cs.AISep 18, 2026

PolyBridgeBench: Benchmarking Multimodal LLMs for Physics-Grounded Bridge Design

Authors: Zicheng Zhao, Dongyin Chen, Rui Xu, Yinghui Xu

Organizations: Fudan University · Shanghai Innovation Institute

Abstract

Multimodal large language models, or MLLMs, perform well at visual understanding and structured generation, yet these capabilities do not establish whether an engineering design will work when executed. Existing benchmarks assess spatial reasoning, structural validity, or physics-grounded construction, but they do not determine whether MLLMs can synthesize complete load-bearing structures and repair them after simulator execution exposes a failure. We introduce PolyBridgeBench, an executable benchmark for multimodal bridge design. A model receives a visual scene and structured engineering constraints and generates a complete node--member--material topology. Deterministic legality checks gate execution in a native dynamic physics simulation. Following an execution failure, the benchmark returns temporal visual evidence from the failed rollout and evaluates repair under a fixed interaction budget. Separate measurements of deterministic validity, dynamic functional success, and post-failure recovery identify the stage at which design fails. Experiments with six representative MLLMs across 189 levels expose a substantial gap between deterministic validity and dynamic success, pronounced sensitivity to material budgets, and limited post-failure recovery under the primary strict-budget setting.

Figures & tables

Appendix figures & tables15 assets

Supplementary material from the paper’s appendix.

Appendix

Explore similar work

Aug 10, 2026

MMArch: Benchmarking Multimodal Reasoning Grounded in Architectural Evidence

Multimodal large language models (MLLMs) perform strongly on engineering imagery, yet existing benchmarks mostly test drawing recognition, information extraction, or compliance checking, leaving open whether models can combine distributed visual evidence with engineering principles to reach a conclusion. We introduce MMArch, a benchmark for architecture and civil engineering spanning ten subdomains and built entirely from figures in peer-reviewed papers. Its 1,2121{,}212 short-answer items are produced by a decoupled planner--writer pipeline and validated through automated screening, a blind adversarial audit, and expert review, so that answering requires perceiving the relevant evidence, identifying the governing principle, and applying it, not exploiting textual or single-figure shortcuts. Evaluating 1818 open-weight and proprietary MLLMs against a domain-expert panel, we find a wide gap: the strongest open-source model attains about 30%30\% and the best proprietary system 52%52\%, while human experts reach 95%95\%, more than forty points ahead. Our error analysis shows that failures concentrate in applying principles and combining evidence across figures rather than in locating it, pointing to substantial headroom for future research. Code and data are available at https://dcx-swjtu.github.io/MMArch/.
May 29, 2026

BilliardPhys-Bench: Benchmarking Physical Reasoning and Visual Dynamics of Multimodal LLMs

Current multimodal models handle static image recognition well, but intuitive physical reasoning remains a weakness. Predicting how objects will move and interact from a single image is still difficult for these systems. We present BilliardPhys-Bench, a benchmark for physical reasoning in synthetic billiards environments. Its procedural engine generates randomized scenarios with friction and elastic collisions. The benchmark tests three abilities: (1) predicting ball-to-ball collisions, (2) reasoning about wall bounces, and (3) estimating final ball positions after motion stops. We evaluate recent MLLMs from the GPT, Claude, Gemini, and Qwen families. Performance drops as simulation time increases and scene geometry grows more complex. We also observe a consistent failure mode we call "stasis bias": when the correct physical outcome is harder to infer, models tend to predict no interaction. These findings show where current MLLMs break down on visual dynamics and point toward the need for better physical inductive biases in multimodal architectures.
Jun 3, 2026

Brick-Composer: Using MLLMs for Assembly with Diverse Bricks

We dream of AI agents that can read arbitrary designs and construct real-world objects from reusable building blocks. As a first step toward this vision, we study whether multimodal large language models (MLLMs) possess the visual grounding and spatial reasoning capabilities required for brick assembly. We formulate brick assembly as a sequential decision-making problem, where each step involves two subtasks: brick selection, identifying the target brick from candidate components, and brick pose estimation, predicting where and how the selected brick should be placed. To support this study, we introduce BC-Bench (Brick Construction Benchmark), the first benchmark for evaluating MLLMs on assembly with diverse bricks. Experiments show that current state-of-the-art MLLMs remain far from reliable builders, struggling with fine-grained brick selection and failing at precise pose estimation. To bridge this gap, we propose Brick-Composer, a learning framework that equips MLLMs with assembly skills through three complementary signals: Human Design Sparks, which provide affordance-rich construction demonstrations; World Feedback, which grounds predicted actions in visual and physical consequences; and Synthetic Experience, which scales learning beyond existing object designs. Brick-Composer improves brick selection accuracy by over three times, substantially reduces pose estimation errors, and raises strict step-level assembly success from less than 1% to around 15%. After training, a Qwen-3-8B can correctly compose up to 42% of the steps for a complete object, suggesting that MLLMs can acquire assembly capabilities through targeted, physically grounded learning.