cs.ROSep 30, 2026

LIBERO-Agent: Evaluating General-Purpose Agents for Direct Embodied Manipulation

Authors: Zijie Diao, Yitong Chen, Sicheng Xie, Tianyi Lu, Wujian Peng, Guojin Zhong, Houze Xu, Ziyi Ye, +2 more

Organizations: Institute of Trustworthy Embodied AI, Fudan University · Shanghai Innovation Institute

Abstract

General-purpose agents can plan, use tools, and revise their behavior from feedback, but it remains unclear whether these capabilities transfer from digital environments to embodied manipulation. To investigate this question, we introduce LIBERO-Agent, an agent-native benchmark for evaluating these agents in robot manipulation tasks. Rather than asking agents to submit task-level Python control programs or operate through high-level robot skills, LIBERO-Agent provides an interactive robotic environment where agents can select which observations to inspect, process them with their own tools, and issue native action commands. LIBERO-Agent integrates 200 tasks into a common interaction framework and provides a 30-task primary suite that separates perception, short-horizon execution, and long-horizon composition. Results reveal a pronounced reliability gap: while agents perform well on perception and easy short-horizon tasks, their performance degrades substantially on hard short-horizon and long-horizon tasks. Richer observations improve short-horizon manipulation, while demonstration benefits depend on the agent and format. Among these agents, GPT-6 Astra achieves the strongest overall performance. Further analysis shows its major advantage lies in mechanism interaction, especially when sustained physical contact is needed, while its remaining failures stem from cross-stage interference and geometric errors.

Figures & tables

Appendix figures & tables15 assets

Supplementary material from the paper’s appendix.

Appendix

Explore similar work

Jan 28, 2026cs.RO

Demonstration-Free Robotic Control via LLM Agents

Robotic manipulation has increasingly adopted vision-language-action (VLA) models, which achieve strong performance but typically require task-specific demonstrations and fine-tuning, and often generalize poorly under domain shift. We investigate whether general-purpose large language model (LLM) agent frameworks, originally developed for software engineering, can serve as an alternative control paradigm for embodied manipulation. We introduce FAEA (Frontier Agent as Embodied Agent), which applies an LLM agent framework directly to embodied manipulation without modification. Using the same iterative reasoning that enables software agents to debug code, FAEA enables embodied agents to reason through manipulation strategies. We evaluate an unmodified frontier agent, Claude Agent SDK, across the LIBERO, ManiSkill3, and MetaWorld benchmarks. With privileged environment state access, FAEA achieves success rates of 84.9%, 85.7%, and 96%, respectively. This level of task success approaches that of VLA models trained with less than 100 demonstrations per task, without requiring demonstrations or fine-tuning. With one round of human feedback as an optional optimization, performance increases to 88.2% on LIBERO. This demonstration-free capability has immediate practical value: FAEA can autonomously explore novel scenarios in simulation and generate successful trajectories for training data augmentation in embodied learning. Our results indicate that general-purpose agents are sufficient for a class of manipulation tasks dominated by deliberative, task-level planning. This opens a path for robotics systems to leverage actively maintained agent infrastructure and benefit directly from ongoing advances in frontier models. Code is available at https://github.com/robiemusketeer/faea-sim
Sep 27, 2026cs.RO

CodeActionBench: Evaluating Agentic Code-as-Policy for Embodied Manipulation

How well can general-purpose multimodal models turn visual understanding and reasoning into embodied manipulation via executable code? We introduce CodeActionBench, a benchmark of 25 manipulation tasks that evaluates this capability through agentic Code-as-Policy. Without task-specific fine-tuning, demonstrations, external specialist perception or grasp modules, privileged scene state, or predefined task policies, agents should select visual evidence, form task-relevant 3D estimates, construct manipulation targets, and iteratively execute and revise their policies. A shared robot API provides RGB observations, calibrated geometric operations, robot feedback, and bounded motion, leaving task-dependent decisions to the evaluated agent. Fixed task instances, resource budgets, and a hidden physical-outcome verifier support controlled comparisons across models and harness configurations. Extensive evaluations across nine configurations and 675 attempts achieve success rates ranging from 2.7% to 73.3%. The strongest configuration, GPT-6 Astra with Codex CLI, solves 22 of 25 tasks at least once in three attempts, demonstrating the best performance while still leaving substantial room for improvement. Trajectory analyses reveal difficulties in spatial alignment, object retention, and completion judgment, including task failures despite successfully completed motions. CodeActionBench provides a controlled testbed for measuring how general-purpose models translate their capabilities into manipulation behavior and for examining typical failure scenarios in that process.
Sep 4, 2026cs.RO

LIBERO-RECOVER: Beyond Task Success Towards Failure Recovery in Robotic Manipulation Models

Vision-Language-Action (VLA) or World Action (WAM) models have recently demonstrated remarkable performance in robotic manipulation. On LIBERO, SOTA method have achieved nearly 100% success rates, seemingly suggesting that the models are ready for deployment in real world. However, near perfect performance on existing benchmarks can be misleading: success under ideal conditions does not imply real world robustness. Existing benchmarks primarily evaluate task completion from predefined initial states, while real world interactions inevitably involve failures such as failed grasps, collisions, and unintended object movements. A robot must therefore not only execute tasks successfully, but also recognize and recover from failures to continue the task. Yet this capability remains largely unmeasured, revealing a critical gap between benchmark performance and real world reliability. To address this gap, we introduce LIBERO-Recover Benchmark, a large scale benchmark for failure recovery in robotic manipulation. Built upon LIBERO, we collect real execution failures from SOTA embodied models and construct 1,000+ scenarios across four recovery levels: (1) Action Retry, (2) Action Adaptation, (3) Object State Recovery, and (4) Environmental Recovery. We evaluate four core capabilities: spatial understanding, object structure reasoning, interaction understanding, and topological reasoning. As the first large-scale benchmark for embodied failure recovery, LIBERO-Recover shifts evaluation from \emph{Can the robot succeed?''} to \emph{Can the robot recover after failure?''}, promoting robust and generalizable embodied agents. The project will be avaible in \textcolor{blue}{https://liulin815.github.io/LIBERO-Recovery/}.