Deformable 3D Gaussian Splatting (D-3DGS) reconstructs dynamic scenes by deforming a canonical set of 3D Gaussians through a deformation field of frame time. Replacing its MLP with a stack of Closed-form Continuous-time (CfC) cells-a Liquid Neural Network that solves the Liquid Timeconstant ODE in closed form-gives the field continuous-time behaviour at feed-forward cost. That closed form, however, is only the deterministic limit of a noise-driven system, and drops the stochastic term usually credited for the robustness of liquid networks. We put it back: a small Gaussian perturbation is added to the time gate of every CfC cell, turning the deterministic field into a simple stochastic (SDE) one. The noise is used only during training, needs no solver, and reduces exactly to the CfC when switched off. On the synthetic D-NeRF scenes the stochastic field is on par with the deterministic CfC and beats the MLP baseline on most scenes; on the real-world NeRF-DS scenes the deterministic limit is already best and adding noise does not help. The study thus gives both a clean way to read the CfC field as an SDE and an honest account of when a plain noise term helps and when it does not.
Figures & tables
Figure 1: Stochastic liquid cell. A shared backbone ϕ([u;h])→z feeds four heads: g,hcand form two candidate states, while Waz,Wbz form the affine elapsed-time term. The time gate is the only path through which τ enters the cell; we add a Gaussian diffusion increment λε to its pre-activation ( στ=σ(Wazτ+Wbz+λε) ), an Euler–Maruyama step of the SDE whose drift is the deterministic gate. Noise is active in training only.
Hell Warrior
Mutant
Hook
Bouncing Balls
Method
PSNR ↑
SSIM ↑
LPIPS ↓
PSNR ↑
SSIM ↑
LPIPS ↓
PSNR ↑
SSIM ↑
LPIPS ↓
PSNR ↑
SSIM ↑
LPIPS ↓
D-NeRF [ 11 ]
24.06
0.9440
0.0707
30.31
0.9672
0.0392
29.02
0.9595
0.0546
38.17
0.9891
0.0323
TiNeuVox [ 2 ]
27.10
0.9638
0.0768
31.87
0.9607
0.0474
30.61
0.9599
0.0592
40.23
0.9926
0.0416
D-3DGS (MLP) [ 17 ]
41.23
0.9867
0.0255
42.05
0.9944
0.0067
36.94
0.9855
0.0167
41.37
0.9957
0.0086
Ours (SDE-LNN)
41.61
0.9873
0.0259
42.08
0.9941
0.0076
38.18
0.9884
0.0144
40.22
0.9950
0.0100
Lego
T-Rex
Stand Up
Jumping Jacks
Table 1: Per-scene comparison on the eight D-NeRF synthetic scenes. PSNR (↑) , SSIM (↑) and LPIPS (↓) at 800×800 test images. D-NeRF and TiNeuVox numbers are quoted from [ 17 ] ; D-3DGS (MLP) and Ours (SDE-LNN, λ=0.05 ) are retrained under an identical protocol with the same canonical-Gaussian set and seeds. Cells are coloured best , second-best , third-best .
Sieve
Plate
Bell
Press
Method
PSNR ↑
SSIM ↑
LPIPS ↓
PSNR ↑
SSIM ↑
LPIPS ↓
PSNR ↑
SSIM ↑
LPIPS ↓
PSNR ↑
SSIM ↑
LPIPS ↓
NeRF-DS [ 16 ]
25.78
0.8900
0.1472
20.54
0.8042
0.1996
23.19
0.8212
0.1867
25.72
0.8618
0.2047
TiNeuVox [ 2 ]
21.49
0.8265
0.3176
20.58
0.8027
0.3317
23.08
0.8242
0.2568
24.47
0.8613
0.3001
D-3DGS (MLP) [ 17 ]
25.28
0.8721
0.1514
20.50
0.8140
0.2265
25.07
0.8389
0.1637
25.35
0.8618
0.1939
Ours (SDE-LNN)
25.43
0.8690
0.1627
20.43
0.8142
0.2314
25.14
0.8399
0.1702
25.49
0.8643
0.2015
Cup
As
Basin
Mean
Table 2: Per-scene comparison on the seven NeRF-DS real-world scenes. NeRF-DS and TiNeuVox numbers are quoted from [ 17 ] ; D-3DGS (MLP) and Ours (SDE-LNN, λ=0.05 ) are retrained under an identical protocol. Colouring as in Table 1 .
Deformation field
Params (M)
Inference
D-3DGS MLP ( D=8,W=256 ) [ 17 ]
0.52
feed-forward
Liquid CfC / SDE-LNN — NeRF-DS
0.32
feed-forward
Liquid CfC / SDE-LNN — D-NeRF
1.55
feed-forward
Table 3: Deformation-field parameter counts, measured with ptflops [ 12 ] on the exact configurations used. The deterministic CfC and SDE-LNN are architecturally identical—the training-time noise adds no parameters and is disabled at inference—so they share a row. The MLP count is the D-3DGS deformation field [ 17 ] .
D-NeRF (8 scenes)
NeRF-DS (7 scenes)
λ
PSNR
SSIM
LPIPS
PSNR
SSIM
LPIPS
0.00
38.28
0.9856
0.0168
23.83
0.8482
0.1908
0.05
38.28
0.9856
0.0170
23.73
0.8483
0.1921
0.10
38.06
0.9853
0.0173
23.73
0.8480
0.1912
0.20
37.91
0.9854
0.0175
23.80
0.8489
0.1903
Table 4: Noise-level study: dataset-mean metrics as a function of λ . λ=0 is the deterministic CfC. best per column.
Figure 2: Qualitative comparison on D-NeRF. The three scenes with the largest PSNR gain over the MLP (Table 1 ). Each row is one scene; within a row, left to right: ground truth , D-3DGS (MLP) , Ours (SDE-LNN) . Look at the fast-moving limb in each scene, where the MLP smears or ghosts the motion.