Deformable Attention

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Latest papers 10

Jul 17, 2026cs.CV

MegaSlide-DiT: Memory-Centric Adaptation and Deformable Local Attention for Efficient Video Diffusion

High-resolution video diffusion models built on Diffusion Transformers (DiTs) deliver strong fidelity but quickly exhaust the memory budget of a single workstation. A 100 billion-plus parameter DiT easily requires over a terabyte of persistent state, while naive spatiotemporal self-attention grows quadratically in sequence length. These two walls -- parameter memory and activation memory -- prevent researchers from adapting massive generative models without large GPU clusters. We revisit this problem from a systems perspective and introduce MegaSlide-DiT, a prototype that demonstrates how a pre-trained 105B DiT can be adapted on a single H200 GPU with 1.5 TB of host RAM. Our key insight is that the GPU need not own the model state: all persistent weights, master weights and optimizer moments remain in host memory, while only transient shards are streamed to the GPU on demand. Simultaneously, we replace quadratic global attention with 3D Deformable Slide Attention (3D-DSA), a motion-adaptive local attention operator that reduces both memory and computational complexity to linear in the sequence length. We report detailed memory accounting, execution traces and evaluation results to substantiate our design. MegaSlide-DiT does not claim to train a 105B model from scratch on a single GPU, nor does it magically solve bandwidth limits; rather, it offers a pragmatic path for full-parameter adaptation of massive video diffusion models on high-end workstations.
Jul 1, 2026cs.CV

GADA: Geometry-Aware Deformable Aggregation for Image-Based Gaussian Splatting

Gaussian Splatting has achieved significant improvements by incorporating warping-based techniques. However, such methods suffer from pixel-level inaccuracies due to uncertain geometry. This uncertainty leads to spatial misalignments in the warped images, which disrupt residual learning used in warping-based methods and fundamentally limit the gains of correction, particularly on thin structures and high-frequency details. Driven by our insight that useful visual cues are not lost but locally preserved under slight displacement, we propose Geometry-Aware Deformable Aggregation (GADA). This method introduces an iterative refinement module with deformable offsets to actively correct spatial misalignments and recover these displaced cues. Furthermore, to address the limitations of standard pipelines where visibility checks (i.e., thresholding) often discard valid pixels and multi-view warped image fusion relies on naive mean aggregation, our module is coupled with an implicit confidence weighting mechanism that selectively suppresses unreliable evidence. Consequently, our approach outperforms prior warping-based Gaussian Splatting, preserving high-frequency quality while achieving 2.13 times faster FPS.
Jun 23, 2026cs.CV

Progressive Pixel-Neighborhood Deformable Cross-Attention for Multispectral Object Detection

Effective cross-modal feature alignment and interaction are central challenges in multispectral object detection. Although global cross-attention provides strong long-range modeling ability, its quadratic complexity with respect to feature size limits deployment on resource-constrained platforms. We therefore propose Progressive Pixel-Neighborhood Deformable Cross-Attention for multispectral feature fusion, termed PNAFusion. The proposed framework is motivated by two observations: weak misalignment between visible and thermal images is usually concentrated around local neighborhoods, and semantic correspondence across modalities often follows non-linear spatial mappings that fixed receptive fields cannot model well. To address these issues, PNAFusion incorporates local spatial priors into its architectural design to concentrate feature interaction and alignment on the most relevant neighborhoods. Specifically, a Pixel-Neighborhood Cross-Attention (PNCA) module is introduced to avoid redundant global feature matching and suppress background noise. Meanwhile, an Adaptive Deformable Alignment (ADA) module captures non-linear spatial correspondences through learned pixel-wise offsets. These components are further integrated through an iterative feedback mechanism to progressively refine cross-modal feature alignment. Experiments on FLIR, M3FD, and DroneVehicle show that PNAFusion achieves 84.2, 90.5, and 85.5 [email protected], respectively, under the YOLOv5 detector, and further reaches 86.8 [email protected] on FLIR and 90.8 [email protected] on M3FD when transferred to Co-DETR. Efficiency analysis indicates that PNAFusion reduces allocated GPU memory by 33.0% compared with ICAFusion and reduces theoretical FLOPs from 194.8 G to 156.4 G, although the deformable sampling and iterative refinement introduce additional latency. Our code will be available at https://github.com/DanielQiuTian/PNAFusion.
Jun 17, 2026cs.CV

