HySTAR: Anchored Hypergraphs for Stable Credit Assignment in Cooperative Multi-Agent Reinforcement Learning
Organizations: University of Electronic Science and Technology of China · Independent Researcher
Abstract
Cooperative multi-agent reinforcement learning under partial observability and shared rewards requires assigning team outcomes to individual agents and high-order coalitions. A MAPPO-style critic compresses joint behavior into one global value, while critics that dynamically reconstruct the grouping topology change the mapping from agents and coalitions to value components as interactions or active agents evolve. We refer to this inconsistency as structural target drift. We introduce HySTAR, a MAPPO-based framework that separates adaptive representation learning from a temporally consistent high-order value-decomposition basis. HySTAR anchors an overlapping sparse hypergraph as a uniformly covered decomposition scaffold, uses a spatiotemporal encoder to represent physical and task-dependent interactions, and combines temporal and structural relevance to construct agent-specific advantages. Experiments on SMAC, GRF, Traffic Junction, and MPE demonstrate consistent improvements over MAPPO-style, value-factorization, and dynamic-grouping baselines. On the hardest SMAC settings, HySTAR achieves relative gains of 16.7% over MAPPO and 15.6% over HYGMA, ranks first on all six GRF scenarios, reduces Traffic Junction convergence epochs by up to 40.2% relative to MAGIC, and obtains the highest MPE episode rewards. Controlled topology, agent-death, neighborhood, and parameter analyses support the benefit of anchoring the decomposition scaffold while adapting the propagated representations.
Figures & tables
| Map | Difficulty | QMIX ( Rashid et al. 2018 ) | IPPO ( De Witt et al. 2020 ) | MAPPO ( Yu et al. 2022 ) | MAT ( Wen et al. 2022b ) | HYGMA ( Liu and Li 2025 ) | HySTAR (Ours) |
|---|---|---|---|---|---|---|---|
| 3m | Easy | 96.9(1.3) | 100.0(0.0) | 100.0(0.0) | 100.0(1.8) | 99.1(1.1) | 100.0(0.0) |
| 1c3s5z | Easy | 96.1(1.7) | 100.0(0.0) | 100.0(0.0) | 100.0(2.4) | 97.0(2.0) | 100.0(0.0) |
| 8m | Easy | 97.7(1.9) | 100.0(0.7) | 100.0(0.0) | 100.0(1.1) | 98.0(1.6) | 100.0(0.0) |
| MMM | Easy | 95.3(2.5) | 96.9(0.0) | 96.9(0.6) | 100.0(2.2) | 98.2(2.9) | 100.0(1.8) |
| 3s_vs_5z | Hard | 98.4(2.4) | 100.0(0.0) | 100.0(0.6) | 100.0(1.7) | 99.0(0.9) | 100.0(0.0) |
| 5m_vs_6m | Hard | 75.8(3.7) | 87.5(2.3) | 89.1(2.5) | 93.8(4.4) | 95.2(2.3) | 95.6(2.1) |
| Scenario | QMix ( Rashid et al. 2018 ) | CDS ( Li et al. 2021 ) | TiKick ( Huang et al. 2021 ) | MAPPO ( Yu et al. 2022 ) | HYGMA ( Liu and Li 2025 ) | HySTAR (Ours) |
|---|---|---|---|---|---|---|
| 3v.1 | 8.12(2.83) | 76.60(3.27) | 76.88(3.15) | 88.03(1.06) | 97.70(0.70) | 98.26(0.93) |
| CA(easy) | 15.98(2.85) | 63.28(4.89) | / | 87.76(1.34) | 90.12(1.26) | 91.80(1.05) |
| CA(hard) | 3.22(1.60) | 58.35(5.56) | 73.09(2.08) | 77.38(4.81) | 69.67(5.21) | 84.60(3.20) |
| Corner | 16.10(3.00) | 3.80(0.54) | 33.00(3.01) | 65.53(2.19) | 56.18(3.66) | 74.90(2.50) |
| PS | 8.05(3.66) | 94.15(2.54) | / | 94.92(0.68) | 90.36(0.73) | 96.30(0.70) |
| RPS | 8.08(4.71) | 62.38(4.56) | 79.12(2.06) | 76.83(1.81) | 63.11(4.04) | 84.20(2.40) |
| Method | , | , |
|---|---|---|
| TarMAC-IC3Net ( Das et al. 2019 ) | ||
| GA-Comm ( Liu et al. 2020 ) | ||
| MAGIC ( Niu et al. 2021 ) | ||
| HYGMA ( Liu and Li 2025 ) | ||
| HySTAR (Ours) |
| Method | Params (K) | Param. | Win Rate | Win |
|---|---|---|---|---|
| MAPPO ( Yu et al. 2022 ) | 125.861 | 0.0% | 93.8% | 0.0% |
| IPPO ( De Witt et al. 2020 ) | 114.641 | +8.9% | 69.5% | |
| MAT ( Wen et al. 2022b ) | 253.455 | 100.0% | +6.6% | |
| HySTAR (Ours) | 149.889 | 100.0% | +6.6% |
Cooperative MARL
Cooperative multi-agent reinforcement learning (MARL) trains agents to coordinate toward shared goals under partial information and decentralized control.
See all 247 papers