Revealing the Gap in Human and VLM Scene Perception through Counterfactual Semantic Saliency
Authors: Ziqi Wen, Parsa Madinei, Miguel P. Eckstein
Organizations: Department of Computer Science, University of California, Santa Barbara · Department of Psychological and Brain Sciences, University of California, Santa Barbara
Abstract
Evaluating whether large vision-language models (VLMs) align with human perception for high-level semantic scene comprehension remains a challenge. Traditional white-box interpretability methods are inapplicable to closed-source architectures and passive metrics fail to isolate causal features. We introduce Counterfactual Semantic Saliency (CSS). This black-box, model-agnostic framework quantifies the importance of objects by measuring the semantic shift induced by their causal ablation from a scene. To evaluate AI-human semantic alignment, we tested prominent VLMs against a human psychophysics baseline comprising 16,289 valid responses across 307 complex natural scenes and 1,306 high-fidelity counterfactual variants. Our analysis reveals a pervasive scene comprehension gap: models exhibit an overreliance (relative to humans) on large objects (size bias), objects at the center of the image (center bias), and high saliency objects. In contrast, models rely less on people in the scenes than our human participants to describe the images. A model's size bias is a primary driver explaining variations in model-human semantic divergence. Code and data will be available at https://github.com/starsky77/Counterfactual-Semantic-Saliency.
Evaluating the perceptual alignment between Contrastive Vision-Language Models (CVLMs) and humans is typically constrained by traditional benchmarks that overlook fine-grained semantic and cultural nuances. In this work, we propose a novel evaluation framework that leverages the gamified, discrete color space of the board game Hues and Cues. By mapping the board's 480 color cells to the CIE xy chromaticity diagram, we calculate empirical perceptual distances across a carefully curated 100-word vocabulary spanning seven semantic categories. To properly contextualize model performance, we establish an empirical lower bound of expected error-the Human Consistency baseline-calculated via Leave-One-Out (LOO) cross-validation on a dense dataset of color associations collected from 325 human observers through a custom digital interface. We evaluate 162 models across multiple architectural families and pre-training datasets to assess their semantic color grounding. Our results demonstrate that while CVLMs successfully replicate human cognitive biases, such as idealized memory colors for concrete physical referents (e.g., food and plants), they systematically diverge from the human baseline in abstract, subjective, and pop-culture domains. We identify two distinct failure modes in severely misaligned concepts: semantic misclassification and a systematic uncertainty collapse into a default blue coordinate. Furthermore, we reveal that highly curated pre-training datasets are significantly more effective than massive, uncurated corpora in mitigating these severe misalignments. Ultimately, this work highlights that despite their broad categorization capabilities, current CVLMs still fail to capture the nuanced, localized consensus of human color memory, emphasizing the value of gamified tasks in exposing underlying model biases. The data and code are publicly available to test other metrics.
Nuria Alabau-Bosque, Jorge Vila-Tomás, Paula Daudén-Oliver +3
Vision-Language Models (VLMs) excel at multimodal reasoning, yet it remains unclear whether their answers are grounded in visual evidence or driven by learned language and world priors. Counting provides a precise testbed: when visual evidence conflicts with canonical object knowledge, a model must rely on the image rather than a prototypical count. We introduce CounterCount, a diagnostic framework for counterfactual counting in VLMs, consisting of paired factual and counterfactual images with edited count-relevant attributes, verified answers, and localized evidence annotations. Evaluating recent VLMs, we find strong performance on factual images but consistent degradation under counterfactual attribute changes, indicating reliance on object-level priors even when contradictory visual evidence is present. Using localized annotations, we show that these failures are not solely due to missing or ambiguous visual evidence, but to models underweighting attention to count-relevant visual tokens. We introduce a unified inference-time attention modulation strategy that reweights selected visual tokens, improving counterfactual counting accuracy by up to 8% across multiple VLMs. Overall, CounterCount exposes prior-driven counting failures and provides diagnostic insights for designing future VLMs.
Reem Alzahrani, Hassan Alshanqiti, Bushra Bin Hemid +3
Vision language models (VLMs) have made remarkable progress in visual reasoning during the last decade. Most evaluations have used simple scenes (MS-COCO) that do not showcase complex human interactions or behaviors, only a handful of non-curated human descriptions as a benchmark, and have not focused on understanding the model's error types. Here, we introduce the Complex Social Behavior (CSB) dataset, containing 100 images depicting complex social interactions/behaviors. We analyze the progression of scene descriptions over a decade (2017-2025) of VLMs (four pre-Multimodal Large Language Models, MLLMs, and five MLLMs). We evaluate the accuracy of the models and 20 human descriptions relative to a gold standard on the CSB dataset and on a sample from MS-COCO. We analyzed five visual-cognitive error types: object detection, recognition, hallucination, scene understanding, and spatial dependence. The CSB dataset showed a more pronounced improvement than MS-COCO in scene description accuracy, with pre-MLLMs achieving much lower accuracy than the bottom-ranked human descriptions and MLLMs attaining accuracies similar to the top-ranked human descriptions. We show that MLLMs have eliminated the gap in scene description accuracy between simpler MS-COCO scenes and scenes depicting complex behaviors (CSB). MLLMs have almost eliminated all error types in our tested datasets, except for occasionally relying on different image regions for scene descriptions than humans do (spatial dependence error). We also show that detection, recognition, and hallucination errors have the highest impact on scene description accuracy. Together, our findings provide a more thorough evaluation of how visual language models have advanced over the last decade.