MemoryVLN: From Ego-Aware Memory Representation to Cross-Context Memory Reuse in Vision-Language Navigation
Organizations: Beijing Institute of Technology · Zhongguancun Academy · Peking University
Abstract
Large vision-language models (LVLMs) have shown strong potential for embodied vision-language navigation (VLN), yet their performance degrades on long-horizon trajectories due to context-length limits, redundant historical observations, and unstable spatial alignment across time. These issues make it difficult to both compress long navigation histories and reliably reuse past spatial experience. To address these limitations, we propose MemoryVLN, a unified memory-driven navigation system built around memory construction and management. During memory construction, Long Sequence Compression employs forgetting-curve-inspired temporal sampling to preserve dense recent evidence and sparse yet representative distant observations under a limited token budget. Ego-Aware Memory Representation further integrates 2D semantic tokens, 3D geometric tokens, and 6D agent poses, allowing each memory to encode both what was observed and where it was observed. During memory management, Hierarchical Memory Bank maintains in-episode and context-level memories through cross-context warm-start and confidence-controlled write-back. Memory Enhancement then retrieves the Top- relevant memories according to the current navigation state and fuses them with the current visual tokens. Together, these mechanisms transform raw navigation history into compact, spatially grounded, selectively retrievable, and reusable navigation experience. Extensive experiments on R2R-CE and RxR-CE demonstrate consistent improvements over the state-of-the-art baselines by a substantial margin (i.e., 2% and 6.5% in successful rate).
Figures & tables
| Method | Observation | R2R Val-Unseen | RxR Val-Unseen | |||||||||
| Pano. | Odo. | Depth | S.RGB | NE | OS | SR | SPL | NE | SR | SPL | nDTW | |
| HPN+DN ∗ [ 24 ] | – | 6.31 | 40.0 | 36.0 | 34.0 | – | – | – | – | |||
| CMA ∗ [ 27 ] | – | 6.20 | 52.0 | 41.0 | 36.0 | 8.76 | 26.5 | 22.1 | 47.0 | |||
| Sim2Sim ∗ [ 26 ] | – | 6.07 | 52.0 | 43.0 | 36.0 | – | – | – | – | |||
| VLN-BERT ∗ [ 13 ] | – | 5.74 | 53.0 | 44.0 | 39.0 | 8.98 | 27.0 | 22.6 | 46.7 | |||
| Ego 2 -Map ∗ [ 41 ] | – | 5.54 | 56.0 | 47.0 | 41.0 | – | – | – | – | |||
| R2R-CE | RxR-CE | |||||
|---|---|---|---|---|---|---|
| Variant | NE | SR | SPL | NE | SR | SPL |
| w/o Long-Seq. Comp. | OOM | OOM | ||||
| w/o Pos-Encoding | 3.66 | 52.75 | 49.25 | 3.35 | 57.24 | 48.74 |
| w/o In-Episode | 3.57 | 53.34 | 49.06 | 3.30 | 56.69 | 48.13 |
| w/o Context | 3.55 | 54.16 | 49.65 | 3.29 | 57.37 | 49.09 |
| Full MemoryVLN | 3.52 | 54.76 | 50.26 | 3.33 | 57.84 | 50.42 |
Appendix figures & tables7 assets
Supplementary material from the paper’s appendix.
Appendix
| Component | Value | Role |
|---|---|---|
| Action backbone | Qwen2.5-VL | Language-conditioned action prediction. |
| Geometry backbone | frozen VGGT | Produces geometric tokens; no VGGT parameters are updated. |
| Training / evaluation seed | 42 | Training and evaluation use this seed; evaluation seeds Python, NumPy, PyTorch CPU, and all CUDA devices. |
| Reported training runs | 1 | All reported results come from one training run with seed 42; no across-run variation is reported. |
| Training global batch | 64 | GPUs per-device batch size gradient accumulation . |
| Compute platform | 64 A100 80GB | 8 ml.hpcpni2.28xlarge instances; each has 112 vCPUs, 1960 GiB host memory, and 2.5.1-cu12.4.1-py3.9-ubuntu22.04 . |
| Dataset | Metric | JanusVLN | MemoryVLN | (pp) | 95% CI | Test | ||
|---|---|---|---|---|---|---|---|---|
| R2R | SR | 1,839 | 52.8 | 54.8 | +2.0 | [-0.7, 4.6] | exact McNemar | 0.158 |
| R2R | SPL | 1,839 | 49.0 | 50.3 | +1.2 | [-1.3, 3.7] | Wilcoxon signed-rank | 0.327 |
| RxR | SR | 3,669 | 51.0 | 57.2 | +6.2 | [4.5, 8.0] | exact McNemar | |
| RxR | SPL | 3,570 | 43.5 | 48.7 | +5.2 | [3.8, 6.7] | Wilcoxon signed-rank |
| Dataset | Scene / Episode | Steps | NE | Oracle NE | Coll. | Failure type |
|---|---|---|---|---|---|---|
| R2R | QUCTc6BB5sX / 577 | 78 | 28.61 | 14.13 | 0 | Semantic branch confusion |
| R2R | x8F5xyUWy9e / 231 | 60 | 10.76 | 6.08 | 3 | Final-doorway grounding |
| R2R | EU6Fwq7SyZv / 1206 | 56 | 10.28 | 5.82 | 0 | Failed-context reuse |
| RxR | 2azQ1b91cZZ / 5691 | 44 | 16.40 | 12.49 | 3 | Progress loss / early stop |
Vision-Language Navigation
Vision-Language Navigation studies how embodied agents use natural-language instructions and visual observations to plan and execute routes.
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