Video Object Removal

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Period ending 2026-09-21

1 new paper

A weekly snapshot of new work published in Video Object Removal.

Period ending 2026-09-07

1 new paper

A weekly snapshot of new work published in Video Object Removal.

23 papers

Latest in Video Object Removal

Sep 23, 2026cs.CV

Zero-Shot Object Removal via Attention Masking, Latent Anchoring, and Refinement

Removing an object from a real image requires more than synthesizing plausible content within a mask: the method must suppress residual object features, preserve the unedited scene, and generate replacement content that is consistent with the surrounding background. This paper approaches object removal from a stage-based perspective and proposes a zero-shot framework for constrained latent inpainting with a frozen pretrained Stable Diffusion model, requiring no task-specific training or model fine-tuning. The method integrates SAM-based mask construction, BLIP image-caption conditioning, DDIM inversion, background-weighted masked null-text optimization, decoder self-attention masking, hard outside-mask latent anchoring, and localized renoise--denoise refinement into a unified pipeline. The method is evaluated through qualitative examples, quantitative local-consistency metrics, and ablation studies. The results demonstrate effective object removal and context-consistent replacement content. The ablations indicate that background-weighted masked NTI is particularly beneficial for structurally complex backgrounds, whereas the no-NTI variant is sufficient in other evaluated examples. Repeated refinement further reduces object remnants and boundary artifacts remaining after the primary editing pass.
Arman Taghizadeh, Ulf Krumnack, Kai-Uwe Kühnberger
Sep 15, 2026cs.CV

VOR-Bench: A Human Perception-Driven Benchmark for Video Object Removal

Despite its crucial role in video object removal (VOR), existing evaluation paradigms face two critical limitations: questionable references and a misalignment between tradi- tional metrics and human preference. To address these challenges, we introduce VOR- Bench, which advances VOR evaluation through three integrated components. First, we present the VOR Dataset (VORD), the first benchmark dataset providing both paired edited videos and graffiti masks. Its unique strength lies in a diverse data spectrum, which encompasses model-generated, tool-rendered, and camera-captured data, ensuring robust assessment across real-world scenarios. Second, we develop rMPAF, a realistic Motion- capable Paired-video Acquisition Framework. By combining the strengths of image- based object removal and fine-tuned video generation models, rMPAF automatically generates realistic, motion-coherent paired videos. Finally, we propose three evaluation dimensions and introduce VOR-MDSM, the first perception-driven VLM-based scoring model specifically designed for mask-guided VOR. It bridges the gap between arithmetic metrics and human perception by covering the essential visual attributes and matching nuanced human judgment. Extensive experiments demonstrate that VOR-Bench yields evaluation results that align closely with human perception, achieving a remarkable cor- relation (\r{ho} > 0.9) with subjective assessments. We will release VOR-Bench along with its documentation to ensure full reproducibility.
Haonan Huang, Tianrui Qiu, Xianghao Zang +10
Sep 1, 2026cs.CV

PredErase: Training-Free Object-and-Effect Removal with Predictive Latent Guidance

Removing an object is not the same as filling its mask. Cast shadows and contact shading usually lie outside the user-provided instance mask M_obj, so a frozen Fill model that edits only that mask leaves the object's photometric footprint on nearby surfaces. Supervised removers learn this joint erasure from paired clean plates. Training-free editors freeze pretrained weights, yet most still treat M_obj as the entire editable support and steer sampling with CLIP or DINO energies that do not predict the occluded scene. We present PredErase, a training-free inference procedure on frozen FLUX.2 and I-JEPA. The method separates where Fill may rewrite pixels from what structure should occupy the hole. A contact-band expansion M_flux of M_obj exposes local residuals on the supporting plane. I-JEPA, pretrained for masked token prediction, supplies a context-conditioned hole target in representation space; sparse projected gradients align decoded Fill completions with that target inside the instance, while coordinates outside the packed support stay locked. Under instance-only masks on RemovalBench, RORD-Val, and DEFACTO-Val, PredErase improves the native FLUX.2 backbone. Supervised removers remain stronger on several full-image appearance metrics; the supported claim is training-free object-and-effect editing of frozen Fill, not replacement of paired-data erasers.
Waikit Xiu, Qiang Lu, Junbiao Chen +1
Aug 6, 2026cs.CV

