cs.CVOct 9, 2026

What Egocentric Video Embeddings Encode and How to Combine Them with Inertial Sensors for Human Activity Recognition

Authors: Kansuke Habano

Organizations: Independent Researcher, Japan

Abstract

Egocentric video and body-worn inertial sensors are increasingly recorded together, and the video is usually encoded by pretrained models. What these embeddings represent when the camera sits on the head, and how they should be combined with inertial sensing, has received little attention. Across VideoMAEv2, CLIP, DINOv2 and the egocentric VC-1, the leading principal directions of the embedding are dominated by where the camera looks. Measured head orientation explains them on Ego-Exo4D for egocentric (R^2 0.49-0.70) but not exocentric cameras, and the scene layout explains them on WEAR. The part that the limbs' inertial signals predict separates activities across people. In a set-level probe, the rest separates exercise sets within a participant but not activities across people. This is consistent with separate roles: the video finds the clips of the same set, and the inertial classifier labels them. On WEAR, with temporal order removed and one random limb per one-second clip, we propagate inertial predictions over a within-participant video graph whose leading components are removed. This raises subject-wise cross-validated macro-F1 from 0.648 to 0.852. In our comparisons, propagation helps only over the video graph, and fusing the modalities in one classifier, or adding inertial edges to the graph, performs worse.

Figures & tables

Appendix figures & tables8 assets

Supplementary material from the paper’s appendix.

Appendix

Explore similar work

Jan 10, 2025

From My View to Yours: Learning Egocentric Cues from Exocentric Video using Privileged Egocentric Supervision

Vision Language Models (VLMs) have achieved strong performance across a wide range of video understanding tasks. However, their viewpoint-invariant training limits their ability to infer egocentric properties, such as human-object interactions, from exocentric video observations. This limitation is particularly critical for applications such as Activities of Daily Living (ADL) monitoring, where understanding egocentric properties is essential but deploying wearable egocentric cameras is often impractical. We propose Ego2ExoVLM, a framework that enables VLMs to infer egocentric properties directly from exocentric videos by leveraging time-synchronized ego-exo video pairs during training. Our key insight is to treat the egocentric viewpoint as privileged supervision, providing rich interaction signals that are available only during training. Ego2ExoVLM consists of two complementary components: Ego2Exo Sequence Distillation, which transfers egocentric reasoning through a language-level sequence distillation objective, and Ego Adaptive Visual Tokens, which encourage the model to surface interaction-relevant cues within exocentric visual representations. To evaluate this capability, we introduce Ego-in-Exo Perception, a benchmark for assessing the understanding of egocentric properties from exocentric videos. We evaluate Ego2ExoVLM on 10 tasks spanning Ego-in-Exo Perception and existing ADL benchmarks, achieving state-of-the-art performance on the ADL-X benchmark suite and consistently outperforming strong baselines on our proposed benchmark. All code, models, and data will be released at https://github.com/dominickrei/EgoExo4ADL.
Aug 19, 2026

Vision-Language Models for Egocentric Video: From Hand-Object Interaction to Embodied AI

Egocentric video captures activities from the wearer's perspective, providing a direct view of human attention, hand--object interaction, and goal-directed behavior. This perspective is increasingly important for wearable intelligence, assistive systems, human--robot interaction, and embodied AI, yet it introduces challenges including ego-motion, occlusion, small active objects, viewpoint-dependent appearance, and long-range temporal dependencies. Vision--language models (VLMs) offer a promising foundation for addressing these challenges by linking visual observations with semantic knowledge and natural-language supervision. This survey presents a critical review of VLMs for egocentric video understanding, tracing the progression from conventional recognition architectures to multimodal foundation models and embodied systems. We organize the literature around tasks, datasets, hand--object interaction understanding, temporal reasoning, frame and clip selection, multimodal representation learning, prompting, semantic alignment, and model adaptation. Particular attention is given to graph-based and object-centric reasoning as mechanisms for modeling relations among hands, objects, actions, and scene context over time. We further examine how first-person perception and multimodal foundation models support wearable assistance, robot skill learning, human-to-robot transfer, and embodied decision making. Across the reviewed literature, a consistent limitation emerges: current models recognize visible objects more reliably than evolving interactions, actions, and user intent, especially over long activities. We therefore identify temporally grounded reasoning, interaction-aware supervision, efficient long-video processing, multimodal fusion, graph-enhanced representations, cross-domain generalization, privacy, and trustworthy evaluation as key priorities for deployable embodied intelligence.
Oct 7, 2026

MorphCL: Morphological Contrastive Learning for Inertial-based Human Activity Recognition

Despite the ubiquity of sensors in wearable and mobile devices and the abundance of human movement data they generate, translating unlabeled recordings into foundational motion models remains an open challenge. Self-supervised learning (SSL) has alleviated the need for costly annotations, yet existing approaches leave the global structure of large-scale motion data largely untapped, relying on randomly sampled batches and local comparisons that become particularly problematic for in-the-wild inertial data dominated by stationary, low-variance behaviors. Here we introduce Morphological Contrastive Learning (MorphCL), a self-supervised pretraining framework that uses structure-aware grouping to inject explicit modeling of global structure into inertial-based SSL approaches. Building on two well-established pillars of motion analysis, the discovery of motion primitives, or motifs, and domain-specific feature descriptors, we show that MorphCL substantially improves linear probing and finetuning results of learned encoders by up to 15 percentage points in F1-score. In a comparison with existing foundation models, we demonstrate that MorphCL-pretrained encoders match or surpass them models in linear probing performance while trained on 4600×4600\times less data. Qualitative analysis of the resulting embedding spaces further reveals morphologically meaningful cluster structure, with improved separation of kinematically similar activity classes.