physics.ao-phSep 23, 2026

HClimRep-Ocean: A Global Ocean Emulator on an Unstructured Mesh

Authors: Kacper Nowak, Aleksei Koldunov, Nikolay Koldunov, Savvas Melidonis, Ankit Patnala, Simon Grasse, Julius Polz, Christian Lessig, +2 more

Organizations: Alfred Wegener Institute, Helmholtz Centre for Polar and Marine Research, Bremerhaven, Germany · Forschungszentrum Jülich GmbH, Jülich Supercomputing Center, Jülich, Germany · Karlsruhe Institute of Technology, Karlsruhe, Germany · European Center for Medium-Range Weather Forecasts, Bonn, Germany · University of Cologne, Department of Mathematics and Computer Science, Cologne, Germany · Department of Physics and Electrical Engineering, University of Bremen, Bremen, Germany

Abstract

Machine-learning (ML) emulators for atmospheric processes have advanced rapidly in recent years, transforming weather forecasting. Although early ML ocean forecasting models now exist, they remain less developed than their atmospheric counterparts. Unlike the atmosphere, much of the ocean's kinetic energy resides in mesoscale eddies whose characteristic spatial scales are approximately an order of magnitude smaller than those of comparable atmospheric features. Moreover, complex coastlines, narrow straits, and ice-covered seas make boundary representation a central challenge that atmospheric models do not face. Consequently, numerical ocean simulations commonly use locally refined or even completely unstructured meshes. However, their data-driven counterparts have so far been built around latitude-longitude grids. We present HClimRep-Ocean, an ocean emulator that operates directly on the native unstructured mesh of FESOM2. The emulator is trained on a 209-year AWI-CM3 control integration and is run without atmospheric forcing, receiving the atmospheric state only at initialisation time, which isolates the predictability carried by the ocean state itself. Skill is strongly field-dependent: for currents, HClimRep-Ocean outperforms every reference at 30 day forecast, whereas for temperature and salinity a damped-anomaly persistence forecast remains the more accurate estimator. This behaviour is physically interpretable: current variability is largely geostrophic and internally generated, whereas sea-surface temperature and salinity fluctuations are driven by atmospheric forcing through weather state. Evaluated independently on the OceanBench benchmark, a reanalysis-trained variant of HClimRep-Ocean achieves the lowest RMSE against GLORYS reanalysis among all assessed systems, confirming the competitiveness of the native-mesh approach.

Figures & tables

Appendix figures & tables6 assets

Supplementary material from the paper’s appendix.

Appendix

Explore similar work

Apr 20, 2026physics.ao-ph

Skillful Global Ocean Emulation and the Role of Correlation-Aware Loss

Machine learning emulators have shown extraordinary skill in forecasting atmospheric states, and their application to global ocean dynamics offers similar promise. Here, we adapt the GraphCast architecture into a dedicated ocean-only emulator, driven by prescribed atmospheric conditions, for medium-range predictions. The emulator is trained on NOAA's UFS-Replay dataset. Using a 24 hour time step, single initial condition, and without using autoregressive training, we produce an emulator that provides skillful forecasts for 10-15 day lead times. We further demonstrate the use of Mahalanobis distance as loss that improves the forecast skill compared to the Mean Squared Error loss by explicitly accounting for the correlations between tendencies of the target variables. Using spatial correlation analysis of the forecasted fields, we also show that the proposed correlation-aware loss acts as a statistical-dynamical regularizer for the slow, correlated dynamics of the global oceans, offering a better background forecast for downstream tasks like data assimilation.
May 24, 2026cs.CE

Samudra 2: Scaling Ocean Emulators across Resolutions

Ocean general circulation models (OGCMs) are essential to climate science but computationally expensive, limiting ensemble size and forcing scenarios. Neural emulators promise orders-of-magnitude speedups, yet existing ocean emulators have not combined fine spatial resolution with multi-year autoregressive rollouts. Samudra, the first autoregressive neural ocean emulator to produce multi-decade global rollouts, is limited to 1∘1^\circ resolution and exhibits two long-horizon failure modes: \emph{variance collapse}, the loss of temporal variability, and \emph{imprinting artifacts}, in which velocity patterns leak into deep-ocean fields. We present Samudra 2, which introduces a wider U-Net backbone with modified ConvNeXt-style blocks and a reduced block-internal expansion factor, together with a dynamic loss that reweights output channels according to their prediction errors, strengthening gradients for slow-evolving deep-ocean fields. At 1∘1^\circ, Samudra 2 increases upper-ocean global-mean temperature R2R^2 from 0.56 to 0.87 and reduces deep-ocean temperature error by roughly sevenfold. The same architecture scales to 1/2∘1/2^\circ and 1/4∘1/4^\circ over approximately 8-year autoregressive rollouts, recovering mesoscale eddies and sharp western boundary currents. Running on a single GPU, Samudra 2 enables larger ensembles for sea-level projections, ocean heat uptake, and climate variability studies. All artifacts are publicly available: project page, code, checkpoints, documentation.
Sep 8, 2026physics.ao-ph

Neptune: An AI model for Global Ocean Subseasonal Prediction

Subseasonal-to-seasonal (S2S) forecasting is societally critical, supporting decision-making in sectors ranging from water and agricultural management to disaster risk reduction, energy planning, and insurance. Achieving reliable predictions at these timescales requires representing the ocean and its dynamics, but traditional physics-based Ocean General Circulation Models (OGCMs), are computationally expensive and difficult to develop and improve because of the code complexity. In this work, we propose Neptune, an end-to-end data-driven framework for global ocean and sea-ice components emulation tailored for S2S timescales, up to 60 days. Neptune combines Convolutional Neural Networks (CNNs) and Spherical Fourier Neural Operators (SFNOs) to effectively capture local features and global cross-scale interactions, thereby obtaining a coherent representation of the ocean state. Forced by prescribed daily atmospheric fields, Neptune emulates ocean state variables, from temperature and salinity, to zonal and meridional currents, from sea surface height to sea ice thickness and concentration, with daily outputs at the ocean surface and through the water column. Specifically, we propose two variants of Neptune, Neptune-1 and Neptune-025, capable of emulating the ocean state at 1° and 0.25° resolution, respectively. Evaluated against a suite of metrics, including statistics (RMSE, CRPS and ACC), physical coherency (Ocean Heat Content, Eddy Kinetic Energy and Ice Brier Score) and climate indices (ENSO and Z20 metric, IOD), Neptune successfully reproduces the spatio-temporal evolution of the oceanic fields up to 60 days, and is stable over long timescales. Neptune provides compelling evidence that end-to-end data-driven ocean emulators can become a powerful component of next-generation S2S forecasting systems, emulating ocean state at high spatio-temporal resolution.