EffectLearner: World-Aware Object-Effect Reasoning for Real-World Video Object Removal

Video object removal must eliminate not only the target object but also its induced effects while maintaining high-fidelity and spatiotemporally coherent restoration. Existing methods mainly learn object-effect correspondences implicitly from predefined effect categories and fixed data distributions, limiting their generalization to complex real-world scenes involving compositional effects, spatially detached or weakly correlated effects, long-tail physical phenomena, and dynamically evolving interactions. We propose EffectLearner, a semantic-reasoning-enhanced framework that combines a VLM-based Object-Effect Reasoner with a DiT-based Video Eraser. Guided by a structured effect-analysis prompt, the Reasoner performs cross-modal reasoning over a target-highlighted video and extracts compact effect-aware context, which guides the Video Eraser toward comprehensive object-effect removal. Motion-aware mask guidance and motion-consistency supervision further improve removal coverage and spatiotemporal stability under object motion and evolving scene dynamics. To fully exploit the framework in challenging real-world scenarios, we further construct EffectWorld, a paired video dataset specifically designed for complex object-induced effects, and introduce a progressive training curriculum that combines common supervision with complex-effect data. On the standard ROSE-Bench, EffectLearner outperforms existing baselines on most metrics and achieves clear advantages on both EffectWorld-Eval and the challenging EffectWorld-Wild, demonstrating its ability to deliver high-quality video object removal in complex real-world scenes.
Feier Wu, Wanke Xia, Xu He +8
Aug 3, 2026cs.CR

Fast Object Removal Attacks on Safety-Critical Video-based Perception Systems

By leveraging data from video-based perception systems, intelligent transportation systems (ITS) support safety-critical applications that improve road safety. However, adversaries may manipulate video frames to compromise downstream perception modules, causing failures in safety-critical functions and increasing risks to vulnerable road users. This paper presents a novel attack model and an end-to-end framework for near-real-time targeted object removal attack on a video-based safety-critical system. The end-to-end attack pipeline consists of four stages: localizing targets in each frame, retrieving coherent patches from earlier frames, blending them using context-aware alpha compositing, and reconstructing attacked frames. Experiments at an intersection on the South Carolina Connected Vehicle Testbed (SC-CVT) show that reconstructed frames have high global similarity to the originals, with frame-level Peak Signal to Noise Ratio (PSNR) above 40 dB and Structural Similarity Index Measure (SSIM) above 0.996. Using the YOLO-based detector, the attack reduces object detections by up to 97.59% and achieves a frame-level attack success rate of 94.48%. Across the evaluated detectors and frame resolutions, the mean execution time ranges from 0.074 to 0.172 seconds per frame on GPU hardware, indicating near-real-time performance in testing. The forensic evaluation using several pretrained tamper-detection models shows limited ability to distinguish reconstructed from authentic frames. The findings suggest that video-based perception is vulnerable to stealthy object removal attacks that can degrade the performance of safety-critical applications by reducing object detectability. These findings can help develop mitigation strategies against adversarial object removal attacks that threaten safety-critical applications, such as vision-based pedestrian safety systems.
Mohammad Imtiaz Hasan, M Sabbir Salek, Nathan Jones +2
Aug 2, 2026cs.CV

TurboClear: One-Step Object-Effect Removal via Region-Calibrated Distribution Matching and Fusion

