Real-world time series evolve continuously, with meaningful changes potentially emerging at any moment. However, existing time-series language models (TSLMs) remain inherently static. They either receive complete sequences for offline processing or alternate between streaming input and response generation, which prevents processing of new observations during interaction. We introduce a new regime, Time-Series Interaction: a model continuously perceives incoming time-series observations and user intent, autonomously decides when to remain silent or respond, and continues processing new observations during response generation. To realize this, we develop TimeInteract with three key designs: a dual-view streaming TS encoder that captures local variations and historical dynamics, a response control mechanism that learns when to trigger a response, and a decoupled streaming inference mechanism that separates control from response generation to avoid blocking subsequent observations. We further formulate a hierarchy of interaction capabilities, progressing from Understanding to Adaptivity. Based on this hierarchy, we construct StreamTSI-34K, a large-scale streaming TS interaction dataset with 34,588 episodes and 77,505 responses across synthetic and real-world time series in single- and multi-turn settings. Across all four interaction levels, TimeInteract consistently outperforms existing LLMs, VLMs, and TSLMs, with gains of up to 23.92 points on challenging tasks. It also improves response triggering while achieving near-zero stream stall and up to 2.15× inference speedup.
Standard Large Language Models (LLMs) follow a read-then-generate paradigm, causing unnecessary latency and computation. Streaming LLMs alleviate this issue by generating while receiving inputs, but still struggle to decide when to interact with the stream. Existing methods either hard-code interaction timing or rely on costly external alignment signals, such as timing labels, reasoning trajectories, or stronger teachers. In this paper, we propose ProactiveLLM, which achieves active interaction by leveraging the model's endogenous states to guide interaction decisions. The model first learns to perceive semantic sufficiency from partial inputs through two complementary training mechanisms: mask-based streaming modeling and synchronized privileged self-distillation (SPSD). The former applies monotonic random masking to the input during training, simulating progressively revealed streaming inputs and enabling the model to learn local semantic dependencies from partial-input views. The latter aligns the partial-context student view with a full-context teacher view generated by the same evolving model, allowing privileged full-context evidence to guide the student's understanding under incomplete observations. Together, these mechanisms induce endogenous sufficiency cues without requiring external teachers or annotations, providing a versatile foundation for the plug-and-play integration of diverse decision heads. Extensive evaluation across text and speech streaming tasks confirms that ProactiveLLM significantly reduces interaction latency while maintaining quality, validating its capacity for dynamic and active interaction. Code is publicly available at https://github.com/EIT-NLP/StreamingLLM/tree/main/ProactiveLLM.
We introduce OmniInteract, a streaming benchmark for real-time omnimodal large language models evaluated through native online inference over audio-visual streams. Unlike offline video understanding or text-prompted streaming QA, OmniInteract preserves the original audio-visual stream and requires models to process it online, without access to future content. User queries and ambient sounds are embedded in the audio track, requiring models to detect multimodal triggers, decide when to respond, and answer while the stream unfolds. OmniInteract contains 250 videos with 1,430 temporally grounded response slots: 1,062 1Q1A slots across real-time, proactive, and nested scenarios, and 368 1QnA slots for continuous task monitoring and step guidance. Each slot includes a trigger, response window, and target answer. We evaluate response correctness, timing, invalid outputs, interruption handling, and context continuity using Interaction-Aware Quality-Timeliness F1, Interruption Diagnostic Suite, and Nested Chain Completion Score. Experiments show that current models remain weak in streaming interaction, with the best overall IA-QTF1 reaching only 0.368 and the best 1QnA IA-QTF1 only 0.052. Further study on mathematical reasoning in full-duplex settings shows that offline capability does not necessarily transfer to online interaction. Code and datasets will be made publicly accessible at https://github.com/Lucky-Lance/OmniInteract.
Streaming video understanding requires models to process continuous multimodal input while maintaining temporal context. Existing evaluations are predominantly reactive: they query a model at a selected timestamp and therefore do not assess when it should respond. Proactive interaction instead requires monitoring a standing request, responding within an appropriate interval after the target event, and otherwise remaining silent. We introduce LiveProBench, which evaluates models at one-second stream intervals without an explicit response cue. Its six subtasks vary trigger ambiguity and timing tolerance. Event Sensitivity geometrically combines response and silence rates on the same recording; four window-based subtasks distinguish early, in-window, and missed responses; and Duplicate Counting penalizes omissions and repetitions. Premature responses outnumber missed responses for half of the evaluated models, revealing a substantial gap in the temporal decision-making required for human-like interaction.