the other, or stops at simulation without real-device validation. We present StepX-Edge, a 0.9B-parameter on-device UI vision-language model that resolves this tension through three-layer co-design of architecture, training, and deployment. Architecturally, UI-aware Layered Visual Encoding (ULVE) and a Progressive Dimensionality Projection (PDP) connector target the extreme aspect ratios and fine-grained perception of screens, while standard full attention throughout ensures native compatibility with mainstream mobile NPU operators. For training, the five-stage StepX-Curriculum framework is designed around our observation of mutual-promotion effects among UI subtasks, so that all four capabilities grow synergistically under a tight parameter budget rather than interfering. For deployment, a module-wise differentiated two-stage PTQ-to-QAT quantization scheme keeps the post-quantization accuracy loss within 1%. StepX-Edge achieves the strongest overall UI understanding among <=1B models, surpassing all 2B-2.3B baselines on ScreenQA (88.76 F1) and Chinese OCRBench v2 (57.25), and matching 1.3B-2.3B general VLMs on RefCOCO (92.0%) and OCRBench v1 (831) with far fewer parameters. After W4A16+KV8 quantization, the model runs stably on Snapdragon 8 Gen5 devices with ~0.84 s TTFT, 98 tok/s decode, and 1.4 GB peak memory. We will open-source the training data, the full training recipe, and the quantization deployment pipeline.

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