Recently, diffusion-based removal methods have achieved promising visual quality in removing both target objects and their associated effects. However, they typically rely on multi-step denoising, leading to high inference cost. Directly applying existing one-step distillation methods is also suboptimal, since their global objectives lack explicit region-wise calibration and may weaken the asymmetric edit-and-preserve behavior required by object-effect removal. To address these challenges, we propose TurboClear, a one-step SDXL-based object-effect removal model. During training, we design Region-Calibrated Distribution Matching (RDM) for region-aware distillation to preserve the teacher model's asymmetric edit-and-preserve behavior. Furthermore, we propose Learnable Spatial Fusion (LSF) for lightweight inference-time fusion. Extensive experiments show that TurboClear significantly improves inference efficiency while maintaining competitive visual quality. TurboClear reduces the computational overhead by up to 40.04×40.04\times compared to ObjectClear, and by up to 665×665\times against the Flux-based method OmniPaint, all while maintaining comparable or better visual removal quality. Code is available at https://github.com/GuoCalix/TurboClear.
Jiawei Guo, Junxian Li, Yixin Tang +4
Jul 27, 2026cs.RO

NEO: NeRF It Once, Edit It Many Times for Continuous Object Manipulation

In this paper, we present NEO, a unified framework providing language-guided NeRF editing for robotic manipulation. Our paper introduces (i) a language-guided object removal that combines neural field resampling with multiview-consistent progressive inpainting, (ii) a direct NeRF weight editing method utilizing knowledge distillation, composing original and edited NeRFs via a teacher-student model, enabling coherent modeling of future scene states before a robot executes an action, and (iii) the first benchmark (NEO-Dataset) for quantitatively evaluating NeRF scene editing methods suitable for robot manipulation. We show that our approach outperforms state-of-the-art baselines in scene editing tasks, including object removal and pick-and-place robotic experiments, yielding visually coherent and geometrically consistent edits that reduce artifacts commonly introduced by prior methods.
Mikołaj Zieliński, David Hall, Dominik Belter +1
Jul 22, 2026cs.CV

3D-GIMP: When 3D Gaussian Inpainting Meets PatchMatch

Recent advances in 3D scene editing have leveraged iterative diffusion models to update input views. However, this process is computationally expensive and struggles to produce sharp details. Meanwhile, ``hallucination drift'' frequently introduces multi-view inconsistencies, leading to structural artifacts when rendering novel viewpoints. To address this problem, we present 3D-GIMP (3D Gaussian Inpainting Meets Patch Matching), a novel hybrid paradigm designed for high-fidelity object removal in 3D Gaussian Splatting. Instead of diffusing every view, 3D-GIMP performs a single generative inpainting on a key reference view, which serves as an appearance prior. We then introduce a 3D-aware PatchMatch algorithm to propagate these reference textures across all remaining views via correspondence matching, effectively bypassing the stochastic nature of frame-by-frame diffusion. By prioritizing reconstructive consistency over iterative generation, 3D-GIMP maintains high-frequency details across arbitrary resolutions while ensuring a mathematically consistent 3D reconstruction. Our experiments demonstrate that 3D-GIMP not only achieves competitive inpainting quality as previous methods using diffusion in multiple views, but also outperforms these methods in rendering speed and view consistency.
Xuening Tian, Dieter Schmalstieg, Shohei Mori
Jul 18, 2026cs.CV

DORS: Dynamic Attention Routing for Diffusion-based Object Removal in Dense Scenes

Object removal aims to eliminate target objects specified by a mask while preserving visual consistency with the surrounding regions. Existing methods typically rely on contextual information from surrounding regions. However, in dense scenes where the surrounding regions contain instances visually similar to the removal target, such reliance often leads to semantic interference, resulting in incomplete removal. This problem arises from erroneous information propagation in the attention space, where masked queries tend to align with such instances due to global similarity matching in self-attention. To address this challenge, we propose a Diffusion-based Object Removal framework for dense Scenes, dubbed DORS, built upon a Dynamic Attention Routing mechanism comprising two complementary components: Instance-Filtered Attention (IFA), which suppresses misleading semantic information from similar instances through dynamically constructed mask-guided attention constraints, and Context-Guided Routing (CGR), which dynamically routes complementary scene information to maintain visual consistency. We further introduce DOR-Bench, a benchmark tailored for object removal in dense scenes. Extensive experiments demonstrate that DORS outperforms state-of-the-art methods, particularly in reducing incomplete removal and duplicate artifacts. The code will be available at https://github.com/httang1224/DORS.
Haitong Tang, Haipeng Liu, Yang Wang
Jul 16, 2026cs.CV

