cs.ROOct 20, 2026

SceneRig: An Agentic System for Simulation-Ready 3D Scene Reconstruction from Single Images

Authors: Rundong Luo, Yunong Liu, Di Cao, Matthew Tancik, Shyamal Buch, Colton Stearns, Wenqi Xian

Organizations: Luma AI · Cornell University

Abstract

Simulation is a powerful tool for robotics, but building diverse, simulation-ready scenes at scale remains difficult. Reconstructing scenes from single images is a promising alternative, but visual similarity alone is insufficient: objects must also be recovered, accurately placed, and physically grounded. Existing methods that rely on post-hoc physics settling often misplace objects, producing scenes that look correct but behave poorly under manipulation. We present SceneRig, an agentic system that turns a single image into an editable, simulation-ready scene. SceneRig combines geometric, visual, and physical tools to reconstruct a faithful 3D scene. An agent then performs edit-and-validate loops inside a physics simulator to achieve physical stability. Across diverse inputs, SceneRig improves instance segmentation, object-centric appearance, and 3D placement while keeping the reconstructed scenes physically stable. Furthermore, SceneRig is effective for downstream robotics: its scenes predict real-robot policy outcomes more accurately than the baseline method and more reliably support replay of recorded manipulations without trajectory adaptation.

Figures & tables

Appendix figures & tables16 assets

Supplementary material from the paper’s appendix.

Appendix

Explore similar work

CardsList
  1. SceneAgent: An Agentic Pipeline from 3D and 4D Captures to Simulation Environments

    Oct 26, 2026Luke Hollis, Tianxing Fan, Heng YangRobotics SimulationPhysics-Aware 3D Scene Reconstruction

  2. Fysiverse-3D-SimReady Technical Report: Agentic Physical Simulation for Pragmatic 3D World Reconstruction

    Sep 21, 2026Lintao Wang, Mingyang Sun, Yang Liu +23D Reconstruction3D Scene Generation