Multi-Modal Hyper-Graph Fusion for Low-Light Crowd Counting

Crowd counting is a fundamental task in computer vision. However, crowd counting in low-light environments remains largely underexplored, despite its practical importance in the real world. Existing methods mainly focus on well-lit scenes or rely on single-modality Red-Green-Blue (RGB) representations, which often become unreliable under extreme darkness and complex non-uniform illumination. To handle this problem, we construct three new low-light crowd counting benchmarks, which consist of two synthetic datasets, SHA_Dark and SHB_Dark, and a real-world benchmark LC-Crowd (Low-light Crowd Dataset). Inspired by Retinex-based physical modeling, we introduce depth and Canny edge cues as complementary geometric and structural priors to enhance the intrinsic reflectance representation under low-light conditions. We propose a Multi-Modal Hyper-Graph Fusion module, which formulates RGB appearance, depth geometry, and edge structure cues as nodes in a unified hyper-graph and explicitly captures their high-order complementary relationships via dynamic hyperedge construction and message passing. Furthermore, to adaptively allocate computation in dense prediction, we propose a Deformable Rectangular Sparse Attention (DRSA) module, which concentrates computation on informative regions through anchor-aware estimation and adaptive rectangular window modeling. Based on these designs, we develop a unified Low-Light Counting Network (LCNet) for robust low-light crowd counting. Extensive experiments on three benchmarks demonstrate that the proposed method achieves the best overall performance against existing state-of-the-art (SOTA) methods. The code is in the supplementary material. The datasets will be made public upon acceptance.
Jun 1, 2026cs.CV

Parameter-Efficient Fine-Tuning of Large Pretrained Models for Instance Segmentation Tasks

Research and applications in artificial intelligence have recently shifted with the rise of large pretrained models, which deliver state-of-the-art results across numerous tasks. However, the substantial increase in parameters introduces a need for parameter-efficient training strategies. Despite significant advancements, limited research has explored parameter-efficient fine-tuning (PEFT) methods in the context of transformer-based models for instance segmentation. Addressing this gap, this study investigates the effectiveness of PEFT methods, specifically adapters and Low-Rank Adaptation (LoRA), applied to two models across four benchmark datasets. Integrating sequentially arranged adapter modules and applying LoRA to deformable attention--explored here for the first time--achieves competitive performance while fine-tuning only about 1-6% of model parameters, a marked improvement over the 40-55% required in traditional fine-tuning. Key findings indicate that using 2-3 adapters per transformer block offers an optimal balance of performance and efficiency. Furthermore, LoRA, exhibits strong parameter efficiency when applied to deformable attention, and in certain cases surpasses adapter configurations. These results show that the impact of PEFT techniques varies based on dataset complexity and model architecture, underscoring the importance of context-specific tuning. Overall, this work demonstrates the potential of PEFT to enable scalable, customizable, and computationally efficient transfer learning for instance segmentation tasks.
May 31, 2026cs.CV

VigilFormer: Deformable Attention for Video Anomaly Detection with Causal Risk Inference

Video anomaly detection in surveillance settings must balance detection accuracy against real-time throughput, a tension that existing methods address either through stronger feature extractors or more efficient architectures, but rarely both. We present VigilFormer, a unified framework that combines deformable spatio-temporal attention with causal temporal modeling to detect anomalies in untrimmed surveillance video. The proposed Deformable Spatio-Temporal Encoder (DSTE) attends to a sparse set of informative locations across frames, avoiding the quadratic cost of dense attention while retaining the ability to capture irregular motion patterns. A Causal Anomaly Classifier (CAC) applies dilated causal convolutions over snippet-level features and optimizes a contrastive multiple-instance learning objective that separates anomalous and normal representations without frame-level labels. To meet deployment constraints, an Adaptive Confidence Scheduler (ACS) dynamically skips low-information frames at inference time, reducing redundant computation in static scenes. Evaluated on UCF-Crime, ShanghaiTech, and CUHK Avenue, VigilFormer achieves AUC scores of 87.83%, 97.21%, and 89.74% respectively, at 41.5 FPS on a single GPU, outperforming recent weakly-supervised methods in both accuracy and speed.
May 16, 2026cs.CV

VGGT-Occ: Geometry-Grounded and Density-Aware Gated Fusion for 3D Occupancy Prediction