From Draft to Draft-Free: One-Step Video Object Removal via Privileged Distillation and Fast Planting

Video object removal is a fundamental yet challenging task in video editing. Despite recent progress, existing methods typically fall into two categories. Traditional approaches based on optical flow or attention mechanisms often introduce noticeable artifacts and yield unnatural results. In contrast, diffusion-based methods improve visual realism but demand multiple denoising steps, limiting their practicality. To address these issues, we propose From-Draft-to-Draft-Free (D2DF), a framework that distills the ability of transforming coarse drafts into refined videos into a one-step video generation model. Within D2DF, a teacher model is trained to refine low-quality removal results ("drafts") into high-fidelity videos by multiple steps. Then, through Prior-Privileged Consistency Distillation (PPCD), we distill this capability into a student model that performs one-step removal conditioned on the draft. To eliminate draft dependency, we introduce a Self-Guided Fast Planting (SGFP) module based on our Temporal Masked Transformer that autonomously generates scene-consistent pseudo-drafts in latent space, enabling a fully draft-free one-step model. Extensive experiments show that both draft-conditioned and draft-free versions achieve state-of-the-art performance on multiple metrics, surpassing traditional and multi-step generative methods in both quality and efficiency. The denoising process for a single video takes only about 1 second.
Zizhao Chen, Ping Wei, Guang Dai +2
Jul 5, 2026cs.RO

Semantic-Guided Progressive Object Removal with Gaussian Splatting

Removing unwanted objects from reconstructed 3D scenes is an important task in computer vision, supporting applications in AR/VR, robotics, and digital content creation. Existing methods typically complete the entire masked region in a single step and without effectively utilizing semantic information from other views, leading to difficulties in handling complex geometric details and textures. In this work, we propose a novel framework that integrates Semantic-guided Block Matching (SBM) and Region-Wise Progressive Refinement (RPR) for high-quality 3D object removal. First, we leverage DINOv2 to encode semantic guidance from multi-view observations, and the best match tokens are decoded to complete missing regions in the target view while maintaining cross-view consistency. Second, we introduce a RPR strategy that segments the target mask into multiple subregions and selectively refines those with poor visual quality. Our method is built upon Gaussian Splatting, ensuring high-fidelity scene reconstruction with efficient computation. Experimental results demonstrate that our approach outperforms existing Gaussian-based methods in terms of perceptual quality and coherence in 3D object removal.
Xianliang Huang, Chen Xiao, Yuanxiang Ni +5
Jun 26, 2026cs.CV

OSOR: One-Step Diffusion Inpainting for Effect-Aware Object Removal

Real-world object removal is challenging due to two key difficulties: the target object's non-local effects, such as shadows and reflections, which are difficult to model, and the fact that user-provided masks are often inaccurate or incomplete. With billions of parameters and tens of denoising steps, diffusion-based models achieve strong removal performance at the expense of substantial computational cost, limiting their use in interactive applications and on edge devices. To address these challenges, we present OSOR (One-Step Object Removal), which simultaneously achieves efficient, effect-aware, and mask-robust object removal. Concretely, OSOR introduces: (1) an occupancy-guided discriminator for precise boundary supervision, enabling stable single-step diffusion training; (2) an alpha head that leverages knowledge from pretrained diffusion models to predict appropriate removal regions with minimal overhead, thereby handling imperfect masks; and (3) a semantic-anchored verification pipeline (SAVP) that filters noisy instruction-based triplets to produce effect-aware supervision at scale. Using SAVP, we curate CORNE, which contains 280K verified removal pairs, and further annotate AnimeEraseBench and TextEraseBench to evaluate performance on more complex removal tasks. Experiments show that OSOR surpasses strong multi-step diffusion baselines in perceptual quality while achieving 4×4\times to 30×30\times faster inference.
Qinming Zhou, Chenxi Sun, Deyang Kong +6
Jun 4, 2026cs.CV

