Human-AI Perceptual Alignment by Playing Hues and Cues
Authors: Nuria Alabau-Bosque, Jorge Vila-Tomás, Paula Daudén-Oliver, Pablo Hernández-Cámara, Valero Laparra, Jesús Malo
Abstract
Evaluating the perceptual alignment between Contrastive Vision-Language Models (CVLMs) and humans is typically constrained by traditional benchmarks that overlook fine-grained semantic and cultural nuances. In this work, we propose a novel evaluation framework that leverages the gamified, discrete color space of the board game Hues and Cues. By mapping the board's 480 color cells to the CIE xy chromaticity diagram, we calculate empirical perceptual distances across a carefully curated 100-word vocabulary spanning seven semantic categories. To properly contextualize model performance, we establish an empirical lower bound of expected error-the Human Consistency baseline-calculated via Leave-One-Out (LOO) cross-validation on a dense dataset of color associations collected from 325 human observers through a custom digital interface. We evaluate 162 models across multiple architectural families and pre-training datasets to assess their semantic color grounding. Our results demonstrate that while CVLMs successfully replicate human cognitive biases, such as idealized memory colors for concrete physical referents (e.g., food and plants), they systematically diverge from the human baseline in abstract, subjective, and pop-culture domains. We identify two distinct failure modes in severely misaligned concepts: semantic misclassification and a systematic uncertainty collapse into a default blue coordinate. Furthermore, we reveal that highly curated pre-training datasets are significantly more effective than massive, uncurated corpora in mitigating these severe misalignments. Ultimately, this work highlights that despite their broad categorization capabilities, current CVLMs still fail to capture the nuanced, localized consensus of human color memory, emphasizing the value of gamified tasks in exposing underlying model biases. The data and code are publicly available to test other metrics.
Do vision models see colors the way humans do? Existing evaluations of color representations usually compare them with geometric spaces such as CIELAB or with discrete color labels. These references capture perceptual distance or category membership, but not the graded way in which people organize colors. We evaluate color grounding against a fuzzy perceptual model with 86 graded categories fitted to human survey data. The framework can be applied to any image encoder and measures three complementary properties: category boundaries, category compactness, and graded alignment beyond what color geometry alone can explain. Across eleven Vision Transformer encoders, the category-level results are broadly similar, whereas graded alignment differs substantially. Masked Autoencoders achieve the strongest beyond-geometry alignment, with confidence intervals that do not overlap those of the other encoders. A layer-wise analysis further shows that masked reconstruction preserves this structure toward the output. On natural images, MAE represents surface color globally, while language-supervised models encode color more strongly in relation to the foreground object. These results show that human-like color grounding has several distinct aspects that should not be reduced to a single score.
Evaluating whether large vision-language models (VLMs) align with human perception for high-level semantic scene comprehension remains a challenge. Traditional white-box interpretability methods are inapplicable to closed-source architectures and passive metrics fail to isolate causal features. We introduce Counterfactual Semantic Saliency (CSS). This black-box, model-agnostic framework quantifies the importance of objects by measuring the semantic shift induced by their causal ablation from a scene. To evaluate AI-human semantic alignment, we tested prominent VLMs against a human psychophysics baseline comprising 16,289 valid responses across 307 complex natural scenes and 1,306 high-fidelity counterfactual variants. Our analysis reveals a pervasive scene comprehension gap: models exhibit an overreliance (relative to humans) on large objects (size bias), objects at the center of the image (center bias), and high saliency objects. In contrast, models rely less on people in the scenes than our human participants to describe the images. A model's size bias is a primary driver explaining variations in model-human semantic divergence. Code and data will be available at https://github.com/starsky77/Counterfactual-Semantic-Saliency.
Human vision organizes what it sees into wholes: same-colored points group into series, similar marks cohere into categories, and shapes complete into recognizable objects. These are the Gestalt operations that visualization design builds on. Whether vision models organize visual content this way has not been systematically tested. We introduce a behavioral battery that scores models against human data from prior perception studies on four grouping tasks: mark-color odd-one-out, color-series counting, silhouette recognition, and object odd-one-out. We apply it to 45 models across five training families: supervised, self-supervised, and contrastive vision-language encoders, open-weight VLMs, and closed foundation models. The battery reveals that agreement with human responses captures aspects of perceptual organization that conventional performance metrics fail to distinguish, with several closed models exhibiting substantially lower alignment than their benchmark accuracy would suggest. Scoring against published perception data therefore gives visualization research a reusable yardstick, requiring no new user study, for auditing whether the models now entering visualization pipelines organize what they see the way their human audience does.
Sudhanva Manjunath Athreya, Sai Phani Kumar Malladi