3D semantic occupancy prediction requires accurate 2D-to-3D feature lifting, yet current methods restrict camera geometry to initial projections. Subsequent operations like offset learning, attention weighting, and cross-camera aggregation remain geometry-agnostic, ignoring essential physical constraints. We propose VGGT-Occ, a framework that embeds geometric tokens throughout the entire pipeline. We introduce Projection-Aware Deformable Attention (PA-DA) to inject geometry into all attention stages. PA-DA projects 3D offsets back to image planes and leverages the projection Jacobian as an additive bias to suppress unreliable observations. Features are then integrated through a view-quality semantic gate for cross-view consistency. To optimize both efficiency and performance, we employ a sequential coarse-to-fine decoder with gated fusion, where low-resolution features are refined into higher resolutions, allocating computation by information density while substantially reducing decoder cost. Extensive evaluations demonstrate the effectiveness and accuracy of our approach. On SurroundOcc-nuScenes, VGGT-Occ achieves 33.00% IoU and 21.08% mIoU (T=1T{=}1), and 33.64% IoU and 21.43% mIoU with T=2T{=}2 inference, outperforming existing methods, with only ∼41{\sim}41M trainable parameters in the occupancy head. Code will be released publicly.
May 5, 2026cs.SD

Towards Open World Sound Event Detection

Sound Event Detection (SED) plays a vital role in audio understanding, with applications in surveillance, smart cities, healthcare, and multimedia indexing. However, conventional SED systems operate under a closed-world assumption, limiting their effectiveness in real-world environments where novel acoustic events frequently emerge. Inspired by the success of open-world learning in computer vision, we introduce the Open-World Sound Event Detection (OW-SED) paradigm, where models must detect known events, identify unseen ones, and incrementally learn from them. To tackle the unique challenges of OW-SED, such as overlapping and ambiguous events, we propose a 1D Deformable architecture that leverages deformable attention to adaptively focus on salient temporal regions. Furthermore, we design a novel Open-World Deformable Sound Event Detection Transformer (WOOT) framework incorporating feature disentanglement to separate class-specific and class-agnostic representations, together with a one-to-many matching strategy and a diversity loss to enhance representation diversity. Experimental results demonstrate that our method achieves marginally superior performance compared to existing leading techniques in closed-world settings and significantly improves over existing baselines in open-world scenarios.
Apr 18, 2026cs.CV

CAM3DNet: Comprehensively mining the multi-scale features for 3D Object Detection with Multi-View Cameras

Query-based 3D object detection methods using multi-view images often struggle to efficiently leverage dynamic multi-scale information, e.g., the relationship between the object features and the geometric of the queries are not sufficiently learned, directly exploring the multi-scale spatiotemporal features will pay too many costs. To address these challenges, we propose CAM3DNet, a novel sparse query-based framework which combines three new modules, composite query (CQ), adaptive self-attention (ASA), and multi-scale hybrid sampling (MSHS). First, the core idea in the CQ module is a multi-scale projection strategy to transform 2D queries into 3D space. Second, the ASA module learns the interactions between the spatiotemporal multi-scale queries. Third, the MSHS module uses the deformable attention mechanism to sample multi-scale object information by considering multi-scales queries, pyramid feature maps, and 2D-camera prior knowledge. The entire model employs a backbone network and a feature pyramid network (FPN) as the encoder, then introduces a YOLOX and a DepthNet as a ROI_Head to produce CQ, and repeatedly utilizes ASA and MSHS as the decoder to gain detection features. Extensive experiments on the nuScenes, Waymo, and Argoverse benchmark datasets demonstrate the effectiveness of our CAM3DNet, and most existing camera-based 3D object detection methods are outperformed. Besides, we make comprehensive ablation studies to check the individual effect of CQ, ASA, and MSHS, as well as their cost of space and computation complexity.
Jan 25, 2024cs.CV

DiDA: Video Object Segmentation with Distillation Learning of Deformable Attention

Video object segmentation is a fundamental research problem in computer vision. Recent techniques have often applied attention mechanism to object representation learning from video sequences. However, due to temporal changes in the video data, attention maps may not well align with the objects of interest across video frames, causing accumulated errors in long-term video processing. In addition, existing techniques have utilised complex architectures, requiring highly computational complexity and hence limiting the ability to integrate video object segmentation into low-powered devices. To address these issues, we propose DiDA, a new method for video object segmentation based on Distillation Learning of Deformable Attention. Specifically, we devise a lightweight architecture for video object segmentation that is effectively adapted to temporal changes. This is enabled by deformable attention mechanism, where the keys and values capturing the memory of a video sequence in the attention module have flexible locations updated across frames. The learnt object representations are thus adaptive to both the spatial and temporal dimensions. We train the proposed architecture using a new knowledge distillation paradigm where deformable attention maps are integrated into the distillation loss. We qualitatively and quantitatively evaluate our method and compare it with existing methods on benchmark datasets including DAVIS 2016/2017 and YouTube-VOS 2018/2019. Experimental results verify the superiority of our method via its achieved state-of-the-art performance on YouTube-VOS18 dataset and optimal memory usage. Project page and code: https://github.com/quangtrungtruong/DiDA.