Hy-Nomas: Towards Free-form Interactive World Generation
Organizations: Tencent Hy Visual Generation Team
Abstract
Interactive world generation requires models to follow successive commands while preserving relevant history and action consequences. We present Hy-Nomas, a video world model with an 8B diffusion backbone that supports free-form text instructions and continuous camera control across multiple interaction turns. It generates variable-length segments conditioned on current inputs and cached history. Our central design aligns structured video captions with action-aware causal attention: descriptive context remains accessible across segments, while action instructions are restricted to their intended temporal windows. A vision-language Prompt Enhancer (PE) translates user requests and multimodal interaction histories into structured conditions for the next segment. A multi-stage curriculum progressively introduces causal generation, text interaction, camera control, and training on model-generated histories, followed by diffusion distillation. In human evaluation, Hy-Nomas shows superior performance over existing world models. We release model weights, code and benchmarks, together with a lightweight adaptation workflow, to support reproducible research on interactive world generation.
Figures & tables
| Component | Configuration |
| Video autoencoder | DCAE-V, spatial and temporal compression |
| Latent representation | 32 channels; patch size |
| Text encoder | Qwen2.5-VL-7B, width 3,584, maximum length 1,280 |
| Transformer backbone | 54 dual-stream MMDiT blocks |
| Hidden width / MLP width | 2,048 / 8,192 |
| Self-attention | 16 heads, 128 dimensions per head |
| Stage | Training regime | Primary data or supervision | Main objective or capability |
| 1 | Latent-space adaptation | HunyuanVideo 1.5 initialization; 20K steps updating input/output layers, then 60K full-model updates | Transfer HunyuanVideo 1.5 VAE to a more compact DCAE-V latent space. |
| 2 | Segment-causal CPT | Broad video corpus with segment-wise captions, followed by higher-quality data | Establish segment-wise causal generation before introducing finer-grained action control. |
| Action-aware CPT | Curated videos with balanced sampling and temporally localized action captions | Learn action timing and cross-segment action isolation; expand the context length from to tokens. | |
| Camera-conditioned CPT | Videos with and without camera trajectories, mixed at a 1:1 ratio | Add continuous camera control while retaining text-driven generation. | |
| 3 | High-quality annealing | High-quality videos from balanced sources; detailed captions with Kimi K3 and camera trajectory annotations | Refine visual quality, text conditioning, and camera control. |
| 4 | Segment forcing | A subset of high-quality annealing data | Align training with segment-wise autoregressive inference and its evolving KV-cache state. |
| System | Multi-turn free-form text | Camera navigation | Interleaved text and camera | Spatial memory |
| Hy-Nomas | ||||
| Genie 3 | – | – | ||
| LingBot-World v2 | ||||
| Happy Oyster | – |
Interactive World Models
Interactive world models predict and generate how environments change in response to actions, supporting simulation, planning, and control.
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