Real-time Learning and Evolution in Robotic Art Installations
Organizations: School of Media, Faculty of Communication, Universit´e du Qu´ebec `a Montr´eal · Department of Computing and Software, Faculty of Engineering, McMaster University
Abstract
We present three robotic art installations which explore the aesthetics of adaptive behavior. Through embodied machine leaning and digital evolution, these works draw viewers into an artificial ecosystem in which open-ended novelty, trial-and-error learning, competition, and cooperation emerge in real time. Research-creation practices are examined in relation to these works, focusing on how they redefine the role of artists within a human-machine collective while examining points of convergence and divergence between artistic and engineering approaches to adaptive robotics. The systems in question use learning and evolutionary processes not as a means to optimize a specific solution, but as an aesthetic experience on its own, suggesting new modes of interdisciplinary art-science research. Finally, we discuss strategies and practices to elevate the aesthetic experience for audiences, including contexts of presentation as well as temporal and material considerations for artworks based on embodied adaptive systems.
Figures & tables
Robotics
Robotics studies the design and control of machines that perceive, move, and act in physical environments.
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