Overview

Audio understanding studies how machines can identify and interpret speech, music, environmental sounds, speakers, and the relationships among events in a recording. It matters for applications such as voice assistants, accessibility, health monitoring, and ecological research, where systems must respond to what was actually heard. Common approaches include self-supervised audio encoders trained with masked prediction, contrastive audio-text models, and audio-language models adapted through instruction tuning; retrieval and temporal-grounding methods help handle long recordings and locate relevant events. Models perform well on many standard tasks, but can rely on text or visual cues instead of sound, and remain unreliable on noisy, multilingual, long-form, and fine-grained temporal understanding.

Latest papers

217 papers26 papers in the last four weeks, up 86% on the four weeks before. 0.2% of all new papers.

Nov 20, 2025

Revisiting Audio-language Pretraining for Learning General-purpose Audio Representation

Audio-language pretraining (ALP) holds promise for learning general-purpose audio representation, yet remains underexplored. Crucially, there is no consensus on whether audio-language models can build effective general-purpose audio encoders, nor a systematic understanding of how pretraining objectives behave across diverse tasks and scales. We identify three key barriers: limited scale of audio-text corpora, limited coverage of audio attributes in existing caption corpora, and lack of systematic exploration and evaluation. To fill this gap, we present the first principled empirical study of ALP. We first introduce CaptionStew, a 10.7M caption dataset aggregating open-source audio-text corpora across multiple domains and captioning focuses. We then conduct the first comprehensive evaluation comparing contrastive and captioning objectives for learning audio representation across speech, music, and environmental sound tasks. Our results not only demonstrate that ALP yields competitive, transferable representations, but reveal critical trade-offs: contrastive learning offers superior data efficiency, while captioning exhibits better scalability. Furthermore, we find that the benefits of supervised initialization often diminish at larger scales, challenging common practices. By grounding these claims in empirical evidence, we establish a viable pathway toward general-purpose audio representation learning, guiding future research.
Oct 14, 2025

Silence is Golden: Mitigating Hallucinations in Large Audio-Language Models via Layer-Weighted Vector Steering

Large Audio-Language Models (LALMs) excel in Audio QA but often suffer from hallucinations ungrounded in the audio. To our knowledge, we are the first to propose applying vector steering to the audio domain to mitigate this. Unlike text-based steering, our silence-anchored contrastive approach steers the model away from hallucinations by contrasting active audio against a silent baseline. Probing internal states reveals a strong correlation between specific layer representations and output correctness. Leveraging this, we introduce Layer-Weighted Vector Steering (LWVS), a training-free intervention that increases steering strength at influential layers. On the Audio Hallucination QA dataset, LWVS significantly outperforms baselines, boosting Recall on the Gemma model by 15.6% (53.4% to 69.0%). Crucially, MMAU benchmark tests confirm LWVS preserves and even enhances general audio understanding, achieving an 8% relative accuracy increase on the Qwen model (54.8% to 59.2%).
Sep 22, 2025

Do Modern Video-LLMs Need to Listen? A Benchmark Audit and Scalable Remedy

Speech and audio encoders developed over years of community effort are routinely excluded from video understanding pipelines, not because they fail, but because benchmarks never required listening. We audit 10 video benchmarks and find items largely solvable from visual cues alone: a single-frame probe answers about 76% of AVQA without audio, suggesting poor measurement of audio-visual reasoning. Building on LLaVA-OneVision, we attach a speech/audio encoder and compare five compressor architectures under 25-fold token reduction (25 Hz to 1 Hz). Across 10 benchmarks, with and without filtering, audio yields clear gains on tasks requiring speech comprehension or cross-modal grounding, while vision-centric suites remain largely unaffected. Our results show that speech encoders play a larger role in video understanding than current benchmarks suggest. We will open-source our work at https://github.com/naver-ai/unimambamia-av.
Sep 18, 2025

BabyHuBERT: Multilingual Self-Supervised Learning for Segmenting Speakers in Child-Centered Long-Form Recordings

