Localizing a font into new languages is a highly intricate task requiring precise design adaptation of glyphs, color/texture, and spacing/kerning, from source to target languages. Most existing methods focus on single glyph generation with limited capability in handling multilingual font rendering. In this work, we propose LoGAN, a VLM-based agentic framework for few-shot multilingual font localization, which takes in a small number of individual glyphs from a font or letters from a logo and uses them to generate complete character sets in other languages. LoGAN breaks down this task into multiple components: a glyph-level diffusion model, a style finetuning module, a spacing and kerning transfer algorithm, and a texture expansion model, with a VLM agent coordinator. LoGAN achieves broad language coverage for font localization with various styles, including Chinese/Korean/Japanese (CJK). We evaluate our approach on both font and real-world logo datasets spanning more than 27 languages and compare it against both specialized font generation and state-of-the-art image editing models with strong text rendering capabilities (e.g., FLUX, Nano-Banana). Our approach yields higher glyph fidelity while maintaining better style, texture, and kerning consistency according to both quantitative and qualitative evaluations.
Figures & tables
Figure 1: Overview. We present LoGAN, an agentic framework that localizes fonts into various languages. LoGAN is able to generalize to various font styles, spacing/kernings, colors, and languages spanning across Latin, Greek, Cyrillic and CJK.
Figure 2: Challenges of current image generation models. (1) Font-based models primarily focus on glyph generation and fails to render multiple characters with proper spacing/kerning and consistent color/textures. (2) End-to-end image editing models introduces randomness towards style changes and arrangements. (3) All current models lack a wide range of multilingual support.
Figure 3: Method Overview. LoGAN takes a reference image and a target translation generates translated font with three stages: (1) Design Extraction, (2) Design Transfer, and (3) Design Generation. Style LoRA is trained during (2) and then frozen for inference during (3).
Shape (Symbol)
Description
Straight ( ∣ )
Vertical or implied vertical boundaries that restrict close kerning (e.g., both sides of “H”, right side of “E”, left side of “B”, etc. All CJK letters are also assumed to fall within this shape).
Circular ( ∘ )
Curved boundaries that naturally accommodate tighter kerning (e.g., both sides of “O” or the left side of “C”).
↗ Diagonal ( / )
Ascending diagonal strokes from bottom-left to top-right (e.g., the left side of “A” or the right side of “V”. Right side of “T” also belongs to this shape as you can draw an implicit ↗ for tighter kerning).
↘ Diagonal ( \ )
Descending diagonal strokes from top-left to bottom-right (e.g., the right side of “A” or the left side of “V”). Certain lowercase letters, such as “e” or “w”, are also treated as diagonal because their open contours provide spatial gaps for tighter kerning.
Table 1: Abstract Shapes for Kerning Heuristics.
Figure 4: Illustration of character-level cropping for Chinese characters “Beverly Hills Cop".
Figure 5: Statistics of language distribution on our internal font dataset.
Table 7
Lang. (#)
Model
Editing Type
PSNR ↑
SSIM ↑
LPIPS ↓
DSim ↓
CLIP ↑
CJK (42)
AnyText2 [ 53 ]
Text
6.894
0.329
0.825
0.510
0.811
TextDiffuser-2 [ 12 ]
Text
6.460
0.449
0.882
0.604
0.666
Flux-Text [ 35 ]
Text
6.900
0.580
0.706
0.374
0.858
Flux-Kontext Pro [ 32 ]
Image
7.050
0.635
0.667
0.162
0.801
Nano-Banana [ 24 ]
Image
7.658
0.622
0.588
0.101
0.920
LoGAN w/o LoRA (GPT-5.2)
Text
9.052
0.657
0.449
0.084
0.932
Table 2: Qualitative Comparison. We measure PSNR, SSIM, LPIPS [ 68 ] , DreamSim (DSim) [ 20 ] , and CLIP similarity score [ 47 ] . Results are shown for Non-CJK (254 pairs) and CJK (42 pairs). Editing type indicates whether the model is trained for text rerendering. Red/yellow denote 1st/2nd.
Figure 6: Qualitative Comparison. We present the results of 12 localized logos spanning across 4 movie titles. Flux-Kontext often ignores the text guidance and does not perform any edits, especially for CJK languages. Nano-Banana often misses the translations and slightly alters the style. Our results performs accurate style and layout transfer while simultaneously translating the titles correctly.
Figure 7: Glyph Quality Comparison Against FontDiffuser . FontDiffuser fails to match the original style/color of the reference font.
Figure 8: Texture Expansion Qualitative Comparison. We present the qualitative results of our texture expansion approach against Nano-Banana [ 24 ] .
Method
PSNR ↑
SSIM ↑
LPIPS ↓
DreamSim ↓
CLIP ↑
NB
15.75
0.726
0.179
0.122
0.958
LoGAN
18.67
0.802
0.121
0.094
0.968
Table 3: Glyph-level comparison for LoGAN and Nano-Banana.
Group
Method
PSNR ↑
SSIM ↑
LPIPS ↓
DSim ↓
CLIP ↑
With Texture
Nano-Banana
10.65
0.606
0.483
0.100
0.916
LoGAN
11.88
0.659
0.378
0.118
0.934
Withou texture
Nano-Banana
7.85
0.647
0.504
0.081
0.924
LoGAN
9.00
0.699
0.391
0.049
0.951
Table 4: Quantitative comparisons for LoGAN and Nano-Banana in texture/no texture split.
Parameter
Value
Noise Scheduler
Shift
1.0 (3.0 for 512x512)
Timesteps
1000
Transformer (SD3Transformer2DModel)
Sample size
128
Patch size
2
Table 5: Configurations for Glyph-Generation model.
Figure 11: Comparison of PNG to SVG quality using different approaches . The leftmost column shows the rasterized image (PNG), while the right columns display results from Potrace, ImageTrace, StarVector (8B), and VectorMagic. Note that colors may have shifted slightly due to the screenshot and copy-paste from the source file.
Figure 12: Qualitative Results. We present 15 more generated results from LoGAN across 5 titles from from recently released movies.
Lang. (#)
Model
Editing Type
PSNR ↑
SSIM ↑
LPIPS ↓
DSim ↓
CLIP ↑
CJK (42)
AnyText2 [ 53 ]
Text
6.894
0.329
0.825
0.510
0.811
TextDiffuser-2 [ 12 ]
Text
6.460
0.449
0.882
0.604
0.666
Flux-Text [ 35 ]
Text
6.900
0.580
0.706
0.374
0.858
Flux-Kontext Pro [ 32 ]
Image
7.050
0.635
0.667
0.162
0.801
Nano-Banana [ 24 ]
Image
7.658
0.622
0.588
0.101
0.920
Nano-Banana Pro [ 24 ]
Image
9.055
0.635
0.429
0.082
0.949
Table 6: Qualitative Comparison. We measure PSNR, SSIM, LPIPS [ 68 ] , DreamSim (DSim) [ 20 ] , and CLIP similarity score [ 47 ] . Results are shown for Non-CJK (254 pairs) and CJK (42 pairs). Editing type indicates whether the model is trained for text rerendering. Red/yellow denote 1st/2nd.
Figure 13: Texture Expansion Results. We present more results of texture expansion from our synthetic testing dataset. Our model is able to extract detailed structures even with very little hint from the given image (e.g., "Lion King" example where the strokes are extremely thin). Zoom in for details on the textures.