cs.ROAug 28, 2026

Generation of High-Level Concepts in 3D Scene Graphs via Autoregressive Diffusion

Authors: Jose Andres Millan-Romera, Samuel Cognolato, Holger Voos, Jose Luis Sanchez-Lopez, Luciano Serafini

Organizations: Automation and Robotics Research Group, SnT University of Luxembourg, Luxembourg · University of Padova, Padova, Italy · Fondazione Bruno Kessler, Trento, Italy · Automation and Robotics Research Group, SnT, and Faculty of Science, Technology and Medicine, University of Luxembourg, Luxembourg

Abstract

Indoor 3D Scene Graphs (3DSGs) represent environments as multi-layer hierarchies that connect observed geometric primitives (e.g., planes) to higher-level metric-semantic concepts (e.g., rooms, floors, buildings), enabling incremental spatial reasoning for robotic perception and SLAM. However, classical high-level concept generation approaches rely on hand-crafted rules for specific concept classes, while learning-based methods require separate models for graph structure and spatial node features (e.g., centroids), which limits scalability to novel classes and more complex hierarchies. We propose a unified autoregressive diffusion-based graph generative model that jointly learns structure and features, constructing complete 3DSGs bottom-up from observed vertical planes across arbitrary hierarchy depths. Our method consistently surpasses all learning-based and random baselines across 3DSG datasets spanning synthetic scenes, real architectural floor plans, and robotic sensor data, with varying layout complexity and hierarchy depth, and surpasses a one-shot model with oracle access to the target graph size on the largest hierarchy and on real single-floor data. Finally, we propose an adaptation of the Fused Gromov--Wasserstein distance for principled graph-level evaluation of generated 3DSGs against ground truth.

Figures & tables

Appendix figures & tables7 assets

Supplementary material from the paper’s appendix.

Appendix

Explore similar work

CardsList
  1. Generation of Uncertainty-Aware High-Level Spatial Concepts in Factorized 3D Scene Graphs via Graph Neural Networks

    Sep 18, 2024Jose Andres Millan-Romera, Muhammad Shaheer, Miguel Fernandez-Cortizas +3Simultaneous Localization and Mapping3D SGG

  2. OP3DSG: Open-Vocabulary Part-Aware 3D Scene Graph Generation for Real-World Environments

    Jun 29, 2026Yirum Kim, Ue-Hwan Kim3D SGGRobotic Perception

  3. DeWorldSG: Depth-Aware 3D Semantic Scene Graph Generation via World-Model Priors

    Jul 1, 2026Seok-Young Kim, Abdelrahman Elskhawy, Taewook Ha +4Scene Graph Generation3D SGG