Shading Model

Shading models aim to realistically represent how light interacts with surfaces in 3D scenes, a crucial aspect of computer graphics and computer vision. Current research focuses on improving the efficiency and accuracy of shading models, particularly for complex objects like hair or clothing, often employing neural networks (e.g., Gaussian splatting, neural radiance fields) and differentiable rendering techniques to achieve realistic relighting and editing capabilities. These advancements are driving progress in applications such as virtual reality, e-commerce (e.g., virtual try-ons), and high-fidelity 3D asset creation, where efficient and accurate shading is essential for realistic rendering. Furthermore, research is exploring methods for decomposing images into their constituent components (shape, lighting, material) to enable more intuitive editing and manipulation of 3D scenes.

Papers