Action-Conditioned Video Generation

Overview

Action-conditioned video generation studies how to make generated scenes respond predictably to inputs such as robot trajectories, camera motion, keyboard controls, or natural-language instructions. Common approaches adapt diffusion and autoregressive video models, injecting action signals through tokens, spatial maps, optical flow, 3D geometry, or learned latent actions; some jointly predict video and executable actions. The goal is not only visual realism but also accurate action following, physical plausibility, and consistency over long or interactive rollouts, with applications in robotics, driving, surgery, and games. A central challenge is balancing these properties with real-time speed and reliable generalization to unfamiliar actions, embodiments, and environments; visual quality metrics alone often do not measure whether a model is controllable or physically sound.

Latest papers

CardsList

114 papers24 papers in the last four weeks, up 118% on the four weeks before. 0.1% of all new papers.

  1. FutureWorld: A Plug-and-Play Causal Next-State Predictor for Interactive Video World Exploration

    Oct 29, 2026Guangyuan Li, Kelu Yao, Shuolin Xu +6Interactive World ModelsVideo World Models

  2. RynnWorld-Latent: A Cross-Embodiment World Model Conditioned on Universal Latent Actions

    Oct 27, 2026Haoyu Zhao, Yinzhou Tang, Zixuan Wang +11Embodied World ModelsWorld Models

  3. FlockWorld: Toward Population-Scale Multi-Agent Video World Models through Artificial Life Simulation

    Oct 25, 2026Meryem Koksal, Yunzhe Wang, Volkan UstunVideo World ModelsAction-Conditioned Video Generation

  4. ACWM-RM: A Reference-Free Reward Model from Complementary Mismatch Preferences

    Oct 23, 2026Shibo Hong, Siyu Ren, FengJiao Chen +3Multimodal Reward ModelingRL for Video Generation

  5. Decoupling Action from Egocentric Observation for World Simulation

    Oct 20, 2026Yue Ma, Pengjie Song, Xinyu Wang +10Action-Conditioned Video GenerationHand-Object Interaction

  6. Training Controllable World Models via Action Influence Maximization

    Oct 19, 2026Samuel M. Bateman, Tenny Yin, Chongyi Zheng +5Action-Conditioned World ModelsAction-Conditioned Video Generation

  7. State World Models: Execute the Rules, Generate the Pixels

    Oct 19, 2026Chan Yan Ki, Yanran Zhang, Wenzhao Zheng +5World ModelsAction-Conditioned World Models

  8. ActionRoPE: Action as Coordinates for Spatially Consistent Control in Planar-Camera Game World Models

    Oct 19, 2026Zhiyang Deng, Yuzhe Wu, Zijun Lin +1Action-Conditioned Video GenerationWorld Models

  9. Beckmann World Models: Direct Terminal-Map Learning for One-Step Action-Conditioned Prediction

    Oct 16, 2026Adam Lee, Shobhit Agarwal, June Pyo SuhWorld Model LearningAction-Conditioned World Models

  10. RIGen: Beyond Action Following with Reciprocal Interaction in Generative Gameplay

    Oct 14, 2026Mengfei Li, Yi Zhang, Xingtong Ge +8Real-Time Interactive Video GenerationInteractive World Models

  11. OneLA: Learning Many Worlds from Latent Actions

    Oct 14, 2026Ziyu Zhu, Zhaoxu Sun, Fan Jiang +3World Model LearningAction-Conditioned World Models

  12. StateCraft: Augmenting Video World Models with Abstract-State Reasoning

    Oct 14, 2026Lorenzo Venturoli, Nedko Savov, Xi Wang +2Video World ModelsLong-Horizon Video Generation

  13. SurgCast: Action-Conditioned Future Skeletons for Controllable Surgical World Models

    Oct 11, 2026Wanhao Liu, Rulin Zhou, Liangjing Shao +9World Models for RoboticsAction-Conditioned Video Generation

  14. UltraWorld: Learning Interactive Ultrasound World Models from Untracked Clinical Videos with Acoustic Sampling Map

    Oct 7, 2026Keke Yang, Erqi Wang, Sainan Guan +1Interactive World ModelsWorld Models for Robotics

  15. KineWorld: Action-Induced Transport Fields for Embodied World Modeling

    Oct 5, 2026Ziying Song, Yuchen Liu, Zhuoran Xu +6Action-Conditioned Video GenerationVideo Diffusion Models

  16. DeltaWorld: Physically Consistent Interactive World Simulators via Action-Conditioned Latent Increment Learning

    Oct 2, 2026Boyuan Hou, Xiaoge Cao, Chaofan Zhang +2Action-Conditioned World ModelsInteractive World Models

  17. Dream4ACT: A Shared Visual Action Interface for Multi-Embodiment Video-Action Modeling

    Sep 30, 2026Xiangyu Zhu, Jin Xu, Yue Guo +6Action-Conditioned Video GenerationCross-Embodiment Robot Learning

  18. BadAction: Backdoor Attacks on Interactive Video Generation via Action-Guided Triggers

    Sep 30, 2026Zhihang Wu, Zhongqi Wang, Jie Zhang +3Action-Conditioned Video GenerationBackdoor Attacks

  19. WorldLine: Action-Driven Visual Simulation for Robotic Manipulation

    Sep 29, 2026Shenghe Zheng, Wenbo Li, Jiyao Zhang +4Action-Conditioned Video GenerationWorld Models for Robotics

  20. ReSync: Re-Aligning the Two Clocks of Asynchronous World-Action Models

    Sep 27, 2026Xi Lin, Feihong Zhang, Yulong Shi +6Action-Conditioned Video GenerationVideo Diffusion Models

  21. VPTwin: Real-Sim-Real Video Prediction for Robotic Manipulation Planning

    Sep 27, 2026Zhenghao Xiao, Minting Pan, Nantian He +2Action-Conditioned Video GenerationRobotic Manipulation

  22. Action Forcing: Training World Models on Unsupervised Video by Recovering Underlying Egomotion Bases

    Sep 24, 2026Ashish Sundar, Tiankuo Hou, Zhong Fan +2Controllable Video GenerationVideo World Models