TextWand: A Unified Framework for Scene Text Editing

We propose TextWand, a general-purpose framework that unifies scene text removal, generation, and replacement into a single model. By decomposing complex editing tasks into the atomic primitives of rendering and erasure, TextWand achieves precise control over both text appearance and background integrity. Specifically, we introduce a novel design, Overlay-Reference Positional Encoding (ORPE), to enforce pixel-level layout fidelity and exemplar-driven style control, alongside a new strategy, Region-Adaptive Suppression (RAS), to ensure clean text erasure. To address the absence of a comprehensive benchmark for general-purpose scene text editing among existing single-task datasets, we construct TextWand-Bench. Extensive experiments demonstrate that TextWand outperforms existing leading open-source and closed-source models by delivering superior text content accuracy, layout and style consistency, and overall image quality across scene text removal, generation and replacement tasks.
Shuyu Wang, Zhile Guan, Hongxiu Chen +5
May 28, 2026cs.CV

GenEraser: Generalizable Video Object Removal via Balanced Text-Mask Guidance and Decoupled Locator-Preserver

Video object removal frequently struggles to simultaneously eliminate target objects and their associated physical effects (e.g., smoke, reflections, light, and ripples) in out-of-domain scenarios due to complex spatiotemporal ambiguities. While existing methods primarily rely on spatial masks, they often fail to capture weakly correlated effects, and the potential of explicit textual guidance remains underexplored. Furthermore, a fundamental optimization conflict exists in removal models between high-level semantic generalization and precise pixel-level background preservation. To address these challenges, we propose GenEraser, a novel framework for generalized and high-fidelity video object and effect removal. First, we introduce a Multi-Conditional Mixture-of-Experts (MC-MoE) paired with Bipartite Text guidance to fully exploit the multimodal priors of Diffusion Transformers, significantly enhancing the identification of complex effects. Second, a Learnable Deep ``CFG'' Fusion mechanism (LD-CFG) is developed to adaptively balance the relative dominance of mask and textual conditions across diverse scenarios. Finally, we propose a Decoupled Expert Architecture, comprising a Locator and a Preserver, to mitigate the inherent trade-off between semantic generalization and pixel alignment. Extensive experiments demonstrate that our GenEraser surpasses recent state-of-the-art approaches, achieving significant quantitative improvements (e.g., 2.162.16 dB and 1.441.44 dB on the ROSE Benchmark and VOR-Eval, respectively) while maintaining exceptionally robust generalization in open-world scenarios. https://cyqii.github.io/GenEraser.github.io/
Yuqing Chen, Lin Liu, Haisu Wu +4
May 17, 2026cs.CV

Deep learning-based compression of giga-resolution whole slide images

Implementation of digital pathology leads to an increased number of whole slide images (WSIs). The large size of WSIs is challenging. Today, WSIs are compressed with codecs like JPEG resulting in several gigabytes per WSI, and large amounts of space are wasted storing glass. In this study, deep learning-based tissue segmentation for glass removal, and deep learning compression methods were explored and compared with JPEG, JPEG-2000 and JPEG-XL. Image pyramids (N=21) with intact glass, glass replaced by single-colored pixels, and glass replaced by zero-byte tiles were created and compressed with JPEG, JPEG-XL and a deep learning model. Additionally, several compression models were evaluated on a tissue patch dataset and compared with JPEG, JPEG-2000 and JPEG-XL. Removing glass reduced file sizes considerably for JPEG and JPEG-XL. Deep learning-based image compression reduced the WSI size by 43-72% compared to JPEG compression, whereas deep learning-based glass removal reduced the WSI size by 0.3-33%, and 6-62% using only single-colored pixels and removing all-glass tiles, respectively. Combining the two gave a small improvement to a 44-80% total size reduction which indicates that deep learning-based image compression is able to efficiently compress glass tiles, whereas JPEG is not. On the tissue patch dataset, the best deep learning-based compression models saved on average ~35-40% per patch compared to JPEG, while keeping an average SSIM above 0.95, whereas JPEG-XL and JPEG-2000 saved 17% and 14%, respectively while keeping an SSIM of 0.96. However, the deep learning models had higher decompression times than JPEG and JPEG-XL.
Maren Høibø, Etienne Gaucher, Ingerid Reinertsen +2
May 15, 2026cs.CV

