Dynamic Scene
Dynamic scene representation aims to accurately model and render three-dimensional scenes undergoing changes over time, focusing on efficient and realistic novel view synthesis. Current research heavily utilizes neural implicit representations, such as Neural Radiance Fields (NeRFs) and Gaussian splatting, often incorporating techniques like spatio-temporal modeling, motion factorization, and semantic segmentation to improve accuracy and efficiency, particularly for complex scenes with multiple moving objects. This field is crucial for advancements in autonomous driving, robotics, virtual and augmented reality, and video editing, enabling applications ranging from realistic simulations to interactive 3D content creation.
Papers
DynMF: Neural Motion Factorization for Real-time Dynamic View Synthesis with 3D Gaussian Splatting
Agelos Kratimenos, Jiahui Lei, Kostas Daniilidis
ZeST-NeRF: Using temporal aggregation for Zero-Shot Temporal NeRFs
Violeta Menéndez González, Andrew Gilbert, Graeme Phillipson, Stephen Jolly, Simon Hadfield