cs.LGSep 29, 2026

Group-Marginalized Self-Rewarding RL Drives Zero-Label Self-Evolving

Authors: Yiming Wang, Yikang Liu, Qingyuan Tian, Xingyu Chen, Zhuosheng Zhang, Zhaopeng Tu, Rui Wang

Organizations: School of Computer Science, Shanghai Jiao Tong University · Tencent

Abstract

Self-rewarding reinforcement learning (RL) enables large language models (LLMs) to self-evolve without human labels. Existing ensemble-based methods construct reward references from rollout groups and assign rewards accordingly. However, a response's reward representation also depends on its randomly sampled group context, i.e., the other responses in its group. Using only one group-context realization may miss desired reward signals and provide unreliable guidance for policy optimization. To address this issue, we propose Group-Marginalized Advantage Estimation (GMAE), which aggregates reward realizations across possible contexts into a response-level distribution and estimates expected advantages. Experiments across eight benchmarks and four base models demonstrate strong performance and cross-domain generalization. GMAE also exhibits stable learning, low extra cost, and good applicability across training datasets and RL backbones.

Figures & tables

Appendix figures & tables8 assets

Supplementary material from the paper’s appendix.

Appendix

Explore similar work

Jun 9, 2026cs.LG

Representation-Aware Advantage Estimation: Your Reward Model Provides More Than A Scalar Output

Current reinforcement learning from human feedback (RLHF) methods primarily rely on scalar rewards from a trained reward model (RM). While effective, scalar rewards are often noisy and fail to capture fine-grained preference differences, whereas RM hidden states encode richer semantic and preference information. We introduce the representation-aware advantage estimation, which leverages RM hidden states and models them as auxiliary signals for better advantage estimation. Specifically, we propose the Graph-based Advantage Estimation (GraphAE), treat each sampled group as a graph, where nodes correspond to responses and edges capture their similarity in the RM hidden space. Then advantages are computed via graph propagation, enabling each sample to incorporate contextual information from its neighbors. GraphAE is lightweight and can be seamlessly integrated into existing group-based RL algorithms. We apply GraphAE to GRPO, GSPO and RLOO, and conduct extensive experiments on different models and benchmarks. Empirical results show consistent improvements across three benchmarks, with gains of up to + 6.3 on Arena-Hard-v0.1, + 8.27 on AlpacaEval 2.0, and + 0.22 on MT-Bench. These results demonstrate that leveraging RM representations leads to more sample efficient and robust RLHF.
May 27, 2026cs.LG

Label-Free Reinforcement Learning via Cross-Model Entropy

Post-training large language models with reinforcement learning is bottlenecked by the reward signal. Existing approaches require either ground-truth verifiable rewards, restricting training to domains with automatic correctness checks (e.g., mathematics, code execution), or human preference labels, which are expensive to collect and prone to reward hacking. Recent label-free methods replace ground-truth verifiers with self-referential signals like majority voting or token entropy over a model's own outputs, but risk reinforcing a model's own errors. In this work we propose Cross-Model Entropy (CME), the mean log-likelihood of a generator's response under a separate verifier model, as a label-free reward signal for RL post-training. CME is continuous, training-free, and grounded in the principle that responses a verifier finds unsurprising are likely correct or high quality. Because the verifier is independent of the generator, the signal cannot be gamed through self-consistency. We integrate CME into GRPO with no other changes to the training loop, extending label-free RL to open-ended instruction following -- a regime where self-referential signals are inapplicable or poorly suited. On open-ended instruction following (UltraFeedback prompts, evaluated on AlpacaEval 2.0), CME rewards beat the untrained base in head-to-head LLM-as-Judge comparisons across four model families (Qwen, Llama, Gemma, OLMo) and three training regimes (pretrained, SFT, and instruction-tuned), with tie-adjusted win rates ranging from 52.5% to 71.4%. Code will be released upon publication.
Jul 6, 2026cs.LG

Self-Review Reinforcement Learning (SRRL) with Cross-Episode Memory and Policy Distillation

Reinforcement Learning is commonly used to train large language models using environmental feedback. In applied settings, the environment usually provides sparse or delayed feedback. This makes it difficult for the model to pinpoint which actions in its reasoning led to success or failure. So, learning effectively from these signals is hard because the model must determine how each failure should inform meaningful behavioral corrections in subsequent iterations. We introduce a training framework, Self-Review Reinforcement Learning, that embeds an explicit self-review step into each RL episode. When a first-pass response fails, the model generates a self-review to identify what went wrong, which conditions an improved second attempt. Unlike inference-time reflection approaches, such as Reflexion, the framework optimizes self-review with policy gradients and internalizes improvements into the base policy via selective distillation, ensuring they persist across future episodes. A cross-episode memory keeps successful self-reviews for reuse when encountering similar tasks in future episodes during training. We evaluate SRRL against a standard RLVR baseline using the GRPO optimizer across two language models, Qwen 3-4B and OLMo-3- 7B, on GSM8K benchmark. SRRL consistently outperforms the RLVR in final reward performance and achieves greater learning efficiency by successfully transforming feedback into behavioral improvement.