AdaEraser: Training-Free Object Removal via Adaptive Attention Suppression

Object removal aims to eliminate specified objects from images while plausibly inpainting the affected regions with background content. Current training-free methods typically block attention to object regions within self-attention layers during the image generation process, leveraging surrounding background information to restore the image. However, indiscriminate suppression of self-attention in the vacated areas can degrade generation quality, as the model must simultaneously reconstruct background content in these regions. To solve this conflict, we propose AdaEraser, an adaptive framework that dynamically modulates attention based on the estimated presence of target object concepts. Through analysis of self-attention map evolution across denoising timesteps before and during removal, we develop a token-wise adaptive attention suppression strategy. This approach enables progressive perception of object removal throughout the denoising process, with the suppression strength in self-attention layers adjusted adaptively. Extensive experiments demonstrate that AdaEraser achieves superior performance in object removal, outperforming even training-based methods.
Dingming Liu
May 14, 2026cs.CV

SEDiT: Mask-Free Video Subtitle Erasure via One-step Diffusion Transformer

Recent breakthroughs in video diffusion models have significantly accelerated the development of video editing techniques. However, existing methods often rely on inpainting video frames based on masked input, which requires extracting the target video mask in advance, and the precision of the segmentation directly affects the quality of the completion. In this paper, we present SEDiT, a novel one-stage video Subtitle Erasure approach via One-step Diffusion Transformer. We introduce a mask-free inference approach that enables direct erasure of the targeted subtitle. The proposed one-stage framework mitigates the sub-optimality inherent in the two-stage processing of prior models. Since subtitle removal is a localized editing task in which most pixels remain unchanged, the underlying distribution shift is minimal, making it well-suited to one-step generation under rectified flow. We empirically validate the reliability of one-step denoising and further provide a formal theoretical justification. Under the localized-editing structure of subtitle removal, the conditional optimal transport (OT) map and its induced rectified flow velocity field are Lipschitz continuous with respect to the latent variable, which underpins the theoretical feasibility of one-step sampling. To address the challenge of long-term temporal consistency, we adopt a hybrid training strategy by occasionally conditioning the model with a clean first-frame latent. This facilitates temporal continuity, allowing each segment during inference to leverage the output of its predecessor. To avoid visible seams caused by cropping and reinserting processed targets, particularly in scenarios involving substantial motion, we feed the original video directly into SEDiT. Thanks to one-step and chunk-wise streaming inference, our method can efficiently handle native 1440p video with infinite length.
Zheng Hui, Yunlong Bai
May 14, 2026cs.CV

ClickRemoval: An Interactive Open-Source Tool for Object Removal in Diffusion Models

Existing object removal tools often rely on manual masks or text prompts, making precise removal difficult for non-expert users in complex scenes and often leading to incomplete removal or unnatural background completion. To address this issue, we present ClickRemoval, an open-source interactive object removal tool built on pretrained Stable Diffusion models and driven solely by user clicks. Without additional training, hand-drawn masks, or text descriptions, ClickRemoval localizes target objects and restores the background through self-attention modulation during denoising. Experiments show that ClickRemoval achieves competitive results across quantitative metrics and user studies. We release a complete software package at https://github.com/zld-make/ClickRemoval under the Apache-2.0 license.
Ledun Zhang, Yatu Ji, Xufei Zhuang +1
May 9, 2026cs.CV

