cs.CVOct 1, 2026

From Fragments to Global Maps: Learning Vectorized Map Aggregation with Large Language Models

Authors: Ziwei Li, Yi-Tang Chen, Xiaoqi Wang, Wenbin He, Han-Wei Shen, Liu Ren

Organizations: Bosch Research North America · Bosch Center for Artificial Intelligence (BCAI) · The Ohio State University

Abstract

Large-scale vectorized HD maps provide structured road information that is essential for perception, localization, and planning in autonomous driving. Constructing such maps requires aggregating noisy, fragmented, and overlapping local predictions collected along a vehicle trajectory into a coherent global map. Existing aggregation methods typically rely on hand-crafted rules for fragment association and refinement. However, a fixed set of thresholds cannot effectively handle variations in road structures and prediction errors, often requiring detector-specific tuning or manual adjustment. To address this limitation, we propose MapMergeLLM, a data-driven framework that formulates vectorized map aggregation as conditional sequence generation with a large language model. Given serialized local vectorized maps, our model directly predicts the aggregated global map polylines. To reduce dependence on any particular upstream detector, we train the model on synthetic local maps generated from clean vector maps using corruptions that simulate representative prediction errors. We further introduce a coordinate tokenizer with geometry-aware pretraining to precisely represent map coordinates. In addition, we propose a line-level association loss that explicitly supervises correspondences between local observations of the same map element. Experiments on Argoverse2 and nuScenes using multiple recent upstream detectors demonstrate that MapMergeLLM substantially outperforms heuristic and optimization-based aggregation baselines without detector-specific retraining.

Figures & tables

Appendix figures & tables4 assets

Supplementary material from the paper’s appendix.

Appendix

Explore similar work

Oct 1, 2026

MapLightning: Online Vectorized HD Map Construction with 1D Map Tokens

Online vectorized HD map construction is essential for scaling safe autonomous driving and requires accurate, real-time inference. Prior methods typically rely on dense bird's-eye-view (BEV) grids as the intermediate representation. We propose MapLightning, which replaces the dense BEV grid with a compact set of 1D learnable map tokens. To construct map tokens from image features, we choose self-attention over vanilla cross-attention because it enables joint interactions and contextual aggregation among image and map tokens. Our transformer-based mapper concatenates map and image tokens, applies full self-attention, discards the image tokens, and retains the updated map tokens for decoding. This design offers three advantages. First, our representation is efficient, using fewer tokens, consuming less memory, and running faster. Second, the lightweight design allows the map decoder to use full rather than deformable cross-attention for better global context. Third, unlike BEV-based methods, our network does not use camera projection parameters, making it robust to camera-extrinsic perturbations. MapLightning uses up to 16.7×\times fewer intermediate tokens than dense BEV-based methods and achieves state-of-the-art accuracy and efficiency on nuScenes and Argoverse2. Its lightweight variant surpasses MapTRv2 by +10.1 mAP on nuScenes and +16.2 mAP on Argoverse2, while delivering 1.73×\times faster inference (40+ FPS) with 53% less memory. We further show improvements on uncertainty-aware map construction and downstream trajectory prediction. Code and models will be released.
Apr 18, 2026

OptiMVMap: Offline Vectorized Map Construction via Optimal Multi-vehicle Perspectives

Offline vectorized maps constitute critical infrastructure for high-precision autonomous driving and mapping services. Existing approaches rely predominantly on single ego-vehicle trajectories, which fundamentally suffer from viewpoint insufficiency: while memory-based methods extend observation time by aggregating ego-trajectory frames, they lack the spatial diversity needed to reveal occluded regions. Incorporating views from surrounding vehicles offers complementary perspectives, yet naive fusion introduces three key challenges: computational cost from large candidate pools, redundancy from near-collinear viewpoints, and noise from pose errors and occlusion artifacts. We present OptiMVMap, which reformulates multi-vehicle mapping as a select-then-fuse problem to address these challenges systematically. An Optimal Vehicle Selection (OVS) module strategically identifies a compact subset of helpers that maximally reduce ego-centric uncertainty in occluded regions, addressing computation and redundancy challenges. Cross-Vehicle Attention (CVA) and Semantic-aware Noise Filter (SNF) then perform pose-tolerant alignment and artifact suppression before BEV-level fusion, addressing the noise challenge. This targeted pipeline yields more complete and topologically faithful maps with substantially fewer views than indiscriminate aggregation. On nuScenes and Argoverse2, OptiMVMap improves MapTRv2 by +10.5 mAP and +9.3 mAP, respectively, and surpasses memory-augmented baselines MVMap and HRMapNet by +6.2 mAP and +3.8 mAP on nuScenes. These results demonstrate that uncertainty-guided selection of helper vehicles is essential for efficient and accurate multi-vehicle vectorized mapping. The code is released at https://github.com/DanZeDong/OptiMVMap.
Feb 18, 2026

PredMapNet: Future and Historical Reasoning for Consistent Online HD Vectorized Map Construction

High-definition (HD) maps are crucial to autonomous driving, providing structured representations of road elements to support navigation and planning. However, existing query-based methods often employ random query initialization and depend on implicit temporal modeling, which lead to temporal inconsistencies and instabilities during the construction of a global map. To overcome these challenges, we introduce a novel end-to-end framework for consistent online HD vectorized map construction, which jointly performs map instance tracking and short-term prediction. First, we propose a Semantic-Aware Query Generator that initializes queries with spatially aligned semantic masks to capture scene-level context globally. Next, we design a History Rasterized Map Memory to store fine-grained instance-level maps for each tracked instance, enabling explicit historical priors. A History-Map Guidance Module then integrates rasterized map information into track queries, improving temporal continuity. Finally, we propose a Short-Term Future Guidance module to forecast the immediate motion of map instances based on the stored history trajectories. These predicted future locations serve as hints for tracked instances to further avoid implausible predictions and keep temporal consistency. Extensive experiments on the nuScenes and Argoverse2 datasets demonstrate that our proposed method outperforms state-of-the-art (SOTA) methods with good efficiency.