cs.NEJul 26, 2026

Limbomorphs

Authors: Alex AlvarezMichael Levin

Organizations: Department of Brain and Cognitive Sciences, Massachusetts Institute of Technology, Cambridge, MA, USA · Allen Discovery Center, Tufts University, Medford, MA, USA · Wyss Institute for Biologically Inspired Engineering, Harvard University, Boston, MA, USA

Abstract

Artificial life systems are typically defined by a set of dynamical rules over an environment, an agent, or both, from which lifelike patterns may emerge. Gifbreeder is an animated version of the interactive evolutionary computation (IEC) platform Picbreeder, and was initially created to generate visual art. Instead of encoding the agent or the environment, Gifbreeder genomes encode a spatiotemporal field and evolve through the user's aesthetic selection. The evolved expressions can sometimes resemble motile lifelike creatures that we term Limbomorphs, given that they exist in a deterministic three-second looping "limbo". We assess their behavior via input-space perturbations and find species-specific reactions to different kinds of perturbations. We discuss whether these reactions may reflect goal-directed behavior like navigation, or merely the appearance of it, and more broadly how agent-like dynamics may emerge in a system with no explicitly defined agent, environment, or interaction rules.

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