FlashClear: Ultra-Fast Image Content Removal via Efficient Step Distillation and Feature Caching

Recently, diffusion-based object removal models have achieved impressive results in eliminating objects and their associated visual effects. However, they indiscriminately denoise all tokens across all timesteps, ignoring that removal usually involves small foreground regions. This strategy introduces substantial computational overhead and prolonged inference times. To overcome this computational burden, we propose a latent discriminator to implement Region-aware Adversarial Distillation (RAD), yielding a highly efficient few-step model named FlashClear. Furthermore, tailored to few-step diffusion models, we propose FPAC (Foreground-Prioritized Asymmetric Attention and Caching), a training-free acceleration strategy. Extensive experiments demonstrate that our framework provides massive acceleration while maintaining or exceeding the performance of our base model, ObjectClear. Notably, on the OBER benchmark, our FlashClear achieves up to 8.26×\times and 122×\times speedup over ObjectClear and OmniPaint, respectively, while maintaining high visual quality and fidelity.
Yixin Tang, Jiawei Guo, Junxian Li +6
May 8, 2026cs.CV

Object Hallucination-Free Reinforcement Unlearning for Vision-Language Models

Vision-language models (VLMs) raise growing concerns about privacy, copyright, and bias, motivating machine unlearning to remove sensitive knowledge. However, existing methods primarily fine-tune the language decoder, leading to superficial forgetting that fails to erase underlying visual representations and often introduces object hallucination. We propose HFRU, a reinforcement unlearning framework that operates on the vision encoder for deep semantic removal. Our two-stage approach combines alignment disruption with GRPO-based optimization using a composite reward, including an abstraction reward that encourages semantically valid substitutions and mitigates hallucinations. Experiments on object recognition and face identity tasks show that HFRU achieves over 98% forgetting and retention performance, while introducing negligible object hallucination, significantly outperforming prior methods.Our code and implementation details are available at https://github.com/XMUDeepLIT/HFRU.
Kaidi Jia, Yujie Lin, Chengyi Yang +2
Apr 30, 2026cs.CV

YOSE: You Only Select Essential Tokens for Efficient DiT-based Video Object Removal

Recent advances in Diffusion Transformer (DiT)-based video generation technologies have shown impressive results for video object removal. However, these methods still suffer from substantial inference latency. For instance, although MiniMax Remover achieves state-of-the-art visual quality, it operates at only around 10FPS, primarily due to dense computations over the entire spatiotemporal token space, even when only a small masked region actually requires processing. In this paper, we present YOSE, You Only Select Essential Tokens, an efficient fine-tuning framework. YOSE introduces two key components: Batch Variable-length Indexing (BVI) and Diffusion Process Simulator (DiffSim) Module. BVI is a differentiable dynamic indexing operator that adaptively selects essential tokens based on mask information, enabling variable-length token processing across samples. DiffSim provides a diffusion process approximation mechanism for unmasked tokens, which simulates the influence of unmasked regions within DiT self-attention to maintain semantic consistency for masked tokens. With these designs, YOSE achieves mask-aware acceleration, where the inference time scales approximately linearly with the masked regions, in contrast to full-token diffusion methods whose computation remains constant regardless of the mask size. Extensive experiments demonstrate that YOSE achieves up to 2.5X speedup in 70% of cases while maintaining visual quality comparable to the baseline. Code is available at: https://github.com/Wucy0519/YOSE-CVPR26.
Chenyang Wu, Lina Lei, Fan Li +6
Apr 16, 2026cs.CV

