Although recent 3D generative models produce increasingly realistic assets, controllable 3D asset editing remains challenging. Existing methods are limited by scarce training data, insufficient source-aware modeling, and a lack of practical evaluation protocols. To address these limitations, we present Alchemy3D, a unified framework for training and evaluating versatile 3D asset editors that covers data construction, model architecture, and benchmark evaluation. Specifically, we curate Alchemy3D-1M, a large-scale 3D editing dataset containing 1.25M assets and 1.38M editing pairs across seven editing types. On this data, we train a family of generative flow models for general-purpose 3D asset editing. The model family supports image- and text-conditioned editing, few-step inference, and transfer to multi-view 3D part segmentation. We further introduce GEdit3D-Bench, a large-scale, open-world benchmark with a multi-dimensional evaluation protocol. Across existing and newly introduced benchmarks, our method outperforms prior methods on most metrics of editing fidelity, source preservation, and visual quality.
Figures & tables
Figure 1: Given a 3D asset and an editing instruction, our method edits the asset accordingly while preserving unrelated regions.
Dataset
Scale
PBR
Editing Types
Add
Remove
Replace
Appearance
Animation
Segmentation
Steer3D
100K
✗
✓
✓
✗
✓
✗
✗
Nano3D-100K (ICLR’26)
100K
✗
✓
✓
✓
✗
✗
✗
3DEditVerse (ICML’26)
116K
✗
✓
✓
✓
✗
✗
✗
PxForm (SIGGRAPH Asia’26)
102K
✗
✓
✓
✓
✓
✗
✗
Alchemy3D-1M
1.38M
✓
✓
✓
✓
✓
✓
✓
Table 1: Comparison of existing 3D asset editing datasets. Our Alchemy3D-1M incorporates more diverse editing types and is more than 10 × larger in scale than existing related datasets.
Figure 2: Statistics of Alchemy3D-1M dataset. Alchemy3D-1M includes 1.25M unique assets and 1.38 M editing pairs, across 7 different editing types.
Figure 3: Illustration of Alchemy3D model. Following Trellis.2, we design a three-stage editing pipeline that sequentially edits sparse structure (voxel occupancy), geometry (fine-grained surface), and material (PBR attributes). Each stage comprises hybrid attention blocks that denoise noisy target tokens by attending to source tokens from the source asset alongside condition tokens from image/text instructions. For clarity, we display decoded outputs from denoised tokens at each stage.
Figure 4: Qualitative comparison between Alchemy3D and baselines. We show only addition, removal, and replacement, the editing types supported by all baselines.
Figure 5: (a) Examples from Alchemy3D-Instruct. (b) Segmentation results from Alchemy3D-Segment, where the segmentation criterion (e.g., semantic or instance) is controlled by the image instruction. (c) Comparison between Alchemy3D and Alchemy3D-Flux.
View Qual.
Ref. Alignment
MLLM
Human
Time
Method
Aes. ↑
MUSIQ ↑
AICLIP↑
ATCLIP↑
AIDINO↑
SR ↑
VQ ↑
IF ↑
IP ↑
Pref.
(s) ↓
Nano3D
4.40
72.87
81.59
65.10
69.15
51.14%
70.16
53.84
72.09
5.1%
8.629
3DEditFormer
4.34
70.87
81.83
63.19
68.07
58.90%
66.31
59.79
63.39
5.3%
3.262
PartFlow
4.31
70.96
81.25
62.24
67.78
55.50%
65.27
56.20
66.60
6.5%
7.184
Alchemy3D-Turbo
4.58
72.94
82.36
68.31
72.88
88.18%
69.91
70.71
73.22
–
1.231
Alchemy3D
4.43
72.36
84.91
67.47
73.18
89.55%
72.74
71.38
76.19
70.7%
5.202
Table 2: Quantitative results on GEdit3D-Bench for addition, removal, and replacement. Per-type results are reported in Table 9 . Human preference scores do not sum to 100% because participants could also select a “tie” option when neither result was clearly better. Sampling time is measured on a single NVIDIA H200 GPU and averaged over 10 examples.
Add / Remove / Replace
Action
Style
Method
Aes.
AI
AT
SR
Aes.
AI
AT
SR
Aes.
AI
AT
SR
Nano3D
4.60
82.31
49.43
40.00%
–
–
–
–
–
–
–
–
3DEditFormer
4.55
81.78
49.24
70.97%
4.06
75.80
44.45
20.00%
–
–
–
–
PartFlow
4.51
81.59
49.32
67.86%
–
–
–
–
4.58
78.10
50.68
40.00%
Alchemy3D-Turbo
4.64
82.67
52.56
90.00%
4.33
79.96
51.46
90.00%
4.61
81.15
52.51
100.00%
Alchemy3D
4.60
83.77
52.10
83.87%
4.29
80.84
51.15
80.00%
4.64
82.40
54.41
90.00%
Table 3: Quantitative results on Eval3DEdit. Since Eval3DEdit originally only evaluates CLIP similarities, we additionally report aesthetic score for view quality and SR for MLLM rating.