Recent advances in video diffusion models (VDMs) have enabled high-fidelity video synthesis. However, generating mirror reflections remains challenging because the content within a mirror must remain consistent with the surrounding scene. Existing VDMs are not specifically designed to model scene-to-mirror relationships, which can lead to reflections with incorrect content or inconsistent spatial arrangements. We observe that mirror reflection generation involves two complementary challenges: determining what scene content should be reflected and how the reflected content should be spatially arranged within the mirror region. Motivated by this observation, we propose MirrorWorld, a reflection-aware video inpainting framework that models scene-to-mirror relationships during generation. Specifically, we introduce Semantic Relation Distillation (SRD), which transfers relational information from a frozen visual foundation model to encourage semantic associations between visible scene content and mirror regions. We further propose Geometric Transformation Alignment (GTA), which learns a transformation that guides the spatial arrangement of reflected content. The two components play complementary roles, with SRD modeling what should be reflected and GTA modeling how it should be arranged. To facilitate research on this problem, we construct a benchmark for video mirror reflection generation by repurposing four existing video mirror datasets into a unified reflection reconstruction task. Experimental results show that MirrorWorld achieves improved reflection reconstruction quality over representative image-based reflection generation methods and strong video inpainting baselines.
Mirrors are common in real-world images, yet producing geometrically consistent reflections with generative models remains challenging. Unlike most objects, mirror appearance depends on scene geometry and viewpoint, making it hard to synthesize using learned appearance priors alone. We address this in the mirror inpainting setting, where the scene is fixed and only the mirror region is generated. Our key insight is that much mirror content is geometrically constrained by the visible scene and need not be hallucinated. We estimate scene geometry and project visible content into the mirror to recover reflection regions determined by geometry. A generative model then completes the mirror region via a two-mask diffusion strategy balancing geometric constraints with the model's learned priors, reducing projection artifacts and improving reflection consistency. The method is training-free and applicable to complex real-world scenes. We evaluate on MirrorBench-V2 (synthetic) and real images. Using standard and geometry-aware metrics, we show that explicitly using scene geometry improves consistency.
Diffusion models generate high-quality images, yet often violate the physical laws governing mirror reflections. Reflections often suffer from geometric aberrations, including positional offsets, directional misalignment, proportional imbalance, and structural distortion. These failures remain evident even in contemporary state-of-the-art generative systems. Existing methods itigate this problem through synthetic data scaling or auxiliary depth conditioning, yet their merely reliance on latent-space noise reconstruction losses as implicit supervision prevents direct enforcement of reflection-specific geometric and perceptual constraints. To bridge this gap, we present PhysReflect, a geometry and perception guided diffusion framework that decodes the predicted clean latent into pixel space at each training step and applies annealed supervision through two complementary differentiable objectives. The Geometric Loss enforces mirror-induced spatial consistency through sparse epipolar correspondence and dense boundary projection alignment, where a SAM2-based TwinTrack mechanism provides stable in-mirror localization for boundary-aware supervision. The Perceptual Loss preserves reflected appearance by combining Semantic Consistency Loss, which maintains reflected identity and appearance via DINOv2 features, and Lighting Consistency Loss, which regularizes depth, surface-normal, and illumination coherence under monocular geometry priors. Experiments on synthetic and real-world benchmarks show that PhysReflect outperforms prior mirror-reflection methods in geometric, perceptual, and physical-plausibility metrics, as well as qualitative visual results.
Videos captured through glass often contain reflections that degrade visual quality and interfere with downstream vision tasks. Although single-image reflection removal has been extensively studied, video reflection removal remains largely underexplored due to the lack of paired video data, temporally coherent removal models, and dedicated evaluation benchmarks. We present a closed-loop framework that unifies physics-grounded reflection simulation, diffusion-based video dereflection, and benchmark evaluation. Our S2R-Synthesis pipeline generates paired reflected and reflection-free videos by performing physics-grounded augmentation in the structure space and rendering realistic reflected videos with a trained video diffusion renderer; the augmentation models key glass-related effects including roughness-induced blur, thickness-induced ghosting, and reflectance variation. Based on the synthesized data, we introduce S2R-Removal, the first diffusion-based video reflection removal model, which adapts a pretrained video diffusion prior through reflection-aware latent adaptation and one-step pixel-geometric refinement, recovering the clean transmission in a single denoising step. We further build S2R-Bench, the first benchmark for video reflection removal, supporting both full-reference evaluation and real-world human perceptual assessment. Experiments on S2R-Bench and multiple public image benchmarks demonstrate state-of-the-art performance and faster inference than even non-diffusion baselines, and validate the effectiveness of S2R-Synthesis. Project page: https://codingwzp.github.io/VideoDereflection_S2R.