Lookup table (LUT)-based image denoising methods have attracted increasing attention due to their high efficiency and hardware-friendly properties. However, existing RGB-LUT approaches require three identical LUTs to process RGB channels in parallel, resulting in large on-chip SRAM consumption. A simple alternative is to apply LUT processing only to the luminance (Y) channel in the YUV color space to reduce memory usage. However, this naive strategy leads to degraded restoration quality, since ignoring the chrominance (UV) channels introduces color distortion and residual artifacts. In this work, we propose Hybrid-LUT, a YUV-based asymmetric channel-processing framework that combines LUT and filtering in a unified design. Specifically, a multi-band LUT branch with pixel-level weight fusion is applied to the Y channel to recover fine textures, while lightweight filtering is used for the UV channels to maintain color consistency. This design reduces LUT storage by two-thirds compared with RGB-LUT methods while maintaining the same runtime throughput. Extensive experiments show that Hybrid-LUT achieves state-of-the-art (SOTA) performance across multiple benchmarks with only 421 KB of storage. In particular, our method surpasses existing LUT-based denoising approaches by at least 0.63 dB CPSNR on real-world datasets, demonstrating its effectiveness for image denoising on resource-constrained edge devices. The project is available at https://github.com/Ai-ZL/Hybrid-LUT .
The total variation (TV) method is an image denoising technique that aims to reduce noise by minimizing the total variation of the image, which measures the variation in pixel intensities. The TV method has been widely applied in image processing and computer vision for its ability to preserve edges and enhance image quality. In this paper, we propose a Mixed-norm TV (MixTV) model for image denoising and the associated numerical algorithm to carry out the procedure, which is particularly effective in removing several types of noise and their combinations. Our MixTV admits a unique solution and the associated numerical algorithm guarantees convergence. Numerical experiments are demonstrated to show improved effectiveness and denoising quality compared to other TV models. Such encouraging results further enhance the utility of the TV method in image processing. Our project page is available at https://jing-en-huang.github.io/MixTV.
Classical training-free denoisers such as BM3D and non-local means owe much of their strength to search: content-dependent block matching whose memory traffic and data-dependent control flow parallelize poorly and preclude fixed-latency implementations. Learned denoisers reach the highest quality, but they need training data, degrade outside their training domain (which we also observe), and carry per-pixel compute budgets that effectively require a GPU. We present GALOSH (Generalized Anscombe LOcal SHrinkage), a redesign of training-free denoising that removes the search entirely and aims at multi-domain coverage, speed, and quality at once: a blind per-image Poisson-Gaussian noise fit, a generalized Anscombe transform, a two-pass local Walsh-Hadamard shrinkage of luminance, and a luminance-guided local regression of chrominance -- two deliberately different operators for the two perceptually different noise components, each with its own strength control. Every stage is local, data-independent, and regular -- the same computation graph for every pixel of every image. One core serves two domains: raw Bayer mosaics and sRGB/YUV images. On four real-noise benchmarks (SIDD Medium and RawNIND, raw and sRGB) GALOSH is consistently the strongest among the tested blind, training-free methods -- surpassing BM3D- and NLM-family baselines even when those are given an oracle noise level -- and approaches trained networks on raw data while remaining below in-domain trained networks at high ISO in sRGB. Being search-free makes it fast: 7x-650x faster than the DL baselines on the same GPU at full benchmark size, and the only strong method in the comparison that also runs practically on plain CPUs. The fixed, data-independent structure is designed to map naturally onto fixed-point and streaming hardware, supported by an operation-count analysis and a working INT16 fixed-point realization.
While deep-learning-based image restoration has achieved unprecedented fidelity, deployment on mobile Neural Processing Units (NPUs) remains bottlenecked by operator incompatibility and memory-access overhead. We propose an NPU-aware hardware-algorithm co-design approach for real-world image denoising on mobile NPUs. Our approach employs a high-capacity teacher to supervise a lightweight student network specifically designed to leverage the tiled-memory architectures of modern mobile SoCs. By prioritizing NPU-native primitives -- standard 3x3 convolutions, ReLU activations, and nearest-neighbor upsampling -- and employing a progressive context expansion strategy (up to 1024x1024 crops), the model achieves 37.66 dB PSNR / 0.9278 SSIM on the validation benchmark and 37.58 dB PSNR / 0.9098 SSIM on the held-out test benchmark at full resolution (2432x3200) in the Mobile AI 2026 challenge. Following the official challenge rules, the inference runtime is measured under a standardized Full HD (1088x1920) protocol, where it runs in 34.0 ms on the MediaTek Dimensity 9500 and 46.1 ms on the Qualcomm Snapdragon 8 Elite NPU. We further reveal an "Inference Inversion" effect, where strict adherence to NPU-compatible operations enables dedicated NPU execution up to 3.88x faster than the integrated mobile GPU. The 1.96M-parameter student recovers 99.8% of the teacher's restoration quality via high-alpha knowledge distillation (alpha = 0.9), achieving a 21.2x parameter reduction while closing the PSNR gap from 1.63 dB to only 0.05 dB. These results establish hardware-aware distillation as an effective strategy for unifying high-fidelity denoising with practical deployment across diverse mobile NPU architectures. The proposed lightweight student model (LiteDenoiseNet) and its training statistics are provided in the NN Dataset, available at https://github.com/ABrain-One/NN-Dataset.