Class Unlearning via Depth-Aware Removal of Forget-Specific Directions

Machine unlearning aims to remove targeted knowledge from a trained model without the cost of retraining from scratch. In class unlearning, however, reducing accuracy on forget classes does not necessarily imply true forgetting: forgotten information can remain encoded in internal representations, and apparent forgetting may arise from classifier-head suppression rather than representational removal. We show that existing class-unlearning methods often exhibit weak or negative selectivity, preserve forget-class structure in deep representations, or rely heavily on final-layer bias shifts. We then introduce DAMP (Depth-Aware Modulation by Projection), a one-shot, closed-form weight-surgery method that removes forget-specific directions from a pretrained network without gradient-based optimization. At each stage, DAMP computes class prototypes in the input space of the next learnable operator, extracts forget directions as residuals relative to retain-class prototypes, and applies a projection-based update to reduce downstream sensitivity to those directions. To preserve utility, DAMP uses a parameter-free depth-aware scaling rule derived from probe separability, applying smaller edits in early layers and larger edits in deeper layers. The method naturally extends to multi-class forgetting through low-rank subspace removal. Across MNIST, CIFAR-10, CIFAR-100, and Tiny ImageNet, and across convolutional and transformer architectures, DAMP more closely resembles the retraining gold standard than some of the prior methods, improving selective forgetting while better preserving retain-class performance and reducing residual forget-class structure in deep layers.
Arman Hatami, Romina Aalishah, Ilya E. Monosov
Jan 17, 2026cs.CV

Learning Stochastic Bridges for Video Object Removal via Video-to-Video Translation

Existing video object removal methods predominantly rely on diffusion models following a noise-to-data paradigm, where generation starts from uninformative Gaussian noise. This approach discards the rich structural and contextual priors present in the original input video. Consequently, such methods often lack sufficient guidance, leading to incomplete object erasure or the synthesis of implausible content that conflicts with the scene's physical logic. In this paper, we reformulate video object removal as a video-to-video translation task via a stochastic bridge model. Unlike noise-initialized methods, our framework establishes a direct stochastic path from the source video (with objects) to the target video (objects removed). This bridge formulation effectively leverages the input video as a strong structural prior, guiding the model to perform precise removal while ensuring that the filled regions are logically consistent with the surrounding environment. To address the trade-off where strong bridge priors hinder the removal of large objects, we propose a novel adaptive mask modulation strategy. This mechanism dynamically modulates input embeddings based on mask characteristics, balancing background fidelity with generative flexibility. Extensive experiments demonstrate that our approach significantly outperforms existing methods in both visual quality and temporal consistency. The project page is https://bridgeremoval.github.io/.
Zijie Lou, Xiangwei Feng, Jiaxin Wang +7
Dec 25, 2025cs.CV

EraseLoRA: MLLM-Driven Foreground Exclusion and Background Subtype Aggregation for Dataset-Free Object Removal

Object removal must prevent the masked target from reappearing and reconstruct the occluded background with structural and contextual fidelity, rather than merely filling a hole plausibly. Recent dataset-free approaches manipulate the diffusion model's internal self-attention to prevent it from referencing the masked region, yet they fail in two critical ways: (i) they treat the masked region as the sole foreground, misinterpreting non-target objects as background and regenerating them, and (ii) they apply uniform attention constraints without distinguishing diverse background subtypes, leading to textural blurring and structural misalignment. Both failures stem from the absence of explicit background-aware reasoning. We propose EraseLoRA, a dataset-free framework that replaces attention surgery with background-aware reasoning and test-time adaptation. The first stage, Background-aware Foreground Exclusion (BFE), leverages a multimodal large-language model to separate target foreground, non-target foregrounds, and clean background from a single image-mask pair. The second stage, Background-aware Reconstruction with Subtype Aggregation (BRSA), performs test-time optimization that treats inferred background subtypes as complementary pieces, enforcing their consistent integration through reconstruction and alignment objectives without explicit attention intervention. As a model-agnostic plug-in applicable to diverse diffusion backbones, EraseLoRA reconstructs backgrounds at least 23% more faithful to the original scene than previous dataset-free methods while nearly halving unwanted foreground re-generation, and surpasses all dataset-driven approaches in both aspects despite requiring no training data. Code is available at https://shjo-april.github.io/EraseLoRA.
Sanghyun Jo, Donghwan Lee, Eunji Jung +2