cs.ROSep 29, 2026

Embodiment-aware control by inference over the operator: a simulation study

Authors: Sara Falcone

Organizations: Department of Computer Science, Seidenberg School of Computer Science and Information Systems, Pace University, New York, USA

Abstract

Teleoperation systems are tuned for channel fidelity, while whether the operator experiences the device as part of the body, the Sense of Embodiment (SoE), is measured only afterwards, by questionnaire. Predictive-processing accounts suggest controlling devices to reduce the mismatch between the operator's predictions and the returned feedback, but those predictions are unobservable, and an objective that only penalizes mismatch is minimized by removing feedback. We formulate an embodiment-aware controller, the Universal Embodiment Engine (UEE), that infers the operator's embodiment and visuo-proprioceptive cue weighting from implicit gaze and pupil signals and task outcome, and chooses bounded device settings under explicit preferences, cast as a discrete Active Inference agent. In simulations with 300 heterogeneous synthetic operators, the UEE found the suitable setting within half a minute for most operators, before identifying their exact type, and came close to an oracle in the second half of the session (embodiment 1.68 against 0.73 for the best fixed setting, on a 0-2 scale). Adapting without reading the operator did no better than fixed control, and model-free bandits did worse, whereas an expected-utility controller with the same inference did exactly as well: the benefit comes from Bayesian inference over the operator with explicit preferences, not from the information-seeking term of Active Inference. A naive prediction-error minimizer withheld feedback, as its objective implies, and lost task success (0.74 vs 0.90). The benefit shrank but persisted for operators outside the controller's model family, grew with the variety of the population, and vanished when the controller trusted an uninformative signal or when cue weighting changed mid-session without being modeled. These failures show what studies with people must establish first: calibrated signals and a model of change.

Figures & tables

Explore similar work

Oct 6, 2026cs.RO

Beyond Task Reward: A Controller-Restriction Protocol for Evaluating Embodiment-Dependent Competence

Co-design methods optimize a robot's body and controller jointly and judge the result by one number, the task reward of the fully optimized pair. That number cannot separate morphologies whose competence depends on the controller to very different degrees. We evaluate a morphology by restricting its controller instead, recording the task competence it retains under an explicitly declared, low-complexity controller family, environment, task and search budget. On three EvoGym locomotion tasks, task reward explains only 39%39\%, 33%33\% and 10%10\% of the variance in this quantity, and geometric descriptors do not predict it under run-grouped cross-validation. The measurement is reliable across optimizer restarts (ICC(2,k)=0.956(2,k) = 0.956--0.9860.986) but depends on the declared family: phasing the drive by actuator index instead of position ranks the same morphologies at Spearman 0.500.50--0.630.63 and reverses reward-matched pairs. As a second search objective the axis improved competence at matched task reward in 33 of 55 paired runs, short of a pre-registered bar of 44. Used after an ordinary reward-only search instead, to choose within its top task-reward band, it selected a different body in all 88 runs offering a choice, at a cost of at most 0.100.10 reward units, and in 66 of 88 that body also scored higher under a held-out family. Restricted-control competence is therefore a reportable property of a co-designed morphology, interpretable only with the controller family that defines it.
Jun 20, 2026cs.RO

Predictive Gaze Is Preserved but Reorganized toward Monitoring during Robot-Mediated Manipulation

Goal-directed eye movements are a fundamental component of visuomotor control, enabling humans to anticipate and guide their actions. Whether this anticipatory and task-driven behavior is preserved when actions are executed through a robot rather than through one's own body remains unclear. Here we address this question by investigating gaze behavior during goal-directed telemanipulation to determine how visuomotor control adapts to altered embodiment. Our findings show that gaze remains strongly aligned with task goals, preserving its predictive role even during robot-mediated manipulation. At the same time, teleoperation systematically redistributes visual attention toward the robotic end-effector and manipulated objects, increasing online monitoring. These findings show that predictive gaze is not lost under altered embodiment, but reorganized in response to changes in sensory feedback and control demands. More broadly, they reveal the flexibility of the human visuomotor system when the natural sensorimotor coupling is disrupted and identify gaze as an informative signal for inferring action intentions in human-robot interaction.
May 8, 2026cs.RO

Active Embodiment Identification with Reinforcement Learning for Legged Robots

We present an active embodiment identification method for legged robots that jointly learns information-seeking behavior and explicit embodiment prediction. Using a history-augmented URMA architecture, the method infers joint-level and global embodiment parameters through interaction with the environment in simulation across different morphologies.