Toward Lunar Legged Robots: Field Deployment Lessons at LUNA
Organizations: ETH Zurich, Robotics Systems Lab; Leonhardstrasse 21, 8092 Zurich, Switzerland
Abstract
Legged robots are promising candidates for future lunar surface missions because they can traverse steep, loose, and obstacle-rich terrain that challenges conventional wheeled rovers. However, readiness for lunar deployment is limited by uncertainties in foot-regolith interaction, dust generation, illumination-driven perception degradation, and operational constraints. This paper reports lessons from the 2025 LUNA analogue campaign, where ANYmal-D and Magnecko traversed loose regolith simulant and crater-like terrain and collected long-horizon navigation and visual-inertial data under challenging lighting. We show that quadrupedal robots can traverse regolith simulant, but performance is affected by sinkage and slip, dust-generating contacts, and perception failures caused by overexposure, shadows, and low-texture regions. These results motivate tighter integration of regolith-aware locomotion policies, illumination-robust perception, repeatable analogue testing, and mission-level operational validation for future lunar legged robots.
Figures & tables
| Test theme | Platform | Scenario | Key observation | Design implication |
| Loose regolith locomotion ( Section IV-A ) | Magnecko | Loose crater-like terrain with gravity offloading | The robot traversed crater-like terrain, but foot sinkage, slip, and reduced traction required command adaptation. | Locomotion policies should include regolith sinkage, slip, and terrain deformation effects. |
| Foot end-effector comparison ( Section IV-B ) | Magnecko, ANYmal-D | Stock, enlarged, and high-traction foot geometries on prepared regolith | Terrain preparation and local packing had stronger effects than foot geometry in the qualitative trials. | Foot designs require more repeatable regolith-bed testing before drawing quantitative conclusions. |
| Long-horizon navigation ( Section IV-C ) | ANYmal-D | 11 missions over a by traversable area | A long-horizon, multimodal navigation dataset capturing realistic regolith-induced vibration, viewpoint, and perception degradation. | The key outcome is a dataset that can be reused as a benchmark for future lunar navigation stacks under realistic locomotion and lighting. |
| Illumination-dependent perception ( Section IV-C ) | ANYmal-D | Raking spotlight-like illumination and partial ceiling lighting | Overexposure, shadows, low texture, and dust in the field of view degraded visual feature tracking. | Lunar navigation requires illumination-aware exposure control, shutter selection, and visual-inertial perception. |
| Dust and regolith disturbance ( Section IV-D ) | Magnecko, ANYmal-D | Foot drag, touchdown, and high-traction foot contact | Dust was generated by both tangential foot drag and vertical foot impact; high-traction feet produced larger visible dust clouds. | Dust generation should be treated as a locomotion RL policy constraint, not only an environmental protection problem. |
| Field operations and repeatability ( Section IV-E ) | Magnecko, ANYmal-D | Indoor analogue facility operation | Safety limits, masking needs, unreliable WiFi, and manual terrain preparation affected repeatability. | Future campaigns need standardized terrain preparation, communication infrastructure, and operational protocols. |