Child-centered daylong recordings are essential for studying early language development, but existing speech models trained on clean adult data perform poorly due to acoustic and linguistic differences. We introduce BabyHuBERT, a self-supervised speech model trained on 13,000 hours of multilingual child-centered recordings from 40+ languages. Evaluated on voice type classification, the task of identifying who produces speech and when in child-centered recordings (key child, other children, male, and female adults), BabyHuBERT-VTC achieves F1-scores from 55.0% to 76.1% across six corpora, consistently outperforming W2V2-LL4300 and HuBERT (pretrained on English daylongs and clean adult speech, respectively). Notable gains include 14.0 and 18.3 absolute F1 points over HuBERT on Vanuatu and Solomon Islands, demonstrating effectiveness on underrepresented languages. We share code and models to support researchers working with child-centered recordings across diverse linguistic contexts.
Aug 28, 2025

WoW-Bench: Evaluating Fine-Grained Acoustic Perception in Audio-Language Models via Marine Mammal Vocalizations

Large audio-language models (LALMs) extend language understanding into the auditory domain, yet their ability to perform low-level listening, such as pitch and duration detection, remains underexplored. However, low-level listening is critical for real-world, out-of-distribution tasks where models must reason about unfamiliar sounds based on fine-grained acoustic cues. To address this gap, we introduce the World-of-Whale benchmark (WoW-Bench) to evaluate low-level auditory perception and cognition using marine mammal vocalizations. We use marine mammal vocalizations as out-of-distribution sound events to better assess models' low-level listening and so that the models do not rely on prior knowledge of the sound events. WoW-bench is composed of a Perception benchmark for categorizing novel sounds and a Cognition benchmark, inspired by Bloom's taxonomy, to assess the abilities to remember, understand, apply, and analyze sound events. For the Cognition benchmark, we additionally introduce distractor questions to evaluate whether models are truly solving problems through listening rather than relying on other heuristics. Experiments with state-of-the-art LALMs show performance far below human levels, indicating a need for stronger auditory grounding in LALMs.
Jul 18, 2025

OpenBEATs: A Fully Open-Source General-Purpose Audio Encoder

Masked token prediction has emerged as a powerful pre-training objective across language, vision, and speech, offering the potential to unify these diverse modalities through a single pre-training task. However, its application for general audio understanding remains underexplored, with BEATs being the only notable example. BEATs has seen limited modifications due to the absence of open-source pre-training code. Furthermore, BEATs was trained only on AudioSet, restricting its broader downstream applicability. To address these gaps, we present OpenBEATs, an open-source framework that extends BEATs via multi-domain audio pre-training. We conduct comprehensive evaluations across six types of tasks, twenty five datasets, and three audio domains, including audio reasoning tasks such as audio question answering, entailment, and captioning. OpenBEATs achieves state-of-the-art performance on six bioacoustics datasets, two environmental sound datasets and five reasoning datasets, performing better than models exceeding a billion parameters at one-fourth their parameter size. These results demonstrate the effectiveness of multi-domain datasets and masked token prediction task to learn general-purpose audio representations. To promote further research and reproducibility, we release all pre-training and evaluation code, pretrained and fine-tuned checkpoints, and training logs at https://github.com/Shikhar-S/OpenBEATs
Jan 25, 2025

Audio-Language Models for Audio-Centric Tasks: A Systematic Survey

Audio-Language Models (ALMs), trained on paired audio-text data, are designed to process, understand, and reason about audio-centric multimodal content. Unlike traditional supervised approaches that use predefined labels, ALMs leverage natural language supervision to better handle complex real-world audio scenes with multiple overlapping events. While demonstrating impressive zero-shot and task generalization capabilities, there is still a notable lack of systematic surveys that comprehensively organize and analyze developments. In this paper, we present the first systematic review of ALMs with three main contributions: (1) comprehensive coverage of ALM works across speech, music, and sound from a general audio perspective; (2) a unified taxonomy of ALM foundations, including model architectures and training objectives; (3) establishment of a research landscape capturing mutual promotion and constraints among different research aspects, aiding in summarizing evaluations, limitations, concerns and promising directions. Our review contributes to helping researchers understand the development of existing technologies and future trends, while also providing valuable references for implementation in practical applications.