Organizations: Daimon Robotics · Great Bay University · Southern University of Science and Technology · The Hong Kong University of Science and Technology (Guangzhou) · Nanyang Technological University · University College London · Northwest University · Renmin University of China · Tsinghua University · Fudan University · Nanjing University · DeepMind · Tohoku University · The Hong Kong University of Science and Technology · Royal Institute of Technology · National University of Singapore
Large-scale robot learning increasingly relies on diverse human demonstrations, yet tactile manipulation data remain difficult to scale, and existing multimodal datasets often lack consistent quality control and structured supervision. We present TacClaw-Infinity, a large-scale structured Vision-Tactile-Language-Action (VTLA) dataset for contact-rich manipulation, collected with TacClaw, a tactile-enabled UMI-style handheld interface that records synchronized visual observations, fingertip tactile signals, and end-effector trajectories without requiring a target robot during data collection. TacClaw-Infinity is built through a distributed worldwide collection across homes, laboratories, industrial workplaces, retail stores, and outdoor environments including tasks contributed by academic and industrial collaborators. Together, these efforts yield over 10,000 hours, 1 million episodes, and 1 billion frames spanning more than 1,000 task types. We develop a scalable pipeline for trajectory reconstruction, multimodal quality control, embodiment-aware filtering, and structured annotation, covering contact-centric segmentation, subtask description, and spatial grounding. We validate TacClaw-Infinity at both the data and model levels: At the data level, we assess the collection interface, the action-space compatibility of the curated demonstrations, and the structured annotations, while for the model level, we demonstrate cross-embodiment transfer across three heterogeneous robots without robot-specific demonstrations.
Figures & tables
Dataset
Collection
Distributed
Episodes
Hours
Tasks
Tactile
Temporal
Semantic
Spatial
Open X-Embodiment [ 1 ]
Real-Robot
✓
1M+
–
527
×
×
×
×
DROID [ 2 ]
Real-Robot
✓
76K
350
86
×
×
×
×
UMI [ 3 ]
UMI
✓
1.4K
–
4
×
×
×
×
ViTaMIn [ 4 ]
Tactile UMI
×
747
–
6
✓
×
×
×
exUMI [ 5 ]
Tactile UMI
×
1.7K
–
9
✓
×
×
×
Touch in the Wild [ 6 ]
Tactile UMI
✓
2.7K+
–
43
✓
×
×
×
TABLE I: Comparison with representative large-scale, UMI-style, and tactile manipulation datasets. “Distributed” indicates collection across multiple physical locations or contributing institutions; temporal, semantic, and spatial annotations denote within-episode structured supervision.
Fig. 2: Contact-anchored structured annotation. (a) Tactile contact and release events partition a demonstration into manipulation stages and provide boundaries for segment-level language annotation. (b) The inter-finger point at contact provides a spatial anchor for identifying the manipulated object. Because the anchor is a single point in space, it projects into every camera of the rig, so each view is segmented independently from the same physical prior. The URDF silhouettes of both devices, rendered per view, serve as negative regions.
Fig. 3: Statistics of TacClaw-Infinity. (a) Hierarchical distribution of manipulation actions and their associated object categories. (b) Unique action–object pairs under a matched collection-time budget, multi-site versus single-site; shaded bands are 95% resampling intervals over 2,000 draws. (c, d) Action and object vocabularies, with word size proportional to frequency. (e) t-SNE of tactile features colored by object category.
Fig. 4: Haptic subject experiment ( n=9 ). (a) Setup: a blindfolded participant closes the jaws onto a force gauge and says “stop” at first perceived contact; the three interfaces, which differ in how the fingers drive the jaws, are shown at right. (b) Perception threshold per interface. Gray markers denote participant means with within-subject standard deviation; black markers denote group mean ± standard deviation. The vertical axis uses a symlog scale (linear below 20 gf, logarithmic above). All interfaces were fabricated in-house; UMI follows the authors’ released design files.
Fig. 5: Representative execution sequences of the three bimanual long-horizon tasks: Cup Stacking , Bottle Sorting , and Vase Wiping . The tasks respectively evaluate pick-and-place coordination, tactile-dependent state discrimination, and dynamic contact regulation.
State Key Laboratory of Intelligent Manufacturing Equipment and Technology, Huazhong University of Science and Technology, Wuhan, China · Wuhan Huaweike Intelligent Technology Co., Ltd., Wuhan, China