Organizations: Imprintx Robotics · Electric Power Research Institute of State Grid Jibei Electric Power Co., Ltd. · North China Electric Power Research Institute Co., Ltd. · Institute of Automation, Chinese Academy of Sciences
Interactive world simulators can provide scalable environments for robot planning, policy training, and evaluation by predicting action consequences while reducing reliance on repeated physical rollouts. To serve these applications, they must generate future image sequences that respond faithfully to robot actions and preserve the dynamics of robot-object interactions over long horizons. However, existing world models typically predict the entire next latent state and often fail to capture subtle changes induced by robot actions. Such omissions can produce physically implausible outcomes, including object interpenetration and excessive deformation. To address this limitation, we propose DeltaWorld, a physically consistent interactive world simulator for robotic manipulation. Our method introduces the Delta Latent Transition Model (Delta-LTM), which predicts action-induced latent feature changes and adds them to the current latent state to obtain the next state, rather than predicting the next latent state directly. To mitigate object interpenetration and excessive deformation in predicted future frames, Interaction-aware Latent Alignment is introduced to construct counterfactual interaction regions and supervise interaction-related latent changes. DeltaWorld is evaluated on the IWS manipulation benchmark and a self-collected cross-robot dataset covering multiple robot embodiments and manipulation tasks. On the cross-robot dataset, DeltaWorld reduces FVD by 46.6% and LPIPS by 31.1% relative to the IWS baseline. These results highlight the potential of DeltaWorld for long-horizon action-conditioned video prediction in robotic manipulation.
Figures & tables
Fig. 1: Overview of the proposed physically consistent interactive world simulator. Stage 1 learns a compact 2D latent representation with an autoencoder. Stage 2 predicts action-induced latent changes with an autoregressive dynamics model. Comparing latent features of the original scene with those of a version lacking the interacting robot arm and object produces a mask that increases training weight near robot-object interactions.
Fig. 2: Illustration of Interaction-aware Latent Alignment. Comparing the latent representations of the original and interaction-removed observations yields a mask that emphasizes robot–object interaction regions during training.
Fig. 3: Qualitative comparison of long-horizon action-conditioned video prediction. (a) Predictions on the T Pushing task at the beginning, middle, and end of a 150-frame autoregressive rollout, with paired frames separated by 10 steps at each stage. Compared with the baselines, DeltaWorld better preserves object position, robot appearance, and fine-grained visual details over long-horizon prediction. (b) Terminal predictions at Step 149 across representative manipulation tasks, including Peg Insertion, Chip Grasping, and Cable Routing from our self-collected dataset, and Rope Routing and Mug Grasping from the IWS benchmark.
Method
FID ↓
FVD ↓
LPIPS ↓
PSNR ↑
SSIM ↑
MSE ↓
LeWorld [ 23 ]
149.89
1647.68
0.1655
24.89
0.8551
0.0048
Cosmos3 [ 19 ]
75.38
612.39
0.2948
16.86
0.4091
0.0853
IWS [ 6 ]
44.16
264.52
0.0661
28.80
0.8537
0.0054
Ours
36.04
231.98
0.0490
31.22
0.9011
0.0039
TABLE I: Action-conditioned video prediction on the IWS manipulation benchmark, averaged over five tasks and two camera views.
Method
FID ↓
FVD ↓
LPIPS ↓
PSNR ↑
SSIM ↑
MSE ↓
LeWorld [ 23 ]
150.30
1052.66
0.1161
21.24
0.8598
0.0091
Cosmos3 [ 19 ]
105.95
876.19
0.2349
14.79
0.5376
0.1495
IWS [ 6 ]
39.37
168.98
0.0440
28.20
0.8700
0.0075
Ours
37.26
90.31
0.0303
30.21
0.9022
0.0047
TABLE II: Action-conditioned video prediction on our cross-robot manipulation dataset, averaged over four tasks across three robot platforms.
Method
FID ↓
FVD ↓
LPIPS ↓
PSNR ↑
SSIM ↑
MSE ↓
w/o Int. Align.
37.93
207.60
0.0525
29.73
0.8822
0.0052
w/o Delta-LTM
37.92
228.03
0.0569
29.17
0.8628
0.0063
DeltaWorld
36.39
191.50
0.0437
30.93
0.9014
0.0042
TABLE III: Ablation results averaged over the IWS benchmark and the self-collected cross-robot dataset.
Action-conditioned video prediction models (often referred to as world models) have shown strong potential for robotics applications, but existing approaches are often slow and struggle to capture physically consistent interactions over long horizons, limiting their usefulness for scalable robot policy training and evaluation. We present Interactive World Simulator, a framework for building interactive world models from a moderate-sized robot interaction dataset. Our approach leverages consistency models for both image decoding and latent-space dynamics prediction, enabling fast and stable simulation of physical interactions. In our experiments, the learned world models produce interaction-consistent pixel-level predictions and support stable long-horizon interactions for more than 10 minutes at 15 FPS on a single RTX 4090 GPU. Our framework enables scalable demonstration collection solely within the world models to train state-of-the-art imitation policies. Through extensive real-world evaluation across diverse tasks involving rigid objects, deformable objects, object piles, and their interactions, we find that policies trained on world-model-generated data perform comparably to those trained on the same amount of real-world data. Additionally, we evaluate policies both within the world models and in the real world across diverse tasks, and observe a strong correlation between simulated and real-world performance. Together, these results establish the Interactive World Simulator as a stable and physically consistent surrogate for scalable robotic data generation and faithful, reproducible policy evaluation.
Yixuan Wang, Rhythm Syed, Fangyu Wu +7
Columbia University · Toyota Research Institute · Amazon +1
World-Action Models (WAMs) build robot control on video-generation backbones, which jointly predict dense future visual trajectories and robot actions. We argue that video generation is an unnecessary intermediate objective for world-action modeling. For robotic manipulation, the goal of a world model is not to reproduce how the world looks at every intermediate moment, but to predict the state that the world will reach after an action is executed. The intermediate frames only describe the visual transition between physical states, which consumes substantial model capacity and computation, but do not directly specify the physical outcome that the robot action is intended to produce. In this paper, we propose DELE-w0.5, which infers robot actions from predicted future states without relying on video generation. Concretely, DELE-w0.5 infers the action sequence from its corresponding compact future latent state. The future latent state captures the action-relevant physical outcome of robot interaction and serves as an explicit bridge between world modeling and action generation. The core design principle of DELE-w0.5 is to model how the physical world changes under robot actions, rather than how its visual appearance evolves frame by frame. This formulation removes the high-dimensional visual redundancy introduced by dense video representations, and it therefore enables cheaper training and low-latency inference. Across 640 real-robot trials on four long-horizon manipulation tasks, our DELE-w0.5 achieves the best performance among all compared policies, attaining 62.5% overall full-task success and 81.3% macro ordered-stage progress. It outperforms the strongest baseline by 32.5 percentage points in full-task success and 20.1 percentage points in macro progress.
World-Action Models (WAMs) offer visual foresight for robotic manipulation, but pixel-space models repeatedly reconstruct entire future scenes, incurring high computational cost and spatio-temporal redundancy. In physical manipulation, consecutive frames often share most of their visual context; the changes between them are what an action policy needs to anticipate. We introduce DeltaWAM, a change-centric WAM that makes a compact delta token the unit of future prediction. Each token is a single vector encoding changes between consecutive dense DINO feature maps. DeltaWAM builds on DeltaWorld, a latent world model pretrained on large-scale videos, to autoregressively predict one delta token per future frame. A flow-matching action expert then conditions on the predicted transitions and current DINO features, which serve as spatial anchors, to generate action chunks. Trained for 256 GPU hours on two H100 GPUs, DeltaWAM has 0.725B parameters and achieves 92.8% average success on LIBERO. It also shows robust generalization under procedural perturbations on LIBERO-Pro. Inference takes 142.1 ms per action chunk with 3.86 GB peak memory.
Tianyun Jiang, Wenrui Bao, Bingxin Xu +2
Fudan University · University of Central Florida · University of Southern California