| | Segmentation and Localization | RGB Appearance | Depth | 3D Reconstruction |
|---|
| Method | Mask IoU ↑ | Boundary F1 ↑ | RGB MAE ↓ | ΔE76 ↓ | Depth MAE (m) ↓ | Centroid (m) ↓ | Chamfer-L1 (m) ↓ | F-score@1 cm ↑ |
|---|
| Ours | .731±.136 | .260±.120 | .182±.062 | 27.90±7.64 | .0093±.0099 | .0115±.0160 | .0069±.0076 | .906±.132 |
|---|
| Hunyuan3D-2.1 | .661±.180 | .239±.137 | .223±.063 | 34.74±10.12 | .0130±.0115 | .0143±.0173 | .0103±.0122 | .750±.250 |
|---|
| TRELLIS.2 | .559±.196 | .163±.087 | .250±.063 | 39.11±11.23 | .0296±.0179 | .0258±.0144 | .0199±.0120 | .346±.202 |
|---|
| SAM3D+FP | .604±.143 | .236±.118 | .407±.118 | 58.68±13.02 | .0166±.0140 | .0183±.0173 | .0118±.0081 | .622±.235 |
|---|
| SAM3D-only | .488±.285 | .165±.114 | .391±.111 | 55.95±12.95 | .0235±.0235 | .0299±.0358 | .0231±.0252 | .538